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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Sevarus James
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Posted - 2005.03.14 05:13:00 -
[1]
Just a quick fyi,
Under Ubuntu Linux (hoary 5.04 preview release) with cedega 4.3.1 (not using point2play), Eve works!.....until.......but.........(always one of those eh?)
1. Run the game from with in the fake windows directory it installs to.
The game loads. I was able to build this character (new account and fresh eve-start for me). One caveat...while loading, DO NOT MOVE THE MOUSE. If moved, it loses 'sync' with the window, and its back to guessing where it 'actually' is.
2. The frame rate reported with an fx5200 nvidia card, p4 2.4gig machine (512meg ram) is between 10-15fps in station. Undocking it jumps to about 20fps, which for eve is at least 'playable'. The text and interface look gorgeous.
The breakdown ONLY happens when exiting warp to a gate. As you exit warp.......you exit Eve...hard. No log, no nothing. However, staying in system, docking and undocking, warping to asteroid fields, to stations.......works. So its getting closer.
If any devs are 'lurking' this thread, I'm reporting this as much to you as to the 'forum'.
Point2Play can install the game, but has real problems 'playing' it. not sure why, as the point2playrc in the ~/. folder as well as the usr/lib/trans_gaming folder Point2PlayRC files are set up properly.
The game runs under cedega by simply starting in the fake windows directory where the eve executable is located and from a terminal typing: cedega eve.exe
Except for the stargate crashing, it looks/acts/feels like its native environment. So there is hope yet.
I'm hopeful that within the next 2-6 months, these issues will be resolved somehow......as EVE-ONLINE is the ONLY application I need XP for......and once this is fixed, XP and McAfee, and Symantec, and Ad-Aware, and Spybot as well as non-stop fighting over viruses malware and the incessent slime that accompanies the Wintendo environment..........goes buh-bye. 
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Sevarus James
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Posted - 2005.03.15 22:25:00 -
[2]
So...its the minnie gate rendering? that would explain the error logs a bit. As I'm minmatar...and deep in minnie space, that would explain it. -scratching head on the cause....and the fix. The frame rate isn't evil in space or the station even with sound on. Warping about the system (Gelfiven) hasn't produced ANY issues other than the damn gates. sigh. Its also possible the nvidia glx and the kernel version are having issues with this as well. (2.6.10 kernels and nvidia have a problem with cedega...and there is a fix out on nvidia's site...hmmmm.)
Not gonna give up. 
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Sevarus James
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Posted - 2005.03.17 03:51:00 -
[3]
While it is possible we're dealing with netcode....I'm still not sure that its the cause. One of the posters here indicated that playing gallentean posed "nearly" no problems.......and that includes gate travel. rather certain 'objects' were causing the misbehavior resulting in a 'crash'.
Unfortunately for me....being in minmatar space.......the primary 'crasher'......lol...is the gates.
Another reason I'm not of the opinion that its timing.....as long as I don't exit warp (local) near a gate......I can play all day long with no issues or crashes. So, if I'm up for some drilling in the belts.......I can stay on the primary linux box and go for it. If I wish to travel.....its back ta XP.
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Sevarus James
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Posted - 2005.03.23 08:42:00 -
[4]
If that were the only issue, I think that could be a solution....trying to remember how eve authenticates the client....shrugs....but that ain't the only issue...there are other graphics that cause problems as well...so just one might work....until you hit the next one.........and that's not good.
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Sevarus James
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Posted - 2005.03.28 00:19:00 -
[5]
I don't mean this in a derogatory way, but CCP is kinda' in Microsoft's hip pocket. The servers and the database server(s) are ALL in the microsoft fold, and having seen companies that wink at open source get the cold shoulder from microsoft I'm betting that they don't answer. I have read elsewhere that they aren't 'hindering' the cedega folks, or others. In the past there was discussion about porting to other platforms, but the answer has always boiled down to resources, and CCP is setup as a small company with enough resources to work on one platform.
Their programming is using stackless python, so they DO understand the open source 'game', and probably sympathize. Just not betting on a miracle over here.
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Sevarus James
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Posted - 2005.04.01 22:22:00 -
[6]
Which variant of the 2.6 kernel? 9,10,11? There were supposedly some problems with the 10 kernel and graphics.......but as far as EVE is concerned the 4.3.1 cedega release didn't need to have the dx9 'patched' for eve to work. If you look back at some of our 'close' success stories, its certain graphics (certain gates and such) that are causing problems.
Also, without knowing what graphics driver/card you're using, it would be hard to diagnose a 'lockup' problem either.
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Sevarus James
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Posted - 2005.04.11 01:19:00 -
[7]
Well....THANKS for that contribution Alexi. The thread is about how we linux users can get the game running under OUR operating systems. If you want to start an "OS" war, go somewhere else. We're attempting to get the thing running with the tools at our disposal. The fact that the game actually runs BETTER under MY LINUX install than your windows version gives me hope for this.
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Sevarus James
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Posted - 2005.04.17 09:02:00 -
[8]
Edited by: Sevarus James on 17/04/2005 09:05:36 The mouse bug is annoying. My solution is to make SURE first that the rez is the same as your desktop, and after launching EVE until the character selection screen appears........don't TOUCH or move the mouse. (full screen). Doing any mouse movement while its loading seems to cause it to 'mis-align'. Under 'windowed mode, the mouse keeps alignment okay, but tends to disappear from view until moved away from the 'window' to the linux area.
Also, as you say you're in game and flying around, do a 'ctrl-f' and check your frame rate. It might be fine for solo drilling or mission running (documents and such), but if you get into any kind of fight....I would think frame rate would be poor at best.
Seeing that you're Gallente, you might not count it all 'good' until you've approached a minmatar gate...this seems to be a CTD graphic, per another poster's comments that seem to indicate a drawing issue and cedega's dx9 emulation.
As for CVS cedega, I'm setting that up later today or tomorrow to see if it does any better than the commercial version of cedega that I tried earlier. (See my posts regarding its 'working' until a minmatar gate is reached.) The version I had success with was the 4.3.1 commercial version of cedega. Point2play front end did NOT work except to install the game.
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Sevarus James
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Posted - 2005.09.25 11:19:00 -
[9]
Been awhile since posting here. Thing have changed, updates have been made to both my distro (Ubuntu), and my video drivers as well as cedega. Bit the bullet, purchased cedega/point2play, and tried again.
Now I don't have cursor issues any longer...but escape to options ctd's. Now 10x7 seems to be as large as it gets. Frame rate within the game is much better......however...........and here's the killer STILL YET for me: Any minmatar gate or station crashes the client with the same damn trinity problems that were the bane of EVE+Linux the last time I tried it.
System: ubuntu 5.04 (hoary) with latest nvidia drivers. intel p4 (2.04gig) nvidia 5600 (nuthin' special, but works fine.) glxgears reporting 1300+ fps with no issues.
So....long and short is that after much perusal of cedega's site, and here, I'm still unable to play EVE with Linux.......unless I want to either sit inside a station, or mine in the rocks without returning TO a station. The frame rate increase plus the mouse working fine give me more hope, but until I can either figure out what option is causing certain graphic items to crash me, I'm stuck. 
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Sevarus James
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Posted - 2005.10.03 08:45:00 -
[10]
To Dimning: Regarding the zoom out 'fix', I've tried that. For whatever reason, zoomed out all the way or not results in a ctd. The eve logs show a crash and its always involving 'trinity' stuff. A possible fix would be to move to the 6.12.xx kernel (from 6.11.xx) as I've read there are graphics issues (still) with nvidia and ati in certain instances with wine with d3d graphics.
Another potential solution would be to run in another area of space far from minmatar territory, but that is not one for me. 
To Ins4ne.........I hear ya. Wait and see really doesn't cut it in some ways, but I hear ya.
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Sevarus James
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Posted - 2005.10.25 15:08:00 -
[11]
Signed it. Latest testing for me: point2play 2.03, cedega 4.4.3 Ubuntu 5.10 (2.6.12 kernel) escape still broke. minnie stations/gates still broke. frame rate in station= 35+  
So still stuck. according to transgaming...12/13 days till version 5.0 so we'll seeeeeeee. x'in fingers.
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2005.10.29 02:05:00 -
[12]
Edited by: Sevarus James on 29/10/2005 02:07:33
Originally by: Yeggstry Can you let us know how you get on Sevarus? I'm thinking about reformatting a box I have at home and put fedora on it as long as EVE is gonna work (only game I want to use on it atm).
Sure. Its still not playable for me...no sense in trying to make it the primary system while things like some crucial graphic decides it doesn't like cedega...in the middle of a fight or a complex or deadspace or........BUT, getting closer.
From reports here, it does appear that if you live far from the minmatar gates/systems, you could probably play in cedega fairly easily. My failures are more to directx9 issues with specific graphics dealing with minnie system items.
As soon as 5.0 is out, I'll be upgrading that and giving it another thorough thrashing and we'll see. Of course the different wine talked about might be getting the love first.
Oh, the escape key and the inability to play in any rez other than 10x7 isn't really acceptable either, but these are minor when compared to CTD's.
I will tell you, from personal experience, as well as researching, Fedora wouldn't be my first choice, distro-wise, for gaming. Right now the Ubuntu distro is getting the top marks for a fast/responsive gaming environment. (and it installs better on more hardware than most of the others as well.) --the exception would be gentoo, but that's more work than its worth for me, and probably those who's "install" time is limited. (Gentoo allows a finer grained level of installation choices and performance tweaking, but at that level requires lengthy application/system compile times.)
p.s. I just downloaded and looked at the Future Falcon tools. I'll be installing those via Cedega to see how they work in wine. Beautiful wonderful tools from the limited 'play' I've had with them. -dl'd em at work to look.
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2005.11.03 04:44:00 -
[13]
Edited by: Sevarus James on 03/11/2005 04:45:17
Originally by: Yeggstry Glad to hear you like it :) We may ask if you could test our next gen tools against linux in that way as well :)
I will be more than happy to do any testing needed. I work a 12hour 4 on 4 off, 3 on 3 off schedule at IBM, and have my linux system at work (ubuntu+laptop ftw! ), so testing would fill 'downtime' there nicely. 
Originally by: Yeggstry
The primary reason for using fedora is coz: a) The uni computers use them (I'm using one of them now :P) b) I am to be using it more for developing than for games, the only game I am going to use is EVE. Main reason for this is that I LOVE the fact that kate (text editor) allows you to edit a file from an ftp and as soon as you save it the file is uploaded back to the FTP, saving me having to carry around a USB key with all the stuff on. If only there was something like that for windows... plus the system I have for windows is uselss and freezes fequently.
I hear you on the reasons. There is some work being done with linux ON the USB key as the entire environment (using the live versions). The neat thing is you have your distro with you no matter where you are, and using the smaller window managers and ONLY the tools you want to use, as opposed as the kitchen sink approach which works for main desktop, you get a blazingly fast boot into the OS of choice including the data directories you need/want.
I'll be putting the EVE character manager on my system here at home tonight (ubuntu 5.10, point2play/cedega 4.4.3.) I'll shoot you an eve-mail or one from the falcon site sooner than later.
Sev
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2005.11.04 11:15:00 -
[14]
urk...now you got ME postin' with alts. gah! lol
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2005.11.08 10:05:00 -
[15]
Just an fyi to those following this thread. Cedega 5.0 HAS been released. Hope to test this in the next few days. The changes to it are quite large and apparently point2play has been 'integrated' with cedega to form one application, rather than 2 separate apps calling each other. It looks as if shaders have been worked on as well as a LOT of dx9 specific stuff.
From the release notes:
# An internal scheduler which allows Cedega better control over processes and threads under the Linux 2.6 kernels. This should help with issues related to these kernels such as movie stutter, long load times, and general performance problems. # Pixel shader 1.4 support, with related graphics fixes and improvements. # Major rewrite of the way geometry data is handled, allowing us to provide improved support for the OpenGL VBO extension. This work has given us the opportunity to provide improved handling when using the OpenGL VAR extension as well. # Preliminary support for FBO (Framebuffer Objects), a new OpenGL extension that allows us to provide improved correctness and speed in offscreen rendering. This is required for Battlefield 2 and is enabled by default for this title. # Enhanced Direct3D9 functionality, including query support, improved blendfactor support and a software mouse cursor. # A fix for a stencil buffer issue brought to light by recent changes to the NVIDIA drivers. # Various copy protection improvements. # Improved installer support with the integration of advpack and setupapi dlls from WineHQ, better handling of eReg, and added support for DOS batch files. # Support for the subfs CD-ROM automounter for SuSE 9.3 and 10 via D-Bus.
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2005.11.10 05:49:00 -
[16]
Just a quick reply. Michelle, there are pages of how-to's in this thread that can assist you in getting it going. All you need is the cedega install to get eve running, but you will need to install EVE under cedega. There are instructions in cedega as to how to do this.
Part 2
I've downloaded, installed, and successfully configured cedega 5.0. woot! That said...EVE is now LESS stable under it than it was under 4.4.3 or 4.4.1.
It appears now that not only is the trinity error a problem, but any sound destabilizes the game, and in combo with the minmatar graphics issue, now freezes the desktop. restarting gdm restores my gnome desktop, but it requires a kill to get rid of the hung sound, as well as a forced kill of the wineX and wineserver to get things back to normal.
There are a ton of threads in cedega forums regarding the new version, some happy, some sad, but it appears that the additions have made things worse not better for the ONLY damn game I play: EVE.
That coupled with the developers LACK of responses to petitions, posts and such in the main forum area here as well as a COMPLETE silence even in this tech section are leading me to the conclusion that
A. CCP doesn't give a frack about this, and or
B. they are in microsoft's pocket and dont' want to raise a potential stink.
What DOES surprise me about this, is that they aren't a U.S. based company, and a larger majority of their user base is in the UK or in areas where "nix" are MUCH more prevalent.
To be perfectly honest, I'm starting to weary of this lack of communication, and even though Vendetta Online ain't EVE, it sure runs on whatever platform I want to run on. sigh.
-sign me slightly depressed right now.
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2006.01.20 12:16:00 -
[17]
Well, I've been away for a bit. real life sometimes does that. In the time away from EVE, we kicked it big time in MMORPG, and Cedega moved to 5.03 with some very nice improvements, and we actually made the 'supported' listed by transgaming..........however (always gotta be one o' those.).......
1.There are still some gates/stations which send eve to the crash bucket. (this seems to have changed from 'all minnie' to 'some minnie' with RMR's release...which tells me its still graphics issues with dx9 and cedega incompatibility. 2.Something as SILLY as the escape key causes a complete lock up in full screen or a crash if windowed. And this makes it nigh unto impossible to change any settings from within EVE. 3. No matter WHAT rez you pick via cedega, you are stuck in 10x7. (kinda defeats the purpose of my 24" Acer LCD widescreen.)
Awhile back it was posted that the devs were getting with Transgaming to try and improve EVE with the linux side of the fence......but from this vantage point, they didn't do much.
If ANYONE can figure out how to change rez for EVE, I'd put up with everything else 'wrong' with the emulation, but 10x7 just doesn't cut it.
Some info for you NVIDIA users: The latest drivers 8178 have an agp issue with cedega, where the agp reported memory is limited to 32meg. Nvidia is aware (as is transgaming), and they are working on a fix. This will cause some issues for some games. The recommendation is to stay with the 7176'ish drivers until this is resolved.
Anyway, still trying to get rid of my last need for wintendo. So until the next update, any fixes or tips/tricks..........keep em' in here.
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2006.01.21 07:53:00 -
[18]
If you copy directly from windows, there are files in the 'cache' folder that could be causing you grief. With the "5.0x" release of cedega, I was happily surprised to see that the RMR full install ran smoothly from within Cedega. In the past the eve installer would literally take hours upon hours to run. This wasn't the case this time for me.
In order to assist with problems, you REALLY need to give more info than just "it won't run". In the linux world more info would be as follows: (example of my own configuration).
Ubuntu Breezy (5.10 version) -distro AMD2400+ XP gigabyte motherboard. 1 gig ram. ATA hard drives (200 gig +) Nvidia 6200 overclock BFG video (256 meg ram) video drivers: 8178 version. (problems for me here as driver has agp reporting issues with cedega.)
-THESE are the proprietary drivers, not base install drivers. If you are running the MESA opengl libraries (which is default for most distribution to get a working graphical desktop on the widest range of hardware, you will NOT be able to play an opengl accelerated game well, or at all.
finally: Cedega 5.03 running under Gnome.
If you are running the CVS release of cedega, or the normal WINE fork, you will most likely have non-start problems with EVE. These are documented in other linux gaming forums. Cedega, being a GAMING fork of WINEX, has been built and evolved as a purely game environment, and even though eve doesn't run completely 100% there yet, it does run better.
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2006.01.21 07:59:00 -
[19]
Originally by: Scorpyn
Originally by: Sevarus James 1.There are still some gates/stations which send eve to the crash bucket. (this seems to have changed from 'all minnie' to 'some minnie' with RMR's release...which tells me its still graphics issues with dx9 and cedega incompatibility.
Afaik that problem exists on some windows computers aswell (I take it that you have an ati card?). It might be a good idea to try upgrading the drivers, I think they are the reason for that problem...
I've heard that.....but no, its funny, my nvidia 6200+oc has more problems than my radeon9200 mobility laptop. (The laptop plays eve fairly well, with pretty decent stability.) The problem common to both is, of course, the escape key stupidity, and the random gates of "exit"...if ya know what I mean. ;)
The laptop is running: Compaq X1000 1.3 ghz Intel centrino, 512meg ram 80 gig hdd Radeon 9200 with 8.16.20 driver set. (The newer drivers have serious issues with my laptop display.) Ubuntu 5.10 kernel: 2.6.12-10-686 Cedega 5.03
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2006.01.21 11:45:00 -
[20]
Originally by: Reka Terseri Edited by: Reka Terseri on 21/01/2006 08:13:52 I just ran the installer (took about 1.5hours, more maybe) and things work kind of okay.
Here's my setup: Debian unstable, running kernel 2.6.8-1-k7, stock kernel fglrx 8.19.10 (from apt) - ATi Radeon 9600 cedega 5.03 60gb hdd, AMD Athlon 2500+ (1.8Ghz), 512M
I'm confused on two accounts - firstly, why doesn't the direct copy from the windows dir work right? Secondly, the ESC menu seems to work okay for me - until I press 'close window', at which point the game quits.
Two other things i noticed are that the game crashed when i tried to read a corp mail (i read a few then clicked one and it crashed), and that it says i've belonged to my corporation for more than 400 years.
But it's good enough to change skills and chat, and for that I am grateful!
<edit> just saw your signature; Firefly rocks my socks!
BSG is first for me, but Firefly came in a close second...........but I digress. To answer #1:
The direct copy. I tried this as a test. I took a windows installed copy of EVE and burnt the 'cache' folder to disc. Went to the cedega directory, moved my native cache out and put the windows version in. What DID work with the native install.......failed to load past the login. What I'm guessing here is that pc.dat, plus some other files are given info on the state of "windows" in relation to EVE. These won't apply to the cedega version as the environment is different. I'm guessing here, but trying to keep it 'logical'. Anyone know more specifics on this, I'd gladly like to hear them.
#2.
Under the Radeon drivers (ati), it appears that the issue with the escape key.....isn't. Its in how the main window is "closed" and the settings window is brought up. Once again, it appears a graphics issue with cedega>eve>driverset. With my nvidia drivers, escape is an instant crash. With my radeon on the laptop, same issue as yours....escape DOES bring up the settings which can be toyed with (a bit), and when leaving this window, THEN the crash. Soooo by deductive reasoning....its NOT the keystroke that's the problem, rather the 'drawing'.
#3.
The 408 years bug is well known. Not sure why, but not too concerned there. I had more crashes with EVE when the default prefs.ini file in the cache folder has its buffers left to default. I bumped them to 200, and things seem more stable. I'm usually crashing near gates in flight.
C3PO's voice continually rings through my head when playing with EVE under Linux: "It appears this isn't entirely stable".
I've read a couple of posts while hunting/searching/begging to find info in the forums that indicated the dev's have a UNIX based client up their in the fjords...but that may just be an ill founded rumor.
Unfortunately looking at the WEALTH of infomation and commiseration they've bestowed upon us down here in the tech lab, I'd say we're on our own. Without being able to 'legally' access some of the binary files that eve stows stuff in though......we could be beating heads against walls to no effect. Still its better than it was a short time back.
 "No power in the 'verse can stop us now!" |
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Sevarus James
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Posted - 2006.01.22 13:43:00 -
[21]
In an mmo, generally the client needs 'protection' to avoid hacks/cheats and such...so that'd be (generally) a bad thing. What WOULD be nice...AND EASIER...would be for CCP to get together with Transgaming, sit down, and FIX the emulation problems. There are a LOT of games that run as smoothly or BETTER under cedega in linux than under native XP, and that list includes WOW, Guild Wars, and several other graphics intensive, MMO's.
What really irks me is that with just a bit of conversation between two 'game' companies, this issue would be a no-brainer. If EVE ran flawlessly under cedega, as WOW, et.al do already, they would be able to pitch the game to yet another segment of players . Linux is stable, viral resistant, secure, and these days a viable game platform and it has a rabid base of users always looking for great applications and games. ---this isnt' to discount the mac crowd either. They are in the same boat with a very similar OS (OSX). That the mac is getting intel 'brains' this year bodes even better for a wider audience.
We who use 'nix, don't all use it just to be 'uber'. I for one, grew weary of windows security issues, the constant pitch for cash for things like anti-virus, firewall software, spyware cleaners, adware/malware cleaners and the constantly moving bullseye of windows patches and updates to fix things that should have been non-issues.
The last straw for me, EVE or NO EVE, was reading about Vista (MS upcoming OS), the movie and music industry and this little hellgremlin called: DRM. I don't want a company in Redmond Washington telling me what and how to run my life via their operating system. The slippery slope of privacy, freedom and choice grows dangerously steep with this sort of non-sense.
So from a philosophical and technical point of view.......I dumped windows...except for a small partition that has XP and one port open. 26000. Of course that's eve's port. I'd like to ditch that entirely and use my computer exactly the way I want to, and play the game that I'm paying good cash on a monthly basis on the OS that I CHOOSE, not one chosen FOR me.
Whew, got me going there.

 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2006.01.26 09:13:00 -
[22]
New info alert on REZ! Zervik is correct....to a point. The settings folder is apparently the place where the resolution is stored now. I experimented with the prefs.ini folder in windows eve, and no manual change to rez changed anything unless I did the rez change from within game.
There is a bit more to this: Its not the setting folder itself, rather the userxxxxx.dat (where x=numbers) that is where things are stored. I moved the entire settings folder over and experienced wierd crashing. By just moving the userxxxx.dat file over and overwriting the linux side one, the rez changed to the one being set up on the windows side. I did notice that if this doesn't match the desktop (for fullscreen), you tend to get a strange 640x400 result. If this rez (in eve) matches the desktop, it works perfectly.
On to more crap though. I have tried the 7176, 7178 and 81xx series of Nvidia drivers and they ALL appear to crash on stations (random) gates(random) and various graphics.
-example: flew to a belt, engaged a couple 'thugs'. Fight goes well, framerate well in the high 20's. (this at 1600x1200 fullscreen). turn on the NOS and crunch. The graphics worked momentarily and then down it went.
Again, the DX calls are what I believe is the entire problem here. Radeon drivers seem to handle things better, but I'm still seeing problems with performance with them.
Another fix of consequence was unchecking the default "OSS" selection in audio and selecting "alsa". When OSS is checked...on my system.......crashes usually hang the sound. With ALSA, the crashes are cleaner back to gnome.
Tried all of these things with cedega 4.xx, 5.0x series. The crashes were always in the same areas trying to draw things.
There will always be variance with the problems here, as users are using different distros, kernels and video cards, but the bottom line is still........close but no cigar.
I envy those who apparently have no issues playing, but for most of us (gauging by forums here and in transgaming) there are still too many 'hinky' problems to make the XP side go away.
All you registered cedega users..........VOTE in the polls for EVE to get fixed!!!!!!
I still think that cedega's 6.0 release with tighter dx9 emulation will solve most or all of the EVE under cedega/winex issues. I'll keep feeding them my 5$ a month in the meantime.
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2006.01.26 17:57:00 -
[23]
First your welcome! Always good to see things help other Eve-ers!  Your system is far newer than mine:
AMD 2400+ Barton 1 gig 3200 ddr ram ATA drives Nvidia 6600 OC SB live Ubuntu Breezy 5.10 (current with security) nvidia 8178. (also tried the 7xxx series)
I don't claim 'better' frame rates. Right now, with my rig I cannot operate anywhere near minmatar stations or gates.....and I get crashes when new things need to be drawn from time to time for no apparent reason. When in station I get about 25-40fps. In space I get between 17-30fps.........until the crash.
On my radeon mobility centrino laptop, I get about the same fps in station and between 15-25fps in space....with fewer crashes, but still issues with stability.
I really don't understand why some of these things occur with one distro and not the other with same drivers....but.......then again, pcs are pcs. We've been dealing with wonkyness on that side even with XP.........as some users still experience random crazyness on that side of the fence.
On my XP partition with same hardware at 1900x1200 rez, (nvidia card), I get between 30-40fps in station and between 20-30fps in space.
Eve is very CPU bound when it comes to the way it displays, so my only 'fix' speedwise at this point would be to move to the faster moboard/chip/ram.
 "No power in the 'verse can stop us now!" |

Sevarus James
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Posted - 2006.02.01 14:05:00 -
[24]
Some info from a wine dev (working with regular wine to get eve stable) in the transgaming forums for those of you wondering about the dreaded 'escape menu' ctd bug:
"Finished with SEPARATEALPHABLEND and now have two more render states to implement. Have login screen audio working under Wine now as well."
"BTW I just checked in Cedega. The lack of a SEPARATEALPHABLEND state is exactly what is causing the ESC menu crash."
"After further examination it looks like EvE is partly at fault as well. It will continue to attempt to set the render state regardless of if it's supported or not.
Run it with --debugmsg +warn and you'll see what I mean. Quite a persistant little thing."
So it definitely isn't in a 'keybind' at least. Hopefully this will help the cedega people if they read their own forums.........yeah....well, one can hope. -lol.
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.02.08 09:46:00 -
[25]
Originally by: Bob Biac now ... if only the damn NDiswrapper would work for my spiffeh new linksys WMP54GX... sorry for the hijack, but can any1 point me to a driver? maybe even an FAQ on how to compile wine for Debian AMD64?
Sorry I can't help with the linksys bit (looks like that is another reason to buy another brand, as no driver support seems available for it yet.)
As for wine, check this link:
Debian and Wine
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.02.09 13:02:00 -
[26]
At least in the short term Bob. It will get better, but right now 32bit compiled is pretty much the bulk of 'things'.
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.02.11 02:57:00 -
[27]
Sure I'll give him a shout over there. 
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.02.15 18:59:00 -
[28]
Another FYI for those keeping score:
cedega has JUST (today the 15th) released version 5.1. They have civ4, fifa 2006 and a few other games added to the working 'perfectly' stage.
I downloaded the new version, and don't see any change for EVE. (still crashes on gates, etc.) I DID NOT play/tweak or look too closely yet, but if anyone is interested, it is out now for cedega customers.
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.02.17 17:10:00 -
[29]
Not yet I'm afraid. It understood what is causing it, but........no fixes yet. (that I've seen/heard).
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.02.18 07:14:00 -
[30]
Edited by: Sevarus James on 18/02/2006 07:16:19 Edited by: Sevarus James on 18/02/2006 07:14:39
Originally by: Scorpyn Anyone tried EVE with wine 0.9.8 yet, and if so did it work? (I had some problems with the compilation so I haven't been able to try it out myself yet.)
I don't think it'll work, as apparently someone tried the CVS version yesterday, but still worth giving it a shot.
Just installed, and ran the 9.8 with a clean EVE install. Gotta say the installer works as smooth as silk. The splash works, but the moment it tries to display the log in screen.........it locks. the d3d render shows in the command line as the problem, so I'd say that wine 9.8 ain't there by a long shot yet.
More testing with 5.1 cedega..........not a happy camper here. Works more wonky than it did in 5.03. Seems like the cedega folks are more interested in NFS arcade stuff. shrugs. We shall see, as the ongooooing SAAAAAGAAA continues with our linux and EVE woes.
-sign me a tad irked at the moment, but far from defeated in the attempts to use the applications I want to use on my PC with the OS that I want. At least it works "somewhat"..............which is moren' I can say for our Mac OSX brethren. -feels da pain.
 "No power in the 'verse can stop us now!" |
|

Sevarus James
|
Posted - 2006.02.20 03:50:00 -
[31]
Originally by: El***ER Sevarus James could you ask dcatz to post here? http://bugs.winehq.com/show_bug.cgi?id=3028 is the bug for the cache creation bug under wine
dcatz responded and asked me to post this here for you: snip....... Please relay the following information to the Eve Forums :
Regarding the Cache bug at http://bugs.winehq.com/show_bug.cgi?id=3028
This is not a bug in Wine but is a design issue with Eve's code. Eve is using findfirstfile to detect if the cache has been created. Wine is functioning fine however there is a difference in the order of errors. If a path does not exist when doing a findfirstfile, Windows returns path not found. Wine returns file not found and Eve is programmed to expect either success or path not found.
It should be possible to fix this by redoing the error checking code's order. .......................snip
He doesn't currently have an eve account as he will NOT subscribe until it is working under WINE. (He is actually doing some of the wine work).
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.03 23:48:00 -
[32]
-quoted from the Transgaming forums--- "However, it seems the Map screen is crashing. Lately the only crashes I've gotten are from a type mismatch. A float being given when it is expecting an integer."
So that may be the newest problem....of course on CCP's side, their server side patch introduced a nasty memory leak, so who knows what has been introduced into the client?
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.05 11:31:00 -
[33]
The voting mechanism for transgaming is a source of CONSTANT irritation and confusion for a LOT of gamers voting. It allows a 'negative' vote when going through the game choices. Some people are selecting their own game as a +2, and marking everything else at -2. This happens enough, it pushes voted games down hard.
There are several transgaming threads just full of people upset about this, but so far no response from Transgaming.
Its not that we're not 'noticeable'....hell, we have one of the largest threads on the site, but as cedega devs almost NEVER post there, its very difficult to ascertain if they know we exist.
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.05 11:35:00 -
[34]
My guess on the map problems. CCP changed/added a couple selections to the map. Betting something got borked in there and is now causing a crash where there was none before.
Haven't tried wine 9.9 yet, but I'm not holding my breath AT all for it, as 9.8 was no closer to even getting past the splash screen than prior versions have been.
dcatz and a few others in transgaming forums have been going back and forth with problems with CCP's coding on certain things, but no apparent headway has been posted there at all.
If I had the time off, I'd go to the Gathering in VEGAS just to pin Oveur on this. They SAID they were talking with transgaming at fanfest.............but this doesn't appear like anything was said other than a general discussion of the weather or something.
If ANY of use "nix'ers" are going, please PLEASE ask what the status of Transgaming and CCP is..............please?
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.07 01:54:00 -
[35]
Originally by: Ben Skall Edited by: Ben Skall on 07/03/2006 00:33:04 'lo all, seems I'm not the only one not getting past the splash with Wine, so I just wanted to share something vaguely amusing;
It's exactly the same in Windows Vista (the dec CTP), you get the first splash, then an extremely black login-screen 
/Ben
P.S. I haven't read the entire thread, so I have to ask the stupid Q: Is there a workaround (except Cedega)? D.S.
P.P.S OK, now I've read the thread, I'll give the .dat fixa a whirl (with vanilla Wine 0.99) when i start my winbox again... Oh, and to join the choire; thank you all! D.D.S
Glad ta have you here! :)
Now as to the alternative to cedega.........you CAN download the CVS version of cedega, which is free, but there is no support. Of course with various forums, irc, and such, there's not much difference, imho.
I pay for cedega, as I'm hoping (against hope I'm afraid) that it will make add to the playerbase getting linux-gaming support.
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.07 11:05:00 -
[36]
posted that along to the transgaming forum El***ER. 
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.08 13:50:00 -
[37]
From dcatz in the transgaming forums:
quote: My current changes for Wine would not change the issues with Eve. One step at a time. I have college and a job so I'm doing this in my spare time. When the time comes and if I manage to get Eve working under Wine, I will release the changes for inclusion in the main CVS tree for Wine unquote.
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.10 22:30:00 -
[38]
Added my vote to the EVE poll in transgaming. it now needs 7 more people to add their vote to it. (The poll to get our own header.)
Also bombed the game voting with -2 for everything except eve as well.
Get out there and VOTE people! (those who can, anyway. -grin)
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.14 22:55:00 -
[39]
DANCING A JIG!!!!!!!!!!!!! ITS WORKING!!!!!!!!!!! I used the 5.1.1 default settings. logged in. saw the same issue with corp being 408 years....................held breath......hit the escape key....... The settings menu came right up. blinked really hard. changed rez.........it worked. heart started pounding. entered game. in station, fps were about the same as windows. realized.........I'm in minnie space in a station that WILL crash me if I undock.....................undocked...................no crash. brutor tribe station was sitting there............I pan around. (another source of crashing in minnie space)........no crash. fps is...........18-28fps............heart pounding harder.........I warp to minnie gate......................no crash................I'm now dancin' a jig. No wierd lag at the gate. Its smooth.......I jump.........NO CRASH!
I did manage to crash the client by changing from 32bit to 16bit color. Easily task managed and killed wine session..........restarted game..........and the setting took and worked, and no crash.
Right now, my jaw is on the floor. This is too much to ask for. Gonna play with this later on laptop with ati drivers, but currently with the following rig I'm stable: amd2400+ athlon 1gig ram nvidia 6600 GT OC creative sb live platinum Ubuntu 5.10 Breezy Cedega 5.1.1 with default settings. running at 1900x1200 in station fps: 38-45 In space 15-30fps. ----these settings are VERY comparable to this rig running windows at same rez. (cpu is my limiting factor here).
Right now, if CCP helped transgaming out......................all i gotta say is BLESS YOU GUYS! If not, then same thing to just Transgaming.....but if this proves stable for the next week or two, I will be FINALLY ABLE TO GET RID OF THE WINTENDO PARTITION, or at least leave it lay until the next major patch. -lol.
  
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.15 01:46:00 -
[40]
Edited by: Sevarus James on 15/03/2006 01:47:00
Originally by: Nightblade It seems to be working better for me too, but I have the same issue as in 5.1. Is anyone else running EVE in a Desktop window so it doesn't take up the whole screen? For some reason, when I do this, the only resolution available to EVE is the actual resolution my screen is at, instead of the size of the desktop window. I like to have other things open when I play EVE, and I get no acceleration if I try to run the game in windowed mode, so this used to be the only solution.
Night, I've been switching from FS to windowed mode, AND using EVE's menu now, was able to successfully change the rez on the desktop. If that is NOT working, its possible you need to clear the cache folder, or worst case reinstall EVE with the new version. Personally, my prior install is working with the 5.1.1. with no issues on rez changes. it DID crash when trying to change from 24bit to 16 bit, but on restart the changed setting 'took'.
Also a thought, do you have multiple rez settings in your xorg.conf file? That could be an issue for cedega as it would be getting its settings from there as well.
 "No power in the 'verse can stop us now!" |
|

Sevarus James
|
Posted - 2006.03.16 00:21:00 -
[41]
Just tried wine .99 and its still not working. It IS at the top of the requested list, so its being looked at.
As for cedega, if someone here has a quick link to cvs cedega, it doesn't "cost", so you can still use it, without transgaming support.
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.16 02:53:00 -
[42]
That should work. ty night!
5.1.1 issues at this point.
1. I am seeing a few mouse issues after really beatin' on the "on the desktop mode. Alt enter sometimes gets the mouse right, but sometimes a rez change is the only thing (in game) that will fix it. :( Full screen I'm not seeing any mouse issues.)
2. Aggression timer is incorrectly displaying garbage data. It still goes away when it should, just not displaying properly. 3. Corp employment is still bugged with 408 years.
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.16 11:09:00 -
[43]
From my post on transgaming's site....updating info regarding this new release:
Latest info regarding Cedega 5.1.1 and EVE.
System: AMD 2400+ 1gig ram nvidia 6600 GT OC Ubuntu 5.10 with kernel 2.6.12 xorg 6.8.2 Cedega 5.1.1
Since yesterday I have logged about 10 hours in EVE. 2 crashes, which I induced by fartin' around with rez changes in and out of FS mode.
Game play in a window has some fps challenges, but I suspect that if I were running a faster cpu, I wouldn't have much to complain about there.
In FS, the frame rate is 2-5 fps slower than on the windows side, but this isn't a problem. Again, if faster cpu is involved, this wouldn't be a heartbreak at all, and really isn't here either.
The good news, at least for the setup listed at the top here, is that for 5 hours this evening, I was jumping docking, undocking, trading, npc hunting and chatting in Minmatar space/stations/gates, and had NO CTD's, no disconnects, and NO issues.
The bugs that I see: 1. corp employment time is still at 408 years. 2. aggression timer is not reporting visually the correct countdown. (it is, however, working as it should, just not displaying proper time.)
This next one may not be me, just my config, but alt/ctrl/shift F-key combos are not working. They still (even in FS) are calling linux stuff. example alt-f2 is my AB/MWD. Under this setup, it is calling the linux "run command".
Right now this game is emminently playable imho.
Bad news, again, from my perspective is that ati drivers on my laptop cannot play EVE. huge performance issues when it does start, but most of the time, the game just gets past login and ctd's.
This, I think is more ATI's slipshod (being polite) drivers, rather than Cedega.
Anyway, just an fyi to those wanting information regarding one user's struggles to get winblows off the menu.
---a note. As this is an MMO, a winblows partition will have to remain, as everytime the game is updated/patched, we linux users face potential show stopping issues. This is the nature of it, but until Kali's release, I'm confident that I won't have to see Mr. Gates logo booting on my machine, and for me, that is a verrrrry very good thing. 
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.19 05:52:00 -
[44]
Originally by: Trelennen Additionnal note: I tried with CVS Cedega, no success at all. Can't get to regedit with cvscedega regedit (maybe there's another way) to eventually add the registry key like for wine, didn't looked through the source for the modification though. With cvscedega, I don't get pass the splashscreen (with wine and no modifications, at least I had a black login screen with sound ;)), which is quite strange as it's supposed to be the same as the commercial and graphical Cedega, but without the install shield and copy protection code. Obviously there's other differences (wonder if there wouldn't be GPL code from wine inserted in Cedega, and hence not in cvs cedega, 'cause it would be known) than those two, but I won't pay if I can't be sure I can run it, as well as for ethical reasons. (further more, the install didn't even work with cvscedega, stopping with a "cannot write error" at 37% in resDungeons.stuff )
I'd be happy if I could pinpoint what makes EVE fail to run on my linux. It might be hardware (as I'm pretty sure my video chipset don't have accelerated OGL hardware support, and I read somewhere it was required for running Dx games via wine), although it could run (laggy) when that laptop was under winXP a while ago.
Right off the bat, what is your hardware? Specifically chipset that you indicated. Without Gl acceleration, cedega will fail its checking procedures. I don't know how CVS works as far as gui or command line as I'm a paying cedega customer, but, without opengl acceleration, you are gonna be in for either a black screen, OR a most hideously slow unplayable experience.
 "No power in the 'verse can stop us now!" |

Sevarus James
|
Posted - 2006.03.20 11:10:00 -
[45]
Originally by: Trelennen Edited by: Trelennen on 19/03/2006 14:28:38
Originally by: Sevarus James [Right off the bat, what is your hardware? Specifically chipset that you indicated. Without Gl acceleration, cedega will fail its checking procedures. I don't know how CVS works as far as gui or command line as I'm a paying cedega customer, but, without opengl acceleration, you are gonna be in for either a black screen, OR a most hideously slow unplayable experience.
It's a Intel Corp. 82852/855GM Integrated Graphics Device. From what I could find on the net, it has only basic 3D hardware support, and it might well be that for cvscedega (although it's really strange it doesn't get passe the splash screen - hence why I just worked with cvs version of wine which at least let me go much farther).
I uploaded my lpsci, my cpuinfo and my glxinfo for more details on hardware (didn't fit in the post anyway ;)). Thanks for the help.
Your GLX info tells the tale. You are running with the 'mesa' drivers. This means you have no real accelerated 3d support.
I did find some googled info that might help you:
-quoting info:
DRI & OpenGL: If you want 2D/3D acceleration (use GLX or DRI), you must activate Intel AGP, AGPGART and i830 support in kernel (CONFIG_AGP_INTEL, CONFIG_AGP, CONFIG_DRM_I830 options). If you choose to compile Intel AGP as module, be sure to load module before to start XFree86. Verify that you have a "DRI" section in your XF86Config file:
Section "DRI" Mode 0666 EndSection
To check GLX extension info, you can used 'glxinfo' command. To evaluate i855GM perfs, you can use 'glxgears' OpenGL app. On my laptop, I get ~1125 fps in 16 bpp and ~550 in 24 bpp. --------end quote.
 "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" |

Sevarus James
|
Posted - 2006.03.21 11:09:00 -
[46]
Edited by: Sevarus James on 21/03/2006 11:09:01
Originally by: Tatsue Nuko Finally got around to testing EVE with the latest version of Cedega. No issues worth mentioning, so I happily go about testing some other stuff, like GW which also worked nicely. Now the question is - Ventrilo? I'm almost certain I saw a screenshot of someone that had a Ventrilo icon on his Linux desktop, so I was slightly surprised to find that there was no Linux client. 
Is there some tweak to apply there, is it just a lost case until the Linux client is done (i.e. I remember wrong), or is there any such way to make the EVE experience complete under Linux?
Tatsue, I too was looking at this. I actually prefer teamspeak as they have a native linux application, but you may want to check the following link:
Transgaming forum ventrillo thread
The "P2P" references are to the older version of cedega, but in general p2p is now 'built-in' to the new version. Hope that helps.
Ventrillo has been promising a linux client for some time, but the linux gaming forums are of the 'don't hold yer breath' opinion as the dev of the application apparently is 'afraid' tha someone might steal his code. -lmao at that.
 "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" |

Sevarus James
|
Posted - 2006.03.21 12:14:00 -
[47]
The following was posted by Trek up in the general forums. Thought I'd get the info into this thread:
quote----
To those of you having problems installing Eve using Cedega, I had some difficulties too but found out why. For some reason cedega (unlike wine) installs everything to /tmp first and then copies it to the install directory. If you like me have a /tmp partition sized like 1GB or a root partition about the same size you will run into problem somewhere around the place I read others were having problems.
An easy qick-fix is to make a directory on an other partition where you have plenty of space and run: mount --bind /other/dir /tmp install the game and then umount /tmp again.
-end quote.
Good info.

 "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" |

Sevarus James
|
Posted - 2006.03.22 08:01:00 -
[48]
Originally by: Kargyraa I just must have good timing as I decded again to check on trangsgaming's cedega ability to run eve a few days ago and found this thread, and was quite releved, been wanting to play for a while now, but only running debian I didn't have that option until recentlly.
I did run into a few troubles and have one question optimizing the config to get it to run smoother.
My experience so far is installing was a little quirky, but as soon as I turned on the debuging option, it worked fine, so odd behivour but I installed the newest client.
I do have a question, any one have any suggest/tips to increase preformance in game play. I checked out the wiki and uped my buffersize to 400, but the game still lags out my system and is quite choppy making it frustrating to play when opening any window, making any modification to my ship and in combat. The game is stable and never crashes, just has 5-15second lags (sometimes more). I think it may be slightly a memory problem so I am upgrading my memory, but looking at the specs of others in this thread I don't see it as being that.
I am gonna tweak with the settings a bit and hopefully clear out the lag, any suggestions would be appricated.
System amd64 3500 2 gigs of ram (after upgrade) nvidia 6600 GT debian-amd64
are you running 64 bit debian, or 32bit? There have been some comments in the transgaming site regarding flakiness with 32bit cedega.
2nd...5-15 second lags? where? how? I don't have any lag other than high traffic systems which were the same lag that I experienced under windows. As for opening windows and such, again, I'm not seeing ANY difference from native windows to cedega in using the EVE interface. If you are using 64bit debian, I'd say the 'lags' and chop may be due to a 32 bit program running under a 64bit OS. -just guessing as I don't know which you are running.
Buffer size recommendations should be approximately 1/2 of existing ram, however, I normally set my to around 250, and have experienced no problems. (running 1 gig ram).
It IS known that running EVE windowed IN a window on the desktop will have performance issues. Running eve "fullscreen" in a cedega window seems much snappier, but true fullscreen is still the best performer.
 "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" |

Sevarus James
|
Posted - 2006.03.23 01:41:00 -
[49]
Have you looked at Cedega's "Scheduler"? From the release notes:
-quote---- Known Issues and Comments
Scheduler
With the introduction of the 2.6 Linux kernel, drastic changes have been made in the behavior of process scheduling. Some distributions have taken advantage of this and optimized their schedulers to run certain applications better than others. Unfortunately, this means that some 2.6-based kernels may starve more 'aggressive' applications like Cedega at inopportune times, leading to stuttering movies, jerky framerate and/or random freezes.
Starting with Cedega 5.0, we include a user-mode scheduler to alleviate most of these problems by performing rescheduling of game processes manually. For most games, this will give users the performance they have come to expect with previous Linux kernels. Unfortunately, some games are not yet fully supported by this method. If you experience unusual behavior in any application, check the following section to see if the game has known conflicts with the Cedega scheduler. Additionally, some installers and patchers may run slower with the scheduler enabled. You can also disable the internal scheduler in the configuration profile for the title in question.
-unquote----------
It may not be this, but it sounded damn familiar when reading about the 'stuttering' you are seeing.
 "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" |

Sevarus James
|
Posted - 2006.03.23 11:59:00 -
[50]
Its EXCELLENT to hear that. And welcome to the dark side. heh heh.
 "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" |
|

Sevarus James
|
Posted - 2006.03.25 00:20:00 -
[51]
Originally by: Bob Niac ok finally installed EVE corectly .. now if only i could type in my arned password (and use 2 accounts) i'd be set.... any idea what im doing wrong?
Well if you installed it correctly, but are having password problems..........checked the capslocks key? 
As for multiple sessions, first I'd install a second copy into another directory with cedega (to insure that each instance has its own 'space'.), and then run them both full screen, from different desktops. (virtual desktops can have fullscreen applications and switching between them is simply setting up a hot key to move between them. )
Personally I'm using "alt+1, alt+2, alt+3, etc. to move between desktops.
The reason I say fullscreen, is that eve does much better with FPS in fullscreen mode.
Beyond those bits, we'd need more info on what you think isn't working to give you a better answer on 'what you're doing wrong'.

 "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" |

Sevarus James
|
Posted - 2006.03.25 01:52:00 -
[52]
I've seen that....and almost always its a 'focus' issue. You probably already have done this, but when the login screen comes up, move your mouse to the area you want to type in and click it until you see a cursor come up. Then leave the mouse at that position, try to type in the relevant stuff.
If that doesn't happen, well I'll be scratching my head because noone else has been reporting any kind of issue like that.
 "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" |

Sevarus James
|
Posted - 2006.04.03 15:27:00 -
[53]
Someone up in general posted in the very recent linux thread the following post: ---quote---- Edited by: CB Cyrix on 03/04/2006 13:22:13 ive use the normal Wine to run eve, it was smoother than cedega, and being a ready made package for my OS (arch linux), all i had to do is click the winesetup, at have a virtual window of 1600x1024, that means when eve goes into full screen mode, it atually still in a window. So you still get the stonkingly fast framerates and a windowed mode.
EvE runs well, if not better than on my windoze 2k box, although there are a few small mouse bugs, but they are easy to overcome with abit if tweaking of ya linux mouse settings.
Oh and having 24bit graphics mode setup on your Xorg.conf means when you run 32 or 16bit aplications, its smoother.
I tried cvs cedega ages ago, with a ready made script I found using google that downloaded and setup cvs for ya, but wine works better for me.
And if you look at the wine database votes, eve is top of the support list.
Cedega seems useless, even if you cancel after 1st payment, because DX will change, so your back to square one again.
Thats why ive used eve on wine for months now.
Cy --------quote---------
My first thought here is "yeah........righhhhhhhht". But he indicates its "packaged" with arch linux. "playing eve for months?????"
Any ideas of how valid this poster is, or is this just smeg? -genuinely scratching my head, as I KNOW it ain't wine. and it ain't cedega. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" Not READY for primetime OS |

Sevarus James
|
Posted - 2006.04.04 06:24:00 -
[54]
Originally by: Miss PVP Sevarus James, here is more info to debunk CB Cyrix, if he has played Eve for months using wine, then how come he is here posting on the 10th of march saying that it should work soon? 
Originally by: CB Cyrix Interestingly enough, EvE is top of the top 25 things to make work on wineHQ.
So give it a few months and wine will run eve, because im not paying for WineX just to run eve because I never pay for software, thats why I use linux.
Transgaming should have a donation only, not a fixed payment.
Linkage
I'm betting ol' CB is just trolling. A statement like that which is not only a fib, but a testable fib, seems to me to just be trying to a. get attention, and b., sidetrack the discussion that the OP and M3tal were having about getting EVE to run. I saw this post after a 12 hour shift at work, and my brain did a "cr-a-ck" after I read it. Wine 0.9.10 does NOT run EVE. And in deference to the wine testers here, I'm talking about 'usability' rather than 'operability'. With hacks EVE 'CAN' get started with wine, but running the application and fighting/trading/npcing, etc....not even close.
Cedega, on the other hand, is working. I haven't had to boot windows in three weeks now thanks to that. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.06 20:34:00 -
[55]
Originally by: Miss PVP It turns out the CVS tree for Cadega and WineX are broken, and thats why they wont compile. So many hours wasted :) So I downloaded the Cadega trial, installed it. And had reasonable success with Eve. My system is Athlon64 3800+ (i386 distro of Fedora Core 5) nVidia 6600GT Getting 27fps in and out of station @ 1024x768. Still crashes at esc menu just as backgroud is about to blur. Can change focus, but cannot move window from character select screen onwards. I do feel that we will have the same success with Wine soon. Its just a matter of time. Whats the patch to get past the character select with Wine 0.9.11? :)
Scratching my head over why you are crashing on the settings menu. As soon as 5.1.1 was released, my system no longer crashed on that unless you were changing video resolution, and a restart of EVE shows that the change took effect even if the app crashed after changing to the mode.
FS or windowed, my system doesn't crash at all on the escape key settings menu. I'm running normally at 1900x1200 FS, and have changed my gnome shortcut keys for virtual desktops to alt1, alt2 alt3 etc., to switch desktops. So far its been flawless. (i.e.: no crashes.)
The latest 2 updates to cedega (5.1.2, 5.1.3) have been specific bug point releases to deal with a recent WOW patch. According to the release notes for 5.1.3 they have implemented some openGL changes to increase performance. (We won't see that increase, as EVE doesn't do ogl.) I've been running with the latest release and no apparent issues as of yet. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.07 05:21:00 -
[56]
Originally by: Miss PVP
Ahh sorry, forgot to mention that Cadega Trial is still 5.1 from what I could tell. To be honest, I am not going to pay to run Eve on linux. Kinda goes against the my idea of running linux to be honest, especially since Eve doesnt require CD-Protection or other non-GPL stuff. I would like to see Wine get better, I will just keep trying with each update. Thanks for your response
Philosophically, I really feel that the attitude of 'not gonna pay' really hurts the linux community from a larger view. I pay transgaming the 5 bucks a month more to SUPPORT linux gaming than from any other view. I believe in what Transgaming is attempting to do, and that is building a business model for linux that will succeed.
If transgaming as a company can be profitable and put out a product that lets linux be a viable GAMING platform, this gives us better visibility and VIABILITY from a game developer's standpoint. Game developers in general (and this includes CCP from posts that Oveur has made) are fairly ignorant of the platform, and visibility can only lead to more support in the long run.
The CVS version is always gonna be a 'rev' behind the paid version. 5.1.1 is the release point you need that will get all of the escape key and minmatar (+ a few other types) of gates and stations from crashing the game. As 5.1.3 has been put out, keep checking for the next version CVS...shouldn't be too long (or now) before its downloadable.
I too would like to see wine get better at general support as well, although I think that both Transgaming AND wine have a place, with different focus. I'm an avid proponent of linux native applications, and wine as the 'backup' for those apps that don't have suitable replacements. I feel transgaming as the 'backup' for gaming applications that we want to be able to play without being forced into buying an OPERATING SYSTEM we don't want just to PLAY the game.
My statement is my own "take" if you will, and not a slam on your opinion, just a difference of one. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.07 15:01:00 -
[57]
Not going to turn the tech forum into a flame about pros/ cons regarding Cedega vs. Wine, k? truce? K?
Its bad enough we have to fight the misperceptions regarding MS products without getting into a war here over who's right/wrong etc on the 'nix side of the fence.
Lets keep this one rolling on getting EVE running as best we can on LINUX.  ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.08 07:20:00 -
[58]
Just crawled outta bed.............and now with coffee in hand, I run to forums to ensure no show stoppers wit' moi' distro........to install the new nvidia luv.  ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.11 13:13:00 -
[59]
Its a very interesting thread as it started in 2003. The evolution of cedega/wine fixes, "it WORKS!", now it don'ts, etc., make for a very time capsul-ish feel. :)
----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.18 08:02:00 -
[60]
Just an update to a system that is working for EVE. I've FINALLY got my x2 62bit amd box up. Will have benches in single video card mode and then in SLI later this month. However in the interim:
Current rig: AMD2400+ , 1gig ram , 6600GT OC. (nvidia) OS: Ubuntu 6.06 Dapper Drake (flight 6 beta). The kernel: 2.6.15-20-686 8756 Nvidia Drivers. Cedega 5.1.3.
Some small improvements to fps seen, but not great leaps as the engine is cpu bound. The new version of Ubuntu (dapper) needs to have an xlib package loaded that is no longer default, but other than that cedega installs normally, and I don't see any major issues.
I noticed that 0.9.12 Wine was just released. Haven't had any testing time for that yet, but it is another revision.
The next few days will be testing the following rig to see how much of an increase EVE gets with the x2 64bit amd processor:
x2 3800+ 7600 GT OC 2 gig corsair 4400 ram nforce sli gigabyte moboard. (SLI has to wait till the end of the month for r/l iskies to get the second video card.)
On a bug side note, I am now seeing the memory leaks being reported elsewhere in the forums. EVE slowly but surely eats memory over time. Its not horrid, or quick, but over several hours 80-100 megabytes increase. With a gig onboard RAM this isn't an ordeal, but I can see how those with windows and lower ram amounts would be having huge problems with this.
Closing the application (but leaving cedega open) is all that it takes to free up the memory. ----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |
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Sevarus James
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Posted - 2006.04.20 07:07:00 -
[61]
Edited by: Sevarus James on 20/04/2006 07:08:06 First test with the new box is done.
amd x2 3800 dual core 64 bit. gigabyte K8 Triton nForce SLI moboard 2 gig corsair dual channel config. 300gig sata baracuda 7600 GT oc in single card mode nvidia 8756 drivers ubuntu 6.06 beta using 32bit k7 smp kernel cedega 5.1.3 ---there are still problems with 64bit load. The OS is fine, but too many applications for my taste in repositories are still i386. At this point the OS runs blazingly fast and very little "eyeball" difference between 32/64bit.
General testing info:
Fullscreen tests at 1900x1200 resolution station: 65fps- 95fps (depending on station type and gfx) in space: 35fps- 75fps depending upon "clutter".
A bit of info. Some new distros come with "powernowd" which scales the cpu's. This is disastrous for EVE if its left on as it causes the frame rate to bounce and sway constantly. For ubuntu users: "sudo /etc/init.d/powernowd stop" will turn this off and let the cpus stay at max speed, which takes care of the frame rate issues.
So far system has been stable, although the slow memory leak is still present. With 2 gig ram this ain't a real problem, but it is there.
Gonna get the second 7600 card for SLI later this month.
Happy Lin-EVE-uxing!
 ----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
|
Posted - 2006.04.21 03:39:00 -
[62]
Originally by: Drudenhaus
Originally by: Zevrik
Originally by: Sevarus James
A bit of info. Some new distros come with "powernowd" which scales the cpu's. This is disastrous for EVE if its left on as it causes the frame rate to bounce and sway constantly.
The CPU should only scale when it is idle, while playing Eve it's never idle. I've been running powernow and Eve for months with 0 problems. I would suggest perhaps the default Ubuntu setup for powernowd is set to be a little agressive.
You can compile a new kernel without it. Personally, I just upgraded from 2.6.13 to 2.6.15 (running Gentoo x86_64) and I never enable any CPU scaling stuff.
Personally I just turn it off when going to play. The scaling is built into the dapper drake release, and as I'm beta testing that environment, I'll leave on the 'defaults' to make bug testing a little more "uniform".
I have noticed that there is something strange going on with graphics occasionally. There will be a stutter and the ship and background will "freeze" and slide around the screen (usually in warp), while the interface (windows/chat/etc.) will be completely normal and responsive. It feels like taking drugs. Not sure what's causing this, but it doesn't happen on a single processor box. Its more annoying than show stopping, but I can't help but think it has something to do with the smp processing between two kernels. ----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
|
Posted - 2006.04.21 03:43:00 -
[63]
Originally by: Zevrik
Originally by: Sevarus James
A bit of info. Some new distros come with "powernowd" which scales the cpu's. This is disastrous for EVE if its left on as it causes the frame rate to bounce and sway constantly.
The CPU should only scale when it is idle, while playing Eve it's never idle. I've been running powernow and Eve for months with 0 problems. I would suggest perhaps the default Ubuntu setup for powernowd is set to be a little agressive.
I know this as well, but had really bad BAD BAD frame rate issues with it on. powenowd=on fps in space: 5fps - 75fps. the fps would go from the low to the high erratically every 10 -15 seconds.
powernowd=off. fps would lower and increase normally depending on number of things on screen as well as windows.
the most interesting and IRRITATING thing is seeing 150+ fps when ctrl+f9 is invoked. To see how much power is required to draw the damn interface never ceases to amaze or annoy me. ----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.23 20:00:00 -
[64]
A little info from the transgaming forums...it appears that some stuttering issues are being caused by the beagle daemon. This was specific to ubuntu's Dapper beta, so mileage may vary here.
I'm noticing it to a degree on dapper as well, and for gaming, I'm running the breezy production release when travelling low/0.0 sec as its rock solid with good fps.
----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.25 01:04:00 -
[65]
I'd forgotten about that. lol. The sig is now updated. Dapper will probably be good to go by release in June, but as always, beta releases change from day ta' day. ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.26 13:12:00 -
[66]
Originally by: rig0r Is there a way to enable V-Sync ? I know I have this option in EVE under windows, but can't find it in EVE under cedega. Maybe I can hack something in the .ini files ?
Depends on your video card and drivers. If you have the restricted nvidia drivers, the "Nvidia Settings Tool" has similar settings.
I believe the radeon tool does as well, but I don't use radeon due to crappy linux support. (They are getting better from what I read, but nvidia is better for the 'nix side.) ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.04.28 10:51:00 -
[67]
Not sure about the rez issue. You may wanna have a go over at the nvforums regarding that.
As to ubuntu, right now I'm finding 32bit distro on my dualcore x2 64bit rig with the 2.6.12 kernel (breezy stable) is the best result for eve performance and stability.
Having some very very odd fps and screen draw problems with dapper. (ubuntu 6.06 beta2 8756 nvidia).
On stable setup, I'm running 1900x1200 FS with 60-90fps in station and 28-50fps in space (with traffic).
7600GT OC is the card. I will be sli'ing this rig in a few days, but it probably isn't going to make much difference to EVE as its cpu bound for the most part. ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.05.02 13:08:00 -
[68]
Edited by: Sevarus James on 02/05/2006 13:08:35
Originally by: Guderian Hi all,
I've finally manage to get EVE running on my linux box. I'm running Ubuntu 5.10 (although I'm using kde instead of Gnome) and Cedega 5.1.3.
But...it's not all fine and dandy. I get about a quarter of a frame per second, and my CPU is using 100% all the time. Eve is starting and I can log in, but I cant play AT ALL. Just rotating my ship in a hangar takes 3-4 seconds before it responds.
My HW is as follows: 2.4GHz Pentium4 Radeon 9800XT, 256 mb. 1GB Ram Asus P4P800 MB 3x160gb SATA disks in HW Raid (configured with 1 stand alone running dual boot linux/WinXP, and the last 2 sitting in a currently unused Raid-1)
Anyone have any ideas on what to look for?
First if your FPS is 1, then I'd be looking at your 3d acceleration FIRST. If fglrx isn't installed properly, you are running without acceleration.
Doing a "glxinfo |grep direct rendering" should yield "yes". Also check the line in glxinfo that tells you what you're Opengl vender string reports. If this says "mesa" then you are not running the accelerated drivers.
Also, did you run cedega's system tests? If there were any failures with that regarding OpenGL direct render or 3d Acceleration, then you are probably not running the right drivers.
Anyway quick place to start. As I exclusively use nvidia on my gaming rigs (ati linux drivers aren't quite there yet, imho), one of the ATI users should hopefully chime in here as well.
----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
|
Posted - 2006.05.02 22:43:00 -
[69]
Originally by: Guderian Edited by: Guderian on 02/05/2006 20:36:05
Originally by: Sevarus James
First if your FPS is 1, then I'd be looking at your 3d acceleration FIRST. If fglrx isn't installed properly, you are running without acceleration.
Doing a "glxinfo |grep direct rendering" should yield "yes". Also check the line in glxinfo that tells you what you're Opengl vender string reports. If this says "mesa" then you are not running the accelerated drivers.
Also, did you run cedega's system tests? If there were any failures with that regarding OpenGL direct render or 3d Acceleration, then you are probably not running the right drivers.
Anyway quick place to start. As I exclusively use nvidia on my gaming rigs (ati linux drivers aren't quite there yet, imho), one of the ATI users should hopefully chime in here as well.
The only failure I have when running the Cedega system test is on OSS sound, but I'm using ASLA so that shouldn't matter, I think.
glxinfo returns a Yes on direct rendering and my OpenGL Vendor is ATI. I'm pretty positive my ATI Drivers are installed since glxinfo is pasted with ATI info :).
Pretty sure? Did you by any chance install the ATI proprietary binary drivers? If not you may be running the 2d "ati" open source version. Check your xorg.conf file in /etc/X11 directory, and verify that the device section contains "Driver "fglrx". If that line says "ATI", then you are most likely not running the proprietary 3d accelerated drivers. ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.05.04 11:38:00 -
[70]
Originally by: Guderian
Originally by: Sevarus James Pretty sure? Did you by any chance install the ATI proprietary binary drivers? If not you may be running the 2d "ati" open source version. Check your xorg.conf file in /etc/X11 directory, and verify that the device section contains "Driver "fglrx". If that line says "ATI", then you are most likely not running the proprietary 3d accelerated drivers.
The reason I am pretty sure is because I have installed the proprietary ATI drivers manually. But I'm not entirely sure whether I did it right though.
About the /etc/X11/xorg.conf, I have two "Device" Sections in it:
1) One that states: Identifier "ATI Technologies, Inc. Radeon 9800 XT (RV350 NJ)" Driver "ati" BusID "PCI:1:0:0"
2) Another that states: Identifier "ATI Graphics Adapter 0" Driver "fglrx" Option "(null)" Option "VideoOverlay" "on" Option "OpenGLOverlay" "off" BusID "PCI:1:0:0"
I also have two "Screen" Sections, one that, if I read it correctly, uses the first device and another that uses the second. How do I see if it is the right one I'm actually using?
The link I'm attaching here is to the Ubuntu forums "howto" section for the FGLRX proprietary ATI drivers. You will see the correct way to get them installed, as well as the various problems and fixes. I highly recommend double checking your install against this.
Official Ubuntu wiki ATI fglrx ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |
|

Sevarus James
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Posted - 2006.05.06 08:20:00 -
[71]
Originally by: Skakkee Edited by: Skakkee on 05/05/2006 13:34:52 Edited by: Skakkee on 05/05/2006 13:06:28 I am running ubuntu dapper, I have cedega 5.1.3 working, fglrx is installed and working. i can play the game, but I crash when the game need to generate a portrait. Anyone else have this problem ? or does anyone know how to fix it ?
all help would be very much appreciated :)
(edit) oh yeah :D all the timers ingame are a bit off .. all timers show 408years something .. agression timer, shutdown timer, and how long you have been in a corp
(edit2) getting error message when crashing if I start eve in a console with cedega:
0009:: Bad stuff: client ignore setting select events for 0x9004f56c to 1 0009:: Bad stuff: client ignore setting select events for 0x90050fac to 1 0009:: Bad stuff: client ignore setting select events for 0x9004f56c to 1 0009:: Bad stuff: client ignore setting select events for 0x90050fac to 1
------------------------------
kernel: 2.6.15-22-686 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON X800 XT Platinum Edition Generic OpenGL version string: 2.0.5755 (8.24.8)
Yet again, graphics crashes with ATI....sigh. I too would recommend the pixel shader 'off'. On the nvidia side of the house, I have no crashes at all.
There is a work around for this portrait issue. In the escape menu settings section in EVE, there is a check box for 'generate protraits'. This can be turned off to be safe. It isn't pretty, but I'm guessing that would fix the issue until the next go-round of ATI driver releases.
The ingame timers are a known bug by cedega. This has been requested for support. It doesn't actually effect anything as the timers work normally, they just don't display normally. As for corp timer, the work around is to check the employment history, which gives the right info.
----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper" Not READY for primetime OS |

Sevarus James
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Posted - 2006.05.08 10:30:00 -
[72]
Originally by: Naurhir I am having an issue where if I move the mouse while under Eve, it drops my fps. The most dramatic effect of this can be seen at the char select screen, where I can drop it from 290fps to 5 just by shaking the mouse.
When Eve was up, I ran glxgears, and moving mouse over it also slowed things down. I am not sure if this is due to the graphics driver, mouse driver, usb driver, or maybe lack of cpu e.g. drawing a selection box in old versions of windows. I have noticed my mouse flicker at times, if that is an indicator of anything.
I am running Ubuntu - Dapper - 32bit - gnome Using the 8756 nvidia drivers. My kernel is: 2.6.15-21-k7 Using gnome.
I didn't have this problem with all the same hardware, in the same setups, but under Kubuntu - Breezy - 32bit - kde. I can't fully recall, but think I was using 2.6.15.12 or 2.6.15.17 as my kernel.
My hardware is the following: DFI LANPARTY UT nF4 SLI-DR Expert AMD Athlon 64 4000+ Clawhammer 2x 1024mb OCZ EL DDR PC-3200 400MHz Titanium Rev2 Leadtek WinFast Geforce 6800 GT - 256mb PCI-E x16 SoundBlaster Audigy 2 ZS (Have Live! and X-FI available) 2x Maxtor 300gb - IDE NEC DVD+/-RW ND-3550A BG - IDE OCZ PowerStream 600w - for mainboard / drives / cards Antec TruePower 2.0 430w - for water cooler / case mods only. Aquabox passive water cooling Microsoft Natural Multimedia Keyboard (ps2) Logitech G5 Laser Mouse (usb)
We talked about this one online in game last night. I did some more searching and am coming up empty regarding the fps changes. (checked kubuntu forums as well.)
If anyone else out there has any ideas, please feel free to contribute here. I'll keep hunting, but right now that is an odd issue. The only thing I can think of here.....that laser usb mouse...is that a bluetooth device? That COULD be the issue. I'd hook up a regular non usb mouse (corded) just to verify that the slowdown isn't bluetooth/usb related. (by non usb, I mean go find a ratty 'regular' mouse and try with it without the laser mouse installed.)
----- ------------
Linux Desktop+EVE |

Sevarus James
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Posted - 2006.05.09 02:45:00 -
[73]
Originally by: Zevrik Edited by: Zevrik on 08/05/2006 13:55:20
Originally by: Sevarus James
Originally by: Naurhir I am having an issue where if I move the mouse while under Eve, it drops my fps. The most dramatic effect of this can be seen at the char select screen, where I can drop it from 290fps to 5 just by shaking the mouse.
When Eve was up, I ran glxgears, and moving mouse over it also slowed things down. I am not sure if this is due to the graphics driver, mouse driver, usb driver, or maybe lack of cpu e.g. drawing a selection box in old versions of windows. I have noticed my mouse flicker at times, if that is an indicator of anything.
I am running Ubuntu - Dapper - 32bit - gnome Using the 8756 nvidia drivers. My kernel is: 2.6.15-21-k7 Using gnome.
I didn't have this problem with all the same hardware, in the same setups, but under Kubuntu - Breezy - 32bit - kde. I can't fully recall, but think I was using 2.6.15.12 or 2.6.15.17 as my kernel.
My hardware is the following: DFI LANPARTY UT nF4 SLI-DR Expert AMD Athlon 64 4000+ Clawhammer 2x 1024mb OCZ EL DDR PC-3200 400MHz Titanium Rev2 Leadtek WinFast Geforce 6800 GT - 256mb PCI-E x16 SoundBlaster Audigy 2 ZS (Have Live! and X-FI available) 2x Maxtor 300gb - IDE NEC DVD+/-RW ND-3550A BG - IDE OCZ PowerStream 600w - for mainboard / drives / cards Antec TruePower 2.0 430w - for water cooler / case mods only. Aquabox passive water cooling Microsoft Natural Multimedia Keyboard (ps2) Logitech G5 Laser Mouse (usb)
We talked about this one online in game last night. I did some more searching and am coming up empty regarding the fps changes. (checked kubuntu forums as well.)
If anyone else out there has any ideas, please feel free to contribute here. I'll keep hunting, but right now that is an odd issue. The only thing I can think of here.....that laser usb mouse...is that a bluetooth device? That COULD be the issue. I'd hook up a regular non usb mouse (corded) just to verify that the slowdown isn't bluetooth/usb related. (by non usb, I mean go find a ratty 'regular' mouse and try with it without the laser mouse installed.)
Think perhaps it is powernowd? Didn't you have odd issues with powernowd and Dapper?
While powernowd was causing issues, I was working with Naurhir online and we had him turn that off. So no it wasn't the cause.
On another note, for dual core processors, Cedega responded to my info request regarding freezing /pauses with amd64.
they recommend turning off the scheduler in the cedega settings. I tried this, and it appeared to work. (no freezes and frame rate was stable, if not a little better.)
I wasn't able to stay logged in for any length of time however, as work interupted me. ----- ------------
Linux Desktop+EVE |

Sevarus James
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Posted - 2006.05.13 01:43:00 -
[74]
New version of wine just released. 0.9.13. Anyone tried it yet? Still not in packages, but has been released as source.
They are indicating:
* GPhoto backend for TWAIN. * drive configuration using HAL. * gazillion Direct3D fixes. <<<<<<<<<<<<<<<<<<<<<<which is the one I'm very interested in. * TCP transport for RPC.
I'll be testing this later this evening. ----- ------------
Linux Desktop+EVE |

Sevarus James
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Posted - 2006.05.13 06:57:00 -
[75]
drat. Well, at least cedega does. I know how you feel about that dami, but at this point, I can play eve, so that I can live with.
Regarding the hacks, though, how 'bad' are they? Considering EVE is #2 on the top of the most requested application list still, you'd think that there would be touch more progress. 
Anyway, fixed the link for wine shaders:
Shader info ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.05.18 01:36:00 -
[76]
Edited by: Sevarus James on 18/05/2006 01:36:47 Naurhir is also having this problem. The commonality here seems to be a logitech mouse. Personally I'm scratching my head about this, as I've used a USB mouse in the past running eve with no issues whatsoever. Gonna toss the logi cordless on my gaming rig in a bit and see if fps drops at all. I've checked the ubuntu tech forums, but am not seeing any 'gaming' issues. There are some very good 'howto's' on getting these mice up and running with all buttons functional, but no mention of other issues.
Is this mouse working smoothly under normal non gaming conditions?
Oh, and Zervik, when we were helping Naur in game with this, we had him turn off dx_grab and it made no difference to this odd fps drop. ----- ------------
Linux Desktop+EVE |

Sevarus James
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Posted - 2006.05.19 06:34:00 -
[77]
Edited by: Sevarus James on 19/05/2006 06:37:05
Originally by: Nihraguk Thank you for this thread. On the strength of the info here I bought a 6600GT for my headless linux box, installed cedega and downloaded eve, and welcomed myself to the awesome world of eve-online.
It's also really good to hear on the devblog that cedega and eve have a bright future together.
Welcome aboard Nihraguk! Glad to pwn ya..........er...glad to have you aboard. heh heh.
I think that a public mention of cedega by the senior head fella at ccp is not only a good sign for support, but an understanding at LAST!!!! that there is a market for the non-windows side of the fence. As has been mentioned in many places (including in these forums) there are a LOT of users whose only reason for having windows at all on their machines was for games they couldn't run with the OS of choice. For me until the 5.1.3 release it was even worse, as the ONLY game I really play...is EVE. lol. (at least until this comes out: omgpwnage and native linux!! )
Reading between the lines on that post, my guess is that Transgaming gave CCP some really sweet info on stuff coming down the pipe...and as long as the coming changes to EVE don't bork us linux users toooo bad, I'm really getting excited for our eve future. ----- ------------
Linux Desktop+EVE |

Sevarus James
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Posted - 2006.05.19 08:50:00 -
[78]
Okay folks, here is some more info from Kieron, in addition to Oveur's post:
Kieron post in general
The specific bit which has me smilling: >snip< Q: EVE on LINUX, OMGWTFBBQ?!?!?! Q: Things are looking good, but still in development. >snip<
Personally, I'm not holding my breath, but as Linux user, I've learned the art of patience combined with being vocal.
 ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.05.20 02:21:00 -
[79]
Just put up another poll for EVE to be upgraded to "official support" status for Transgaming. If you're a subscriber, get in there and push the button so we can get our 10 'seconds' to push this on to transgaming!
Poll Link
Keep in mind you have to be logged in to vote or 'second' the existing votes.
 ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.05.20 14:58:00 -
[80]
That's a mystery to me as well. When it comes to the polls, the only 'say' we've got is getting them forwarded. What happens then is a mystery to all outside the hallowed halls of the company I guess. ----- ------------
Linux Desktop+EVE |
|

Sevarus James
|
Posted - 2006.05.22 09:57:00 -
[81]
Edited by: Sevarus James on 22/05/2006 09:58:15 Have you thought about a 'secured' credit card? Everytime I see this 'issues' with plastic, I kinda' scratch my head. Several years back, I went through a bit of credit 'roughage' as it were, but getting a visa/mc was simple. Just deposited 300 bucks with secured credit card company (such as capitol one as an example) and get credit card with a 300.00 line of credit. Its not "real" credit, but it sure as heck beats having to go through other hoops to pay for stuff online.
Just an idea.  ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.05.23 09:27:00 -
[82]
via the gui, unchecking "dxgrab" should do it.
Also the new 1.0-8762 Linux Nvidia drivers have just been released.
From the nv forums:
-snip- Release Highlights:
* Added support for new GPUs, such as QuadroFX 4500 X2, Quadro FX 5500, Quadro FX 3500, and Quadro FX 1500.
* Improved Quadro FX 3450/4000 SDI support.
* Fixed video memory reporting with GeForce 6200 Turbo Cache.
* Fixed a problem with Overlay support when in TwinView.
* Fixed problems starting X with SLI Frame Rendering on nForce4 SLI Intel Edition.
* Fixed multiple issues with combinations of Stereo, SLI, FrameRendering and G-Sync.
* Fixed several issues with mode selection for CRTs and DFPs.
* Fixed a corruption problem with Rotation and large desktops on older GPUs, including GeForce4 MX.
* Fixed a system crash starting X with TwinView on certain GPUs.
* Addressed an NV-CONTROL compatibility issue; please see the Known Issues section of the README for details. -snip- ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.05.24 04:49:00 -
[83]
Edited by: Sevarus James on 24/05/2006 04:49:43 Hardware: AMD x2 64 3800 2 gig corsair memory in 128bit dual core mode. gigabyte nforce4 k8 triton motherboard 7600 GT (overclocked - BFG card) Nvidia (non SLI. 8756 drivers were borked. new drivers supposedly fixed this issue. Will be testing SLI in the next week or so.) 300gig sata2 drive. turtle beach santacruz sound card. Ubuntu 6.06 flight 7+ Dapper release. Cedega 5.1.3 using "scheduler= off, wine priority =lower. Interprocess= checked.
EVE running Full screen at 1900x1200 on a 24" Acer LCD.
In station with 2d menus= 65-90fps (depending on station. gallente= highest, caldari= lowest.) Without menus= 150-200fps. (using ctrl+f9 to hide 2d stuff).
In space no traffic= 40-60fps. With traffic 35-50fps. Gates no traffic= 35-60fps. Gates with traffic 29-45fps. Asteroid field= 29-50fps. npc rats= no real change to fps shown.
I AM still experiencing a very strange freeze of the 3d graphics every once in awhile. This might be related to the turtle beach hardware, as there are no reports of this with same hardware and creative cards. (minor annoyance, not a heavy issue.)
With the new dapper 6.15-23 kernel (k7) smp is working with EVE if the cedega scheduling option is turned off. The powernowd daemon is now at version .97 and no longer plays havoc with cpu speeds, which combined with EVE created a lagged out frame rate jitterin' mess.
Just a heads up, but via the cedega options you can turn on the heads up display showing FPS and ram memory/cache usage. Running this displays in the upper left hand side of the display and is very useful in determining ram leakage as well as an accurate frame rate. This indicator matches the in game ctrl+alt+m utility on the FPS. ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.05.24 14:15:00 -
[84]
Edited by: Sevarus James on 24/05/2006 14:15:27 According to the devs at transgaming, for dual core cpu proper usage you need to turn off the scheduler via the gui. The game will then "use the dual core properly".
So, starting two different instances of EVE, make sure that BOTH instances have the scheduler turned off. You may also want to change the wine server "priority" to "lower" as well.
I'd be interested to hear how this goes, as I personally do NOT run multiple accounts or characters. EVE feels 'better' to me running as just Severus. From a technical perspective however, more info is good info.  ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.05.25 03:36:00 -
[85]
Just an fyi to those using the ATI drivers. ATI has released new drivers today.
Good article taking a first look at them over on phoronix.com. Here's da' linky:
Phoronix ATI Driver Article ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.05.25 16:33:00 -
[86]
That's good to hear. Hoping that ATI is getting its act together. 
Also as an fyi, testing the nvidia 8762 drivers, I'm seeing about a 5-10fps average increase with my BFG 7600 GT overclock card.
I'm not using an sli configuration, and probably won't be able to test this for a couple weeks, so if someone else IS trying the new drivers with SLI configuration, Naurhir could probably use some assistance.
Per the nvidia notes, many SLI issues were corrected/fixed. ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.01 02:48:00 -
[87]
Edited by: Sevarus James on 01/06/2006 02:49:47
Originally by: Dwindlehop I've been playing Eve under Linux for about three months now. Recently I wanted to get into Minmater space, so I decided to upgrade to Cedega 5.1.3. I was using 5.0.1.
I've upgraded to Cedega 5.1.3 and it still crashes when I go to Minmater gates. It also crashes when I hit ESC. I never could get the installation to run under Cedega; I had to run that with Wine and then switch to Cedega to run the game. I used the trinity.dll trick to get the map working. I have no idea why I still crash on Minmater gates with 5.1.3 but it works for everyone else.
I usually run the game via command line: `cd ~/.cedega/Dot\ TransGaming/c_drive/Program\ Files/CCP/EVE; cedega eve.exe`. I haven't got Eve installed via P2P.
My kernel is 2.6.12-1-686. I am running Debian Etch (testing distribution). Xorg Version 6.9.0 (Debian 6.9.0.dfsg.1-6) NVIDIA 8756
Any bright ideas? I did try -winver winxp, but it doesn't help.
Well, not sure how "bright", but I do know that just adding a new version of cedega does not make the application's default profile change. I use the cedega front end, and there you MUST tell the application which version of cedega you want to use. We've seen others get the new version only to have the same problems until they point the app to the correct version. If we have any cedega command-line-r types in here, feel free to chime in. I'm gonna go stick my nose in readme stuff to verify command line for this.
I know that you aren't using the new version, because as of 5.1.1, the gate/station crashes were completely resolved.
Oh and as of iirc 5.1 point to play no longer actually exists. Cedega's front end is now integrated. (It still 'looks' like p2p, but that as a seperate application is no more.) ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.01 03:55:00 -
[88]
CEDEGA 5.1.4 has just been released. highlights: TransGaming Technologies is pleased to announce the release of Cedega 5.1.4. The latest installment of Cedega fixes an issue with a recent Steam update. Once again Steam based games like Counter-Strike: Source and Half-Life 2 are working with Cedega. Please update to the latest version of Cedega by selecting Check for Updates in the TransGaming menu.
It isn't on the main page yet, but if you are a subscriber, its at the top o' the list when you log in. Cedega ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.01 17:33:00 -
[89]
Excellent info. Now that you solved that one, how is performance?
Speaking of info, I have FINALLY solved my tempermental freeze/stutter issue.
Its the smp kernel and cedega/winex that are not happy together still. (at least on my box.) I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!)
That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver.
(this only applies to those with a dual core + k7 or 686 SMP kernel.) ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.02 14:03:00 -
[90]
Originally by: Fche Edited by: Fche on 02/06/2006 13:14:21 hi, ive read almost entire post but cant find solution for my problem. i have some strange problems with fonts Using cedega 5.1.3 and Debian Unstable with xorg / nvidia. picture of my login screen if someone know where is my problem pls reply or send me ingame mail to Fche ( still playing EVE on my Winbox :( )
Thank you in advance
with xorg/nvidia, you shouldn't be having those issues...however, with that said, if you are having text problems, in the preferences for eve, make sure that you have 5.1.3 selected (rather than default), an in the graphics tab for eve's preferences, uncheck "vertex shaders".
I would just make sure that it is in fact 5.1.3 that EVE is set to run with first, and then if that's set and the problem persists, only then, uncheck vertex shaders and see if that helps.
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Linux Desktop+EVE |
|

Sevarus James
|
Posted - 2006.06.02 22:36:00 -
[91]
Originally by: El***ER
Originally by: Sevarus James
I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!)
That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver.
(this only applies to those with a dual core + k7 or 686 SMP kernel.)
check the kernel-parameters.txt file (/usr/src/linux/Documentation/kernel-parameters.txt)
add an other grub entry with the current kernel and add "nosmp" option also worth trying are the migration parameters while running both cores
Thanks for those tips!
Next weekend (my weekend) I'll dink around with those settings and see if it helps. Right now, I'm still beating the tires on the new dapper release. I'm of the opinion at this point though that it is cedega at fault here rather than the kernel. It (cedega) is specifically 386 32bit, and they mentioned that turning the scheduling off would make it play nice with dual cores...shrugs. we shall see.
Gotta say though that the 386 kernel feels just as snappy as the k7smp. I don't usually run enough apps to need the second core, so at this point, great fps and smooth eve play while having azureus chugging in the background, as well as beep media slinging streaming tunes and firefox loaded on another desktop works fer me! 
Oh, and I cannot begin to express my pleasure over this new Ubuntu release. What a great distro!  ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.05 10:56:00 -
[92]
Just a guess, but you are running 'older' ati drivers? Or if nvidia, then older nvidia drivers?
The portrait issue was a gfx (iirc) deal that was resolved with the newer cedega+gfx drivers. ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.07 07:26:00 -
[93]
Originally by: TRixx Tarant Dumb question, but everytime I change my resolution, the game crashes. Is there a way to edit them out of game?
Without a lot of info from you, I'll just assume that you are using the escape key to change graphics settings from within eve.
If you are running fullscreen, make sure that first you are in station. If you are out of a station when attempting to change graphics it is my experience that the client WILL crash. With Ubuntu (my distro) + cedega 5.1.1+ in station this shouldn't crash. (also a caveat here, the nvidia drivers/cards are BETTER for linux and games in general at this point as the ATI offering, while getting better, isn't up to snuff, imho.)
If you are in using a cedega windowed mode, the same applies. Either escape and change graphics in station or at the character selection screen and it should work fine.
Even IF you change graphics and crash in space, the game (again my experience here) will 'save' the setting you chose and restarting the client should 'hold the last setting chosen. ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.07 07:42:00 -
[94]
Originally by: Skakkee
I am pretty sure this is the newest ones .. apt tells me i already have the newest version. I can make portraits now .. but still it sometimes crash while doing it :P is there any way to just insert a "standard" portrait for every player into the client so I dont have to generate one everytime I use show info ?
I'm not running ATI or drivers, so can't help you with the other bits, sorry. 
However, in the eve settings menu (escape key) under the 'graphics' tab, under display setup, there is a section called: "Character Pictures", which allows you to select whether a portrait is generated or not. ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.08 14:28:00 -
[95]
Originally by: Xerpex Hello, I'm having trouble getting EVE to work with linux... I'm running Ubuntu Dapper Drake, got the nvidia drivers installed and am running with compiz, if it matters. I got Cedega 5.1. The installer just freezed, so I copied my windows install to Linux, and tried to run that doing "cedega eve.exe" in the terminal. I get this error message:
X Error of failed request: BadImplementation (server does not implement operation) Major opcode of failed request: 129 (MIT-SHM) Minor opcode of failed request: 5 (X_ShmCreatePixmap) Serial number of failed request: 3555 Current serial number in output stream: 3566 X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 55 (X_CreateGC) Resource id in failed request: 0x360034d Serial number of failed request: 3561 Current serial number in output stream: 3566
Anybody know how to fix this?
As has already been mentioned, there is compatibility issues between opengl games and XGL. That said, there is some serious hacking going on to get them working. Here's the thread in the ubuntu forums that pertains to this:
XGL and opengl games ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.08 18:17:00 -
[96]
Edited by: Sevarus James on 08/06/2006 18:17:21 Best bet would be to contribute to that thread in the compiz/xgl/game thread.
Another way would be to use grub, boot the 386 kernel and install the nvidia driver to that. Then if you're playing just eve, boot that one. Kinda' dual boot for 'gloss/games'. 
The xgl stuff is really nifty, but I don't personally use it as I just don't need it. I like the glitz for show, but for day ta' day, my desktop is smooth, slick and more compatible without it. I figure about 6-12 months and this xgl compiz stuff will be mature enough to do both with little issue. Certainly less resource crazy than the stuff that MS is touting (aero) already. ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.16 04:05:00 -
[97]
Elf, are you running 0.9.15 straight up or have you added something to it? I just tried it and still get the black login screen and the following:
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd54618)->(WINED3DRS_SRGBWRITEEN ABLE,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd54618)->(WINED3DRS_SEPARATEALP HABLENDENABLE,0) not handled yet
which is scrolling in the terminal. Also in order to kill the rest of this (after ending the session in the terminal), I have to open system monitor and explicitly kill ExeFile.exe which closes the now black box where eve's log in should be.
----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.28 00:35:00 -
[98]
I was going to recommend this (i386/k7) as well. I originally tested the 64bit version, and although able to get things running, the 64 bit side is still a bit ahead of the applcations side. (my opinion.)
The i386 kernel/build in my practical experience is more polished, smooth, and visually very little difference in performance at this stage o' the game. (Most apps compiled for 32bit in repositories, as well as, in this particular case, cedega being specifically built '32bit' in line with the games that it is trying to support.
I also had alsa issues via cedega with k8 kernel. ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.28 03:57:00 -
[99]
Just a heads up for those using cedega: New point release with some fixes/improvements: --- Cedega 5.2.2
* Fix for the World of Warcraft 1.11 patcher. * Fix for Star Wars Galaxies. * Fixes for various Direct3D correctness and potential memory bugs. * Improved DNS support in the iphlpapi DLL. * Integration of crypt32 and rsaenh DLLs from WineHQ. ----- Transgaming Cedega ----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.29 06:51:00 -
[100]
Edited by: Sevarus James on 29/06/2006 06:52:52 The trick to having full or at least 'good' fps is to run eve "fullscreen", but have cedega run in a window.
Choose a fullscreen resolution mode for EVE in the escape menu. (the mode you want to use as a windowed resolution.) close the game out.
In the cedega GUI, get to the properties for EVE, and select 'Advanced Settings Overrides - Edit Settings'.
On the right hand side of the edit settings dialog there is a drop down for windowed mode for the game. Either manually put the resolution you want (if not listed by the dropdown), or select one of the settings that cedega 'sees'. (MAKE sure this matches what you selected for EVE's fullscreen resolution, or the cedega windowed mode will not match the 'edges' for EVE's settings.)
Also, recommended settings for EVE are to use the "win98" and NOT XP settings. If you are using a dual core processor, then make sure to turn the scheduler OFF. If you are running a single core processor you can leave the scheduler ON.
Save the settings and run EVE. You should have EVE on the desktop (looking very similar to the screenshot below my sig.) and it should be running at much better FPS.
Although the latest version of powernowd (.97) seems to be working much better than the .96 and lower releases, it is still a Transgaming recommendation to turn it off. For Ubuntu/Debian distros this can be done by opening a terminal and typing: sudo /etc/init.d/powernowd stop >Enter.
Another general 'tweak'. If you have problems with sound, or loss of frame rate, go back into the settings and switch from alsa to oss, or vs. vs. Personally, my performance is slightly better using OSS, but mileage will vary.
Or, turn the sound off. (a lot of people use this option even in the windows world, as the EVE sound engine isn't very efficient.)
If you have problems with this, make sure that xorg.conf has the resolutions available.
----- ------------
Linux Desktop+EVE |
|

Sevarus James
|
Posted - 2006.06.29 22:39:00 -
[101]
Originally by: Wipster Ok I have set it to run full screen in game and windowed in cedega it is running better but my mouse isn't where the game thinks it is...... any ideas? I have to move it down and to the right to get it to where the game things it should be.........
Okay, you got the normal known mouse bug. (Transgaming is aware of this, and has been polled and sent to their devs.)
Its a really easy fix.
First when you get to the character manager screen, and the mouse is 'off center', just hit alt+enter. This will make EVE go into "windowed" mode. (You should see the title bar appear above the game inside the cedega window). Then, when this is done, just hit alt+enter again without moving the mouse, and when the windowed title bar is gone, move the mouse. You should be 'recentered' and focused properly.
One more bit. If you see that your mouse won't "leave" the cedega window, close out the game, go back to the settings for eve in the cedega gui and uncheck "dxgrab". This will let the mouse leave the cedega window.
----- ------------
Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.06.30 12:19:00 -
[102]
Originally by: Dark Shikari Nevermind, it was because I wasn't running it in X (I was running it over SSH )
lmao. That made the end of my day end with a a good laugh. Thank you with no sarcasm attached.
 
Sev ----- ------------
Updated Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.07.01 12:34:00 -
[103]
Originally by: Guderian
Originally by: Sevarus James In the cedega GUI, get to the properties for EVE, and select 'Advanced Settings Overrides - Edit Settings'.
On the right hand side of the edit settings dialog there is a drop down for windowed mode for the game. Either manually put the resolution you want (if not listed by the dropdown), or select one of the settings that cedega 'sees'. (MAKE sure this matches what you selected for EVE's fullscreen resolution, or the cedega windowed mode will not match the 'edges' for EVE's settings.)
I cant seem to find that 'Advanced Settings Overrides - Edit Settings' anywhere. When I right click on my EVE entry in Cedega, I only get 'Edit Properties', 'Edit Profile' and 'Delete'. Edit properties brings me to the Icon Properties window and Edit profile takes me to the profile window with the 4 tabs General, Audio, Graphics and Joysticks.
Could you provide a screen shot of it?
If you are using the 5.2 or greater GUI, the the right click of EVE is fine. select properties and it will bring up a dialogue...from there select Advanced Settings Overrides > Edit Settings.
If you are using the older GUI (Which I'm guessing you are.) , the edit properties will get you to the same basic stuff. (The windowing modes, and DXGRAB stuff is on the first tab of the 'edit properties' if using the older GUI.) The NEW gui includes the games database settings stuff and the additional dialogues. (Just updating the 'engine' doesn't update the gui. To do that, there are steps on the transgaming site to update the GUI. ----- ------------
Updated Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.07.01 12:40:00 -
[104]
Originally by: Dark Shikari I could use some help though. The box is 667mhz and has all the appropriate drivers and the like installed. Both Wine and Cedega stutter when playing Starcraft, which I would think would run fine, as people with computers as slow as 700mhz report it running just fine.
I wish I could help, but I don't play starcraft. The transgaming forums have some mention in that section of a few people having stuttering issues, but not all. Starcraft link ----- ------------
Updated Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.07.06 06:29:00 -
[105]
Edited by: Sevarus James on 06/07/2006 06:29:35 Wip, if you're seeing the skybox and the lines...then you're using the ATI drivers, and I don't have an answer for that. I use the nvidia drivers and thus not only no lines, but similar fps to the windows side.
If anyone here has a solution to the ATI issues, feel free to jump in. I'd be happy to know what the solution to that is as well, if for nothing else than to add to this thread's "fixes", and be able to post that to the transgaming side as a bug if 'no' fixes exist.
edit--btw, which version of cedega are you using? ----- ------------
Updated Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.07.08 02:49:00 -
[106]
Has anyone successfully started the new test client? version: 4539.
The installer works flawlessly from cedega, but the game will not start. No errors. System monitor indicates that wine doesn't even get going, and trying to run the .exe from the command line errors out with a gddb.py error. (Tells me this may be a cedega 'thing' specifically as that is cedega's new games database module).
While the current version of EVE is running 'mostly' without a hitch, this new test version IS the chinese 'dragon' unicode branch, and it WILL get implemented. If we can't even start the thing, we're going to be in trouble sooner than later.
If there are more of us that cannot even start the client, I'll open a ticket on transgaming's site. ----- ------------
Updated Linux Desktop+EVE |

Sevarus James
|
Posted - 2006.07.11 11:50:00 -
[107]
Normally I think I'd be sweating bullets..however, after Kieron's teasing after E3 regarding linux/cedega/porting(?) in the post show blogs, as well as Wullfram(sp?) comments on the transgaming side in several linux site interviews in the past, I'm not as worried. I'll probably submit a bug report to transgaming (if one hasn't been made already), but my guessing is that we're not going to be in 'trouble'.
and yeah, yeah, yeah, I know all about the beginning part of the word "assume".  ----- ------------
Updated Linux Desktop+EVE |

Sevarus James
Minmatar
|
Posted - 2006.07.15 21:08:00 -
[108]
Originally by: Ab Initio Edited by: Ab Initio on 15/07/2006 09:12:30
Originally by: Zari Same deal here. Cedega 5.2.2, EVE installs great, shows the splash screen, then bloop - gone, no errors.
Same problem here.
Running latest Cedega on updated FC5 installation.. Dual Opteron machine and 6800 Ultra video card.
time to post for support over at transgaming methinks...of course, they are probably already aware of this, but better now than later. ----- ------------
Updated Linux Desktop+EVE |

Sevarus James
Minmatar
|
Posted - 2006.07.18 09:01:00 -
[109]
Originally by: Renee Cado OS: Ubuntu 6.06 with Gnome-Desktop@1600x1200 GFXcard: Nvidia GeForce 7800 GS
Eve is running in every resoultion (1600x1200, 1280x1024, 1152x864 and 1024x768) when Cedega-Desktop is set to "No". Now, when i set the Cedega-Desktop to 1280x1024 and Eve to 1280x1024 and fullscreen, Eve is setting itself to 1600x1200 and fullscreen. 1600x1200 is the resolution of the Gnome-Desktop.
When i set Cedega-Desktop to 1280x1024 and Eve to 1280x1024 and windowed it is running fine, but with much lower fps ofc because of windowed mode.
Does anyone has a solution for how i can run Eve with Cedega-Desktop set to 1280x1024 and Eve set to 1280x1024 and fullscreen? Or some hints in which direction i have to look to find a solution?
Had this problem with 1280x800 cedega window. Here is my solution:
Open EVE fullscreen (with desktop in cedega properties set to "NO") and change eve's rez to 1280x1024. Once this changes 'fullscreen', then exit the game. Back on the desktop in the cedega properties, change to the 1280x 1024 rez and save. Restart eve. It should be desktop with proper rez. ---should be-- being key words. This works perfectly for me with 1280x800 (my preferred desktop rez--see my sig below). My native resolution is 1900x1200 so that could change things up.
Tip: Even if the resolution isn't in the desktop dropdown for resolution, you CAN manually type the rez you want in the box and it normally will take it.
tip#2: On most systems starting an eve fullscreen session in a cedega 'desktop' mode will offset the mouse. quick fix: with game in focus, 'alt-enter' to make it "window". (You'll see a windows 'bar' over the top of the game in the desktop. When you see that, 'alt-enter' again to "fullscreen" eve in the desktop window. The mouse should be centered.
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.18 09:06:00 -
[110]
Originally by: Juneka
My only complaint is the 408 years-problem. I see it everywhere, login screen, aggression, cluster shutdown notice. Is there anything I can do about that?
Nope. That's a known bug/issue. Its been reported to transgaming, but as this one is not a 'showstopper', haven't seen it fixed yet.
Although its ugly, the timer still works properly, it just doesn't display properly.
Hopefully when this 'supposed' CCP+Transgaming stuff sees the light of day, these last issues will go away. (That is if Kieron wasn't just teasin' us "nixers".  ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar
|
Posted - 2006.07.18 10:11:00 -
[111]
I'm using a 7600GT overclock (BFG card).
Also, regarding the test client issues, I've opened a support request with Transgaming at the following link:
Support Request
This may require a valid login to the site, but for those who do, here's where to pile on, as it were.  ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.18 13:45:00 -
[112]
It would be a good idea. We'd need a sticky and a new thread though, or we'd have to keep bumping, and that would get kinda' what we've got here instead. Good info here, but a pain to look through. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.19 08:46:00 -
[113]
Edited by: Sevarus James on 19/07/2006 08:50:35 What resolution are you playing? desktop mode or fullscreen?
I get (in space) on average 25-45fps, however, I'm running a 7600gt at 1900 x 1200 fullscreen.
In stations getting 55-90fps (average) at that resolution.
One trick: turn powernowd OFF before launching cedega. (transgaming recommends this as well.) From a terminal: sudo /etc/init.d/powernowd stop
This will keep the powersaving modes from slowing the cpu.
Also, you can play with the scheduler settings, but if you are on a single core, leaving the scheduler as is should be fine. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.19 08:53:00 -
[114]
Is EVE set (via its escape key settings) to fullscreen or windowed? This can cause some issues. At 10x7 with your rig, something doesn't seem right, as your fps should be higher for that rez. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.19 08:58:00 -
[115]
I just realized you are running an AGP card. Please check this link for some methods of improving the agp speed:
Tseliot's nvidia agp howto ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.19 09:44:00 -
[116]
Just FYI:
TransGaming is pleased to announce the July 18th release of Cedega 5.2.3, codenamed Seabass which includes updates to the increasingly easier to use Cedega User Interface and some minor fixes to the Cedega engine. Our latest addition, the GDDB, has been given a shiny new update, allowing subscribers to download updated GDDB files. Game notes have now been divided into General, Install and Play sections allowing users to better view information available for any game. TransGamers can now have multiple shortcuts for the same executable all with different settings. As well the ability to rename game folders, remove engines and specify a preferred web browser have been added. A host of additional fixes have made Cedega even easier to use than ever before. Transgaming ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.19 11:48:00 -
[117]
Originally by: fisty cedega for mac osx works with eve? or am i totally fubar?
Sorry man...fubar.
Cedega works for Linux (that's what it's built for.) While there is talk of ports, and some 'wine' work being done for osx, EVE and most other windows apps won't run via any wine port to osx as of yet.
that said...mac hardware CAN run linux and run it well. running linux on a mac means cedega will work....and thus EVE. (better have a good video card though, typically mac video cards ain't the greatest for 3d gaming.) ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.20 10:58:00 -
[118]
Edited by: Sevarus James on 20/07/2006 10:59:11 Regarding the fps situation, I also thought that I'd put in one more 'bit' here as well. 20-35fps is not considered 'huge' by most first person shooter standards, but as has been mentioned, EVE is very constrained to the cpu, and there will be only so much you can do GPU wise with it.
In EVE 20-35fps 'steady' is very playable. I run missions where the npc count is quite high, and 20-35fps in EVE imho = 50-60 fps in a quake/unreal/etc. type of game.
The problem for eve is when you dip down into single to low teen digits for the frame rate. That's when problems rear their ugly heads.
In fleet activities, even the best windows clients are going to suffer. CCP knows this and is another reason (beyond eye candy) for the complete re-write they are doing to the gfx engine. The next gen engine (non vista and vista dx10 garbage) is meant to correct a lot of these deficiencies by moving to shader 2.0 and more current dx9 usage and getting a lot of the current cpu calculations off the cpu and onto the graphics cards.
I never got to the point of testing EVE on the 64bit version of Ubuntu. (I had other dependency hell issues with 32bit compiled applications that sent me running back to the 32 bit kernel.)
It is possible, but here I'm only speculating, that your client is losing fps because it is being converted from 64bit to 32 bit as well as the directx > opengl rendering. That overhead may be where the problem lies.
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.21 22:32:00 -
[119]
Originally by: SonShadowCat Well the guys over at the Ubuntu forums say using a 64bit version wouldn't hurt my fps *shrug*.
I tried fighting some frigs/cruiser and my fps dropped to 15-20, pretty horrid.
Anyway, I was looking at my system info through cedega and it says I only have 92MB of AGP mem available. I'll read that to mean that only 92 of my video card's 256MB is available to Cedega? If so, then that is whats keeping my fps so low.
Could it be because I'm using KDE( which likes to eat up resources), is there something I could do to free more vid memory?
Kinda' strange. Now I'm on pci-express, but my card shows the following reported by cedega: Video Ram (MB) - 256 AGP Mem Available (MB) - 508
It is correctly reporting system info as well as physical ram, processor, video driver, etc.
I just passed through a gate camp in konora/hodrold a little while ago, and fps never dipped below 23fps even with over 20 ships near the gate. (The warp in was a little stuttered, but no lockups, and that kinda camp produces the same stuttering under windows).
As far as the desktop manager, I use gnome rather than kde (personal preference), so I can't speak to that, but I don't think it would make too much of a difference. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.22 03:27:00 -
[120]
Edited by: Sevarus James on 22/07/2006 03:29:25 On the cedega menu Edit> System/Hardware Information At the bottom is an 'autodetect' button. Just in case you haven't tried that, it will attempt to check all of your system settings.
One thing I forgot to ask...have you set the agp settings in your bios, or just double checked them? Guessing you have, but doesn't hurt to ask. I've seen flaky bios's reset to defaults moren' once, and this has caused moren' a few problems in the past.
If this is still reporting incorrectly, I would highly suggest filing a problem report with Transgaming via their website.
As far as fps reports, I do not trust glxgears. My fps reports are lower with a pciexpress 7600 GT (overclocked) than a few people with 6800 GT cards...yet my in game fps is higher. --shrugs.
As far as the problem with EVE.......just a few more things to check for the EVE settings:
If you are using "win98", try "XP". if you're using XP, switch it to win98. On my rig, I get some strange graphic stuttering with win98, but smoother and higher fps using XP. On a single core cpu, it was the exact opposite.
Also under the graphics tab in the settings for EVE you can manually set the agp information as well as a few other things. I highly suggest playing with these settings to see if any of it helps.
The problem we have here is that due to hardware differences, including motherboards/cpus/video cards as well as possible driver problems (the nvidia drivers are good...but we must face facts: the windows drivers are more mature at this point, as nvidia and ATI have had historically poor support for linux. This is changing and for the good, but we're still not at the levels of the windows variants.)
The nice thing here is that we at least have the option of using the platform of choice rather than being locked into one vendor. Support for cedega, and being vocal about freedom of choice is getting us more options and better and better support.
I say this remembering just a little over 2 years ago where the linux gaming scene was, and this is basically light years better than it was. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar
|
Posted - 2006.07.25 21:59:00 -
[121]
Just a small heads up regarding the 4539 test build issues.
Transgaming has responded to my support request.
They indicate that while there is no fix or workaround at this point, they are aware of the issues and are investigating.
A user posted the following regarding wine:
" I've tested this against a winecvs build and while my D3D is probably not working properly. The client does load (with lots of D3D errors). It gets farther than the latest cedega does.
Testing using the latest 5.2.3 exhibits same behavior. " ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.26 08:56:00 -
[122]
Originally by: Renee Cado
Originally by: Sevarus James They indicate that while there is no fix or workaround at this point, they are aware of the issues and are investigating.
Hope they fix it before the new version goes live as i finally kicked Windows yesterday and if there is no fix, no more Eve for me then i guess.
I'm in the same boat. I ditched windows a few months ago completely (had one partition on one box for some video editing stuff the required a win app...no longer needed with a new nix tool, so gparted up and xp out.)
I'm not really worried at this point though. Transgaming's fast response to the support request was answered by one of their top techs (wulfram), and he is the one that has hinted about more direct support for EVE and CCP recently.
We shall see. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.26 09:07:00 -
[123]
Originally by: SonShadowCat I checked my AGP settings in my bios and all is fine( my MOBO doesn't give many options anyway).
I have it set to win98 as well and after some playing around with graphics settings, I get no difference in fps. I went and tried a mish( blood raider, unauthorized military presence) and my fps dropped to 15 even though the rats weren't shooting at me.
I guess I'll go toss transgaming a message. Thanks for the help.
Just in case you missed it SonShadowCat, wulfram answered you in the support section: <snip> Re: Eve online performance by wulfram on Tuesday July 25, 2006 @ 4:10PM Go into your bios and change your AGP aperture size. Make it bigger. Then when you have restarted go to the System/Hardware information page and do an autodetect. Then retry. <snip> ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.26 21:59:00 -
[124]
Originally by: El***ER the Dragon client should be working on wine in some days (it is already working on my laptop)
Elf, is this going to be 0.9.18 straight cvs wine or is this using some other wine patches separate from the main branch?
I know that cedega will get it going eventually, but regardless of fork, I'd really like to be able to get on and at least test the client.
For me its not about which one works...rather its that EVE works under linux.
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.27 07:01:00 -
[125]
Tweaking info for better frame rate:
Just finished playing with a few settings in cedega 5.2.3
For nvidia cards (at least with my pci-express) checking "Dynamic VBO" and also checking "Index VBO" on the graphics tab of the eve settings in cedega has produced over 10 fps increase.
Before: average fps @ 1900x1200 FS= 25-38fps in space with spikes up to 45fps and lows of 17-18fps. After: average fps @ 1900x1200 FS= 35-52fps in space with spikes up to 59fps and lows of 25-28fps.
That is a big boost for two small check marks.
Be forewarned that these are considered 'experimental' by transgaming, so yer mileage may vary, but my mileage is better, so I thought I'd pass that along.
 ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.27 17:15:00 -
[126]
I'm wondering if this is potentially motherboard+card related. I just fired up the old 2400XP box with a 6600GT card, and with 6.06 LTS + 8762 nvidia drivers, plus agp and sideband enabled, I'm only getting about 3000fps with glxgears as well.
On the nforce machine with pci-express 7600GT I'm getting between 11k-13k on glxgears. (granted this is a much faster box, but with some reporting over 1k higher gears on a laptop you'd think this 6600gt card would be getting flatout higher numbers...but it isn't.)
has me scratching my head now.... ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.29 07:44:00 -
[127]
Originally by: Renee Cado
Originally by: Sevarus James
Before: average fps @ 1900x1200 FS= 25-38fps in space with spikes up to 45fps and lows of 17-18fps. After: average fps @ 1900x1200 FS= 35-52fps in space with spikes up to 59fps and lows of 25-28fps.
This sounds very intresting. Going to try this at home with an AGP graphicscard. I'll let you guys know what happend. :D
Does anyone have TeamSpeak running under Ubuntu 6.06 and ALSA?
Originally by: Renee Cado
Does anyone have TeamSpeak running under Ubuntu 6.06 and ALSA?
Alsa is a problem with teamspeak. It ain't linux' fault, or alsa, rather slipshod crap TS version that is currently out.
It will work if you use OSS, and make sure to kill the sound daemons prior to using it (ESD, etc.).
There are some work arounds and tweaks being used in the linuxgamers forums, but having tried a couple of these, I gave up.
(I use TS on my laptop and it works using oss, and use everything else on the main machine.)
There has been a promised new version of teamspeak, but that promise is over a year old and very little info out of the teamspeak people to date. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.29 21:06:00 -
[128]
Originally by: rig0r Small update.
I upgraded to Xorg 7. Using NVidia's twinview, running EVE fullscreen on screen 1 while still having screen 2 accessible doesn't work anymore. Screen 2 is being disabled no matter what I try. So I switched to running EVE in windowed mode and was surprised to find out the FPS is actually very good. I get 30-70FPS in space, and 70-100 in station. I set EVE in cedega to Desktop mode in 1400x1050, and EVE at fullscreen at the same resolution. I also enabled the 2 new video settings Severus mentioned in his post (Dynamic VBO and Index VBO), seems to work fine.
One problem that remains is that I am unable to copy things from EVE to my desktop and vice-versa. E.g. 'Copy URL' or 'Copy text' from EVE to Firefox doesn't work. I take it you lot have the same problem ? Sig screenie updated btw.
Yeah, the copy url/copy text is annoying...and its cedega's fault. Or rather I shouldn't say "fault", rather limitation. The wine server is running in its own space. clicking a link will bring up mozilla, but external application copying and such isn't there. iirc there are some work arounds for this, but I haven't played with or looked at that stuff.
By the way, nice screenie. Gentoo? (saw the emerge stuff in the console.) You are actually getting slightly better frame rate than I am, but the two video settings really made a nice boost. Now here's hoping that september is nvidia's release for the next driver version...hopefully the twinview stuff will be back online for those that need it. I personallly use a 24" WS Acer, so that is all 'off' over here. Running EVE FS normally, and I have my hotkeys for desktop switching set to alt+number so moving around is a snap. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.30 04:46:00 -
[129]
Edited by: Sevarus James on 30/07/2006 04:46:03
Originally by: Gwmngilfen Hi all,
Been having a trawl through this thread, but can't see a solution to my problem...
I see to be getting random freezes. It might last 30mins, it might last 2mins. Then the sound stutters once and dies, and the graphics freeze out, never to return. I've check my kernel (as per a post a few pages back) - basic 386 kernel. I've disbaled powernowd. Check I'm running latest version Cedega and nVidia (via Automatix). Still no luck - any other ideas?
For ref:
AMD 2400+ (at 2Mhz) 1.5Gb RAM NV 6800GT Ubuntu Dapper Drake 32bit
All help appreciated - Gwmngilfen
Sure. power supply. checked it lately? Random wierdness can often be attributed to a weak or dying PS. Also memory sticks.
What sound card are you using? (since you indicated sound stuttering.)
As for kernel, you could also try the k7 kernel. (just make sure to load the restricted drivers for it so that the nvidia driver plays nice.)
with that rig, unless something else is a miss, you shouldn't be locking up. Have you tried deleting and reinstalling EVE? One last thought. prefs.ini file for eve.....(under cache folder)....have you increased the buffersize? ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.07.30 20:11:00 -
[130]
Edited by: Sevarus James on 30/07/2006 20:12:50 How did you get your copy of Dapper? download? mail? other?
I'm running Dapper here, and EVE doesn't lockup. In fact since 5.2 release of cedega, it hasn't crashed once, even over extended periods of time (more than 4+ hours). The only time I've "ctd'd" was when I lost the net connection due to a comcast burp.
Its possible there is something bad/corrupted in the dapper install disk.
I'd say this as well due to the sudden issues with Diablo.
I would have said memory. I'd still recommend running the memtest kernel that ubuntu offers on boot up from grub or the install disk, as windows games thrash memory like nothing else.
But if the only similarity is the actual installation medium....welp, then I'd say get a completely different copy and burn it to a QUALITY disc medium. (no cheap dime-a-thousand compusa disks.) ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar
|
Posted - 2006.07.31 12:57:00 -
[131]
Edited by: Sevarus James on 31/07/2006 12:57:43
Originally by: Gwmngilfen
Originally by: Sevarus James Edited by: Sevarus James on 30/07/2006 20:12:50 How did you get your copy of Dapper? download? mail? other?
Downloaded and burned to CD - and it was one of the alpha cd's back in March... 
Perhaps I'll set up a TFTPboot server on one of my other machines and do a net-install of Dapper - get's round the problem of media quality 
Quote:
I'm running Dapper here, and EVE doesn't lockup. In fact since 5.2 release of cedega, it hasn't crashed once, even over extended periods of time (more than 4+ hours). The only time I've "ctd'd" was when I lost the net connection due to a comcast burp.
That's re-assuring - I really want to play this 
Quote:
I would have said memory. I'd still recommend running the memtest kernel that ubuntu offers on boot up from grub or the install disk, as windows games thrash memory like nothing else.
I did a quick 45min test of my memory on the memtestx86+ kernel, no probs. Just in case, I'll grab a couple of RAM sticks from work (working in IT has it's benefits ) and try them tonight - I'm also leaving memtest (non-kernel version) running while I'm at work. Do you think perhaps, the fact that my RAM is unequal (2 sticks at 1x 1Gb + 1x 512Gb) might be a problem?
Thanks for the support so far. It's really appreciated. Gwmngilfen (off to do some work)
First off you're very welcome.
Now that said, first thing.......you are using an older alpha of dapper? um.....grab the release disk to do the install. The latest images are available on ubuntu's site via normal d/l or torrent. Using an older alpha could conceivably cause problems.
As far as memory goes, while I'm not gonna say it definitely is an issue (different ram sizes), personally having been an engineer in the pc/server field for a looooong time, I wouldn't mismatch. period. I've had more problems with mismatch ram/ different brand/timing, etc.,etc., to last a lifetime.
Best bet, if possible: match the memory brand and type and go for the 'brand' names over the no-name store generics. In this industry you DO get what you pay for. My recommendation: Corsair. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.08.01 04:22:00 -
[132]
Originally by: Gwmngilfen Success! 
Many thanks for your help with this, I might never have got around to re-installing. It seems fine now, so I'm going to restore my previous settings one-by-one until I figure out what broke it (if anything in my .kde etc might have).
Cheers again, and good flying 
Gwmngilfen
Glad to hear it! The thing I was worried about is that sometimes older beta/alpha versions sometimes leave 'residue'. This can be seen sometimes when users attempt to dist-upgrade to the release and thing go south into pear-shaped land. If it runs smooth with the mismatch memory, then it was almost assuredly something going on with the alpha release.
(Even with the dist-update/upgrades.....not ALL can be right. all it takes is one borked script left behind and sometimes there will be problems.)
Safe flying to you...or at least......SUCCESSFUL flying. ;) ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar
|
Posted - 2006.08.01 10:46:00 -
[133]

I use linux because of the freedom it affords as well as the security. I've been playing EVE since shortly after the opening 'bell'. About a a year and a half ago, finally made the complete switch to linux after yet more irritating and rediculous stuff that was being foisted on me by microsoft. When cedega released 5.1.1 I was able to at last remove the windows partition for good.
I don't code. In a way I feel that I'm giving back to the community, here, and in a larger sense the linux community by helping and trying to educate a bit.
Being able to assist here is a good feeling and lets me show my appreciation for what I believe to be the only MMO worth playing. (no knock to others, just my opinion.)
Now if we could only bribe CCP to port. -yeah yeah, dreaming a bit. hehheh.
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.02 08:23:00 -
[134]
Gonna give this a test and see if it improves fps. Since I'm on an x2 3800 rig/pciexpress I hadn't bothered changing up the agpgart from defaults. Should be interesting, and will report back here.
BTW, Dapper 6.06 LTS uses xorg 7.0
The next version of ubuntu will be moving to 7.1 and in their forums there are already issues going on with video drivers (nvidia) and this rev of xorg. Nvidia should be (key word here: SHOULD) releasing the 1.9x series of their drivers either later this month or early september which again......SHOULD....get some of these issues fixed up. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.03 22:12:00 -
[135]
ATI drivers are behind the nvidia linux side by quite a stretch. If you ARE going to use a linux laptop with ATI, make sure its a newer fully supported chipset. I personally won't buy another ati based laptop until the drivers are more "equalized" as I've gotten burned. (compaq x1000 with ati igp based 9000----no longer fully supported. sigh.)
Phoronix
has some very good benching, tests and information regarding linux hardware, ati vs nvidia, etc. highly recommended. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.07 22:02:00 -
[136]
Edited by: Sevarus James on 07/08/2006 22:03:14
Originally by: Cerv3rus I am trying to get this working on a laptop. Eve ran great on this POS under WindowsXP but I don't keep XP on it anymore and I would like to change my skills while away from home.
Nothing special, no flying or fighting or mining just skill changes. I am using Cedega 5.2.4 and my initial problem is the login screen is so laggy it is hard to type in my password properly (I think the dynamic background is the problem, wondering if it can me made static but it could also be related to the sound I suppose, can this stuff be turned off). To get around this I copy and paste the login info. Anyways anyone who knows the most minimal setup for running Eve under cedega have any advice?
First off, what are the specs and which distro on the "pos"? I ask this and then ask, are you sure that the laptop is using the accelerated drivers? --asking because a laggy login sounds like open source drivers rather than the binary faster 3d drivers.
Also, you say 'dynamic' background. Are you using the XGL acceleration? If so, this can and does cause problems with normal 3d rendering which in turn will make most games unplayable without a lot of work-around.
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.08 07:55:00 -
[137]
Originally by: Wysia Hi guys ---mouse issues with razer---- Any ideas ?
I've looked through google, ubuntu, and phoronix. With rare exception, noone is having ANY issues with this particular mouse.
phoronix has some setup stuff for it: Phoronix
I would suggest replacing that mouse with another razor or at the VERY least get another brand of USB mouse and try with that. If the replacement works fine, then you have something defective with the razer itself.
It is ALSO possible there is something wrong with the USB port you are plugging into.
I'm just offering possibilities here as there are no compatibility report problems being mentioned.
Another thought would be to ensure that your motherboard system bios is as up to date as possible. Something flaky in bios could be causing issues. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.09 05:07:00 -
[138]
Well, unless something happens between Transgaming or CCP, all of us linux users are going to be in serious trouble....as in "set a LONG skill training" kind of trouble.
below highlighted in bold is the reason:
From the latest EVE news: <snip> News | Help | New Player Guide | Dev Blog | Patch Notes | Support | Links
News Recent Tranquility Cluster Uptime reported by: Oveur | 2006.08.08 16:02:17 As you probably noticed, we've had 7 unscheduled downtimes in the last week. This doesn't only cause considerable problems for players in the middle of combat, but also other situations that are vulnerable for crashes. These situations can be anything from the state of a Starbase shield to Agent mission status.
We have now tracked down what we believe caused most of these downtimes, and it can all be traced to database errors. We sincerely apologize for any inconvenience this may have caused and assure you that we also feel that this level of service is inadequate. We will continue to monitor the situation and focus our efforts in making sure this doesnÆt happen in the future.
Now for some good news, we're still testing the new "Dragon" code branch on Singularity, which we expect to be deployed to Tranquility within the next 3 weeks, depending on testing effort. It contains fixes, improvements and optimizations to both server and client. !
Unless wine's new patches come to the rescue, or transgaming gets out a good update, this will kill linux playability. Having attempted to install and run the Dragon test code for the last couple weeks, I can say that Cedega will NOT run with this.
There was mention in this thread earlier about wine getting very close to being able to run EVE, but nothing since.
JUST a heads up and warning for those following this thread. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.10 22:47:00 -
[139]
Originally by: death2nite im curious what everyones screen looks like while playing eve under linux. when i was running under windows my graphics were smooth as silk. now running under linux everything has that jagged edge look to it ive turned up everything i can possibly turn up to no avail, i am a complete and utter linux noob ive been readin cedega forums and ubuntu forums but i dont see anything specific. i did see one post in cedega forums about editing the nvidia file so it says nvidia1 but it wont let me save the file when i edit it so if you guys have a cure for it id love to know
As requested here is a screenie of a shuttle leaving station near ringed planet. Captured while running 1900x1200 FS:
Shuttleshot in linux
You can see the cedega-meter upper left that I was running to test when capturing that. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.11 20:09:00 -
[140]
I've never had a problem with the look that I'm currently getting.....and if you are noticing the jagged edges that much, well otay. I prefer frame rate, and even when I played EVE under windows, I had things set to performance rather than "pretty".
shrugs. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.12 10:45:00 -
[141]
Edited by: Sevarus James on 12/08/2006 10:50:51 Edited by: Sevarus James on 12/08/2006 10:49:56 Edited by: Sevarus James on 12/08/2006 10:45:42 Just a bit of info from Transgaming that may/will be important for you ATI card users. Thought I'd pass this along:
<snip> While we were at the DDC, we also ran into the good folks from ATI. A couple of conversations and a test app or two later, we finally isolated the bug that was keeping ATI cards from working well with Cedega in many applications. The issue also appears to exist in DRI drivers for other graphics cards. We have developed a workaround for the bug in Cedega, and the ATI team now has sufficient data for a full fix for the driver problem. Look for more progress on this front shortly. <snip>
Hopefully very soon the ATI owners will have performance that will rival exceed even the nvidia side...another reason I say this is that AMD who recently bought ATI are actually considering open sourcing large portions of the current "binaries" for the ATI card. This will almost CERTAINLY improve and improve DRASTICALLY this card's viability as a gaming card for linux.
Also on the transgaming side of things this might be of interest to cedega users as well: From the transgaming news area: <snip>
We've also continued our work on support for the GL Shading Language (GLSL). This past month we completed our support of pixel shaders 1.4 and cleaned up the remaining issues with using fixed programs over the GLSL path. With all the legacy shader translations behind us, we dove full-bore into getting shader model 2.0 working, and are now able to run all the tests in 3DMark« 2003 under GLSL. SM2.0 games will now be our primary focus for graphics development, specifically those you have voted highest in the polls. Look forward to continued improvements coming soon!
<snip>
Sev ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.13 12:05:00 -
[142]
Edited by: Sevarus James on 13/08/2006 12:07:31 Edited by: Sevarus James on 13/08/2006 12:06:17
Originally by: rig0r
Originally by: Sevarus James
Unless wine's new patches come to the rescue, or transgaming gets out a good update, this will kill linux playability. Having attempted to install and run the Dragon test code for the last couple weeks, I can say that Cedega will NOT run with this.
There was mention in this thread earlier about wine getting very close to being able to run EVE, but nothing since.
JUST a heads up and warning for those following this thread.
I take it you get this error message as well, and get no further than the splash screen ?
# cedega eve.exe
2 : blue.BluePyOS: InitSysIncludePaths() failed 1 : {Invalid handle} in in unknown source: CryptHashData 0 : {Success} in in unknown source:
Got it in one. yep. 
Also, when using the GUI, there IS no error. The play button works, there is a few seconds delay, and nothing. watching the system monitor show that wine starts and ends.
No info from either ccp or transgaming on this one. Of course posting down here doesn't give me much hope on ccp's side....its a RARE thing that anyone from CCP ever posts down here. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.14 22:59:00 -
[143]
To Grimster:
I don't know if you saw Schotty's response in the transgaming forums, but just in case here's the link he pasted you for the mouse fix:
Mousage
The mouse link is in that page under "fixes".
Originally by: Taevin Well, I just gave EVE and Cedega another go on my Gentoo installation today. Everything seems to be working great (well except for the silly things like corporation membership length :D)!
A significant, although not show-stopping, problem I'm having is that the character screen is extremely laggy. Actually it's so slow that lag may not be the proper term for it :) Coupled with the mouse bug (which, because of the extreme sluggishness, is too hard to fix at the character screen), it can easily take a minute or two to actually select my character. Then, when I finally do select it, it can take about 2-5 minutes to log in.
Everything else seems pretty solid and I'm getting good framerates (about 100-120 in station and 70-90 in space). Any ideas about this character screen problem or is it another widespread and unresolved problem that everyone has?
Also, sorry if someone else has already had this problem and I missed the post about it in this thread. I read through it all again but 20 pages is a lot and I could have overlooked something.
Taevin, Rigor is running gentoo (see his sig pic on page 20). I don't know specifically why you would have such issues on the character screen, but not in game. I don't have character screen issues, but I'm on Ubuntu 6.06LTS so tis possible there is something gentoo/xorg specific causing that? Anyway, you might wanna convo Rig and compare notes.
A thought though, are you starting the game in FS in cedega window? Have you tried just starting fullscreen to see if the character screen loads better/normally that way? ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.15 22:50:00 -
[144]
Originally by: death2nite Edited by: death2nite on 15/08/2006 15:15:24
Originally by: Taevin Well, I just gave EVE and Cedega another go on my Gentoo installation today. Everything seems to be working great (well except for the silly things like corporation membership length :D)!
A significant, although not show-stopping, problem I'm having is that the character screen is extremely laggy. Actually it's so slow that lag may not be the proper term for it :) Coupled with the mouse bug (which, because of the extreme sluggishness, is too hard to fix at the character screen), it can easily take a minute or two to actually select my character. Then, when I finally do select it, it can take about 2-5 minutes to log in.
Everything else seems pretty solid and I'm getting good framerates (about 100-120 in station and 70-90 in space). Any ideas about this character screen problem or is it another widespread and unresolved problem that everyone has?
Also, sorry if someone else has already had this problem and I missed the post about it in this thread. I read through it all again but 20 pages is a lot and I could have overlooked something.
how are you getting that kind of frame rate at best i get 40 fps in station and 19 in space?
ive been trying to get a straight answer from cedega forums and ubuntu forums for days. please if you have any tips or tweaks you want to share id like to try them, right now the game is totally unplayable
First, distro/version, video card/drivers cpu type/speed. --also ensure that you are running the binary driver vs. the open source driver, as this will make a big difference.
Eve is, at this point in its development, a very cpu dependent game, and the slower the board/processor, the less performance you're going to get. (It will run better with better video, but still more cpu laden than it is gpu bound.)
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.15 22:52:00 -
[145]
Originally by: Sade Toldot I do not wish to pay for Cedega (more for moral reasons that monetary), and I see under the AppDB at www.winehq.com that Eve Online can be run. Do any of you use here have Eve Online running under a recent version of Wine? (Not Winex/Cedega).
I've installed Wine and gotten Eve to install just fine, but I cannot get it to run.
Thanks in advance for your help.
Contact Elfiger...he's working on getting EVE running under wine and is (iirc) an EVE "maintainer" on the winehq site. There are some patches that have to applied separately to wine itself. These patches were not in the main cvs as they tend to break or veer away from overall stability/compatibility. This may have changed recently as cvs has received the .9.19 update to wine on 8/10/06. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.17 23:37:00 -
[146]
Not yet. I'm downloading latest test version as I type this to give it another go, but unfortunately it breaks cedega, and until elfiger gets in here to refute me, it breaks wine as of 0.9.19 as well. There may be some hacks for wine soon, but no definite word yet.
As for cedega, I have JUST put in another support request with the entirety of Oveur's blog regarding the update. Right now, if you really wanna play EVE after the 22nd, at least for awhile, we're gonna have to drag out an XP box.
This is truly annoying to me, as Kieron posted after E3 about the "cool" stuff we EVE linux/mac types were going to be getting "soon". I sure hope this wasn't he was referring to. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.18 08:54:00 -
[147]
Edited by: Sevarus James on 18/08/2006 09:02:30 fairly easy fix. You run EVE fullscreen............IN a cedega window. Use the properties by right clicking the eve icon in cedega. get to the "edit settings" and under general use the "desktop" tab to set the desired desktop rez. It'll take a little tweakin' around to get it just right, but you can run EVE FS (completely) and set the desired desktop rez in EVE.........then MATCH that choice after shutting eve down in the settings from above.
Now some distros will have an issue with the mouse being off centered after starting eve in the character manager this way........the fix is to alt/enter to make eve 'windowed' in the cedega window, and then alt/enter again. (this resets the mouse position. You'll tell the difference by seeing the windows bar when eve thinks its 'windowed'.
Running EVE FS in a cedega window should produce very good frame rate.
Also, make sure that "dxgrab" is unchecked in the general settings so that you're mouse isn't held prisoner in the eve window. (rather annoying that.)
Oh, and there is NOTHIN' wrong with running debian "unstable"....hell that's what the ubuntu distro is BASED off of. You're just going for more up to date progs and kernel. ;)
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.18 09:16:00 -
[148]
Folks.........GREAT NEWS:
This is from up in the sticky in General regarding the dragon code release:
Originally by: Sevarus James gonna toss this over to the Transgaming support requests as a new one yet again. Dragon will not work with cedega, and transgaming already admitted that it will break cedega. They did indicate they are investigating, but this doesn't give any time frame for fixes.
So the 8/22 date for us who DID upgrade to other solutions..........means a seriously long skill train.
Of course Kieron hinted so smugly after E3 that we linux and mac types would have good news coming...........I can't imagine that THIS is what he was referring to? -sigh.
Originally by Oveur:
That was actually me that hinted at it, not kieron, and it's still true. Transgaming got a code drop of dragon from us recently so work has already started, but we haven't started an official relationship yet.
Senior Producer EVE Online ---------------end snippage-------------
This means even if we're "down" after the update.....it won't be very long until things get back ta "NIX-normal".
Thus endeth the linux news update.....more as we get it.
 ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.18 11:37:00 -
[149]
Already got that started Rig. (the support request.) As for skeptiscm, I agree to an extent, but having been in the EVE 'verse since june 03', this year has been the FIRST time since late 04 that CCP has not only acknowledged linux, but have indicated some form of support. I've got a corp to run, so I'll be pulling out an XP box that has been gathering dust in the corner until the nix issues are resolved.
Here's "where" to file a support request, but you'll see the one I've put up......a reply seconding is probably moren' enough. That CCP has given the code to transgaming is a great sign.
Transgaming support thread
You'll have to be logged in to add to this, so if you're not a paying subscriber it won't do much good. Just fyi. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.18 13:25:00 -
[150]
Originally by: bunmastahflex
Originally by: rig0r I have that when I have EVE set in Desktop mode in a resolution different from what I have selected in EVE. So this only is a problem when I am fiddling around with settings and stuff. Maybe it has something to do with that.
Apart from that I have no issues at all running in Gentoo. Well the mousefocus thingy, but that's just a matter of tapping alt-enter twice on the logon screen. And the date/timer bug is still there. Gotten used to it already ...
I run eve+cedega5 on gentoo as well. Performance is a little low, but I believe cedega will improve over time (I get about 70fps in station, 20fps in space). Question about the date/timer thing, is that why everything says 408 years, etc?
Known bug Bunmastah. Not sure exactly (I'm not a codemonkey), but....other than the shutdown timer, if you hold the mouse over the 408 years stuff (for agression) you'll see the correct time in a floating dialog. Also the work around for the corp time is to check the employment history. All of that displays correctly. A minor annoyance.
With transgaming working on the CIDER project as well as CCP and Transgaming talking and cooperating on the releases, I agree with you things will continue to get better.
Also, at the rate that regular wine (non cedega) is progressing we'll have even MORE choice as to how to run EVE under linux. With google ramping up support for linux and wine (see their recent Picassa release for linux as well as the TONS of code moved into the wine fork) as well as Novell and its very slick SLED10 as well as OpenSuse release...and of course Ubuntu and Gentoo, things have NEVER BEEN BRIGHTER for us.
I'd better not forget the next release of the Nvidia drivers either. The 1.9x release due out within the next few weeks will have nearly FULL CONTROL via the GUI to update and set the xorg file without having to manually edit it. ---that was from one of the primary nvidia devs via the forums.
Intel open sourcing the drivers for their next gen video as well as AMD purchasing ATI also gives hope for the non-nvidia users.
A great time to be a 'nix user, IMHO. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.19 12:35:00 -
[151]
Hey folks, lets not derail the thread. The wars over this stuff happen up in 'general'. As for CCP, they ARE helping us by delivering the code base to the very company that is getting win-games to run under linux. 
As for the ventrillo question, there are some hacks getting that software to run, and yes it "will" run, but has big problems when it loses focus.
IIRC there are some 'how-to' stuff at this site:
Linux-Gamers
They have a good forum section of 'howtos' and I believe if not there, then there will be links. I do remember that the creator of the application at one point indicated he was not going to port to linux as he was afraid to "open-source" the code. Teamspeak does have a native voice client for linux, even though it can be a pain as it is strictly OSS based rather than the newer/ better ALSA which is more current. TS has been working on a newer version, but still no ETA for its release. That all said, I use TS linux client and it works/sounds better than its windows counterpart. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.21 15:09:00 -
[152]
Just an fyi:
New ATI windows and linux drivers have been released and initial reports are looking good for really heavy improvements.
ATI driver news ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.21 23:03:00 -
[153]
Just a short answer to the support issue. When I originally put out the support request for dragon support, Wulfram with transgaming acknowledged it by replying that they were aware of the issue, that there is no current fix and that they were working on it. He answered this within a day of my support request. When I look at those requests, a lot of em' are dups of stuff already answered or in the pipe.
The newer eve requests I've seen basically duplicate the ones originally placed.
My suggestion is to second/third/reply to the polling regarding EVE. That said, CCP has already indicated that they are working with transgaming informally and Oveur's latest blog indicated a STRONG desire to support more OS's as well as yet again direct mention of transgaming.
Last time transgaming fixed EVE, they officially mentioned it in the release info (5.1.1) even though its not a "supported" application on their listing.
When it comes to this particular issue, being vocal, but polite seems to me to be the best course of action at this point. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.23 02:55:00 -
[154]
Edited by: Sevarus James on 23/08/2006 02:55:40 Quoting Ben Browder: "....now THATS what I'm talkin' 'bout!!!!"
Holy crap folks. The transgaming fix was out before EVE was fixed....updated...heh heh
Oh, if you folks didn't hear, we've got an OFFICIAL sub forum in the transgaming forums now. No more "other" for EVE!
--grinning from ear ta' ear. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.23 04:04:00 -
[155]
Jealous. I'm at work, so have to wait til morning to do any testing.
The corp bug is fixed...how about the agression timer? One thing we won't get to check until downtime is the shutdown timer. Betting this was all the same 'bit of code', so should be working.
As for the speed, fps is still dictated by cpu/gpu and although there are some improvements to the client for efficiency, the graphics engine is still the same one...so until the gfx overhaul part of kali, our boosts are going to be nvidia/ati updates rather than eve. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.23 11:03:00 -
[156]
Originally by: rig0r Edited by: rig0r on 23/08/2006 10:58:03 Well, that was surprising 
They fixed quite a few things, the annoying mousefocus bug is gone too. I suspect all the timers are fixed btw, probably all the same piece of code.
Cedega is well worth the money.
< happy gamer 
edit: shutdown timer works as it should
Good to hear. There actually wasn't a ton of things to fix with the old client...its good to see that the new dragon stuff is running this well. ---looks at clock and wishes work would hurry UP and END! gah. lol. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.24 11:00:00 -
[157]
Edited by: Sevarus James on 24/08/2006 11:02:45
Originally by: Megahertz Gotta say a big thanks to CCP and Transgaming here guys... after using the Downtime to do a install of gentoo on my second machine and now eventualy getting it working 100% perfeclty with eve i'm soo happy my main machine is gonna be having the wonderful windoze wiped forever so i can enjoy eve in all its liux goodness. One question thought,, anyone managed to get 2 clients running on one machine across 2 screens? how hard is this to do? Thanks guys for restoring my hope in linux once again
Megahertz
To do 2 separate clients, you need to install another copy of EVE. Either have cedega install another copy into a separate directory, or do this manually (copying the first one into a new ./ directory and have cedega point to it as 'eve2'.
Run each client in a cedega "window" with each copy of EVE running "fullscreen". (This keeps both copies running at decent fps.)
this is one way to accomplish it.
There are other methods including running them fullscreen (for real) and keeping each one on a separate desktop and then set your shortcut keys (in gnome or KDE) to something like alt+1, alt+2, alt+3 and switch between them. (my preferred method. All other non eve stuff is kept in separate virtual desktops and I alt+number between them as needed.
As a happy PS:
Ran a level 4 mordu headhunter mission earlier with a corpmate. (tempest and an armor repping domi). Flawless performance from start to finish. A bazillion targets and then a bazillion cans, and my framerate never dipped below the low 20's at its crazyiest. This was pretty much my acid test for EVE and the new cedega client.
 ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.24 12:59:00 -
[158]
Edited by: Sevarus James on 24/08/2006 13:03:40 Posted my cedega settings and system here:
Cedega settings
Renee, if things are running slower and settings are set optimally, definitely post the info to the support forums of Transgaming. (submit requests here: Linkage )
If they don't know about it, then they cann'a fix it.  ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.24 16:40:00 -
[159]
Originally by: Jai Cee Under Cedega do you have problems showing player portraits?
I got EVE working under wine but had to give it up because whenever I right clicked on a player to get info such as whether they were hostile in my covops my screen froze for about 30s making it impossible to check a system with more than a couple of people.
With my rig, cedega/EVE is working the same as an XP install. My framerates are even close to native. (inside stations not withstanding, but even they are smooth.) Portraits, at least with the nvidia drivers are normal. ATI drivers did have problems, but I've seen a few reports that indicate no issues with this version + the new ATI drivers. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.25 01:20:00 -
[160]
Originally by: Jai Cee Fantastic, since I'm using an Nvidia card I think I'll have to give this a spin. My only trouble is I really hate the subscription model of Cedega, paying ú3 a month for soething I'll likely only use for Eve isn't the best 
then just pretend you're buying a system utility for your computer....pay the subscription, get the application and then cancel. You will have three months of cedega updates before it expires, and it won't cost you anything beyond the initial sub.  ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
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Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.25 01:22:00 -
[161]
New 1.0-8774 point release NVIDIA drivers have been released. More info on em' here:
Driver info ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.08.27 10:45:00 -
[162]
Originally by: Jai Cee I just got Cedega installed under Ubuntu 6.06 and it works fantastically. The freezes when downloading portraits using wine has gone and overall the game is very smooth. The only fault I have now is that portraits and ship pics etc appear as a plain black image, not exactly a game breaker but it would be nice to fix that.
I can heartily recomend Cedega to Eve folk wanting to use linux, at least until wine catches up with the latest patches.
This is the place to fix the black/messed pictures:
CCP/EVE/cache/Pictures/Portraits
They are all in there. You can delete that folder and eve will re-create it but you'll be back to zero portraits until you start 'getting' them again. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.01 11:11:00 -
[163]
Originally by: Renax I am planning on switching my 64bit AMD that is running 32bit Windows XP to the 64bit version of Ubunto 6.x Linux. Does anyone run Eve on a 64bit OS through the 32bit Winex emulator ? If it works well, I will follow down that dark path.
While there are plenty of people that have it working, I had problems with the 64bit linux and cedega. This may have been just hardware not liking software vs. murphy's law.
To be honest, I am using 32bit k7 smp processor kernel with ubuntu 6.06 and its smooth as silk. (nvidia 7600GT over clock + amd x2 3800 dual core.)
I did some testing with 64bit vs 32bit and right now, imho, there ain't enough difference in overall speed vs. headaches to be worth it.
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.02 11:51:00 -
[164]
Edited by: Sevarus James on 02/09/2006 11:51:25
Originally by: Nieida Unfortunately, I'm also getting way too low fps :( Tried fiddling with all the settings, not much difference... 39FPS in space just undocked looking at the station, 40 FPS with SLI enabled. In Windows, I get ~70 FPS same situation.
First off, SLI + nvidia 87xx drivers ain't that great. There have been a LOT of problems in various forums with SLI'd cards and linux in general.
The nvidia 9xxxx series is supposed to be improving and fixing the issues currently plaguing SLI users. (due out in September, last I heard.)
As far as actual frame rate, the drop is that the nvidia/ati SLI windows drivers are more robust and will give better fps at this point.
In a single card situation, my XP fps vs. my linux fps is basically the same at 1900x1200 rez with the same settings...On average 35-49fps.
39fps is NOT a bad framerate for EVE regardless. EVE's framerate is not directly comparable to a first person shooter, and if you are getting better than 22-24fps in heavy traffic/combat situations, you'll not have any problems.
Earlier I posted my acid test regarding framerate, and it was in the middle of a mordu headhunter level 4 mission with scads of npcs as well as all effects turned on, and I was still achieving 23-27fps on average. This was not only playable with other corp mates assisting in the fight, but 'watchable'.
People do need to realize that the nvidia driverset and moreso the ATI driverset are NOT at the maturity levels of the XP driver side. Nvidia, while more open to the linux side than ATI have been historically, are just now beginning to see the demand for equal/better driver support for linux. ATI has been improving their support at an even greater rate in recent months as well.
The recent release of several distros with an XP comparable feature set and mac comparable desktops (Ubuntu, FC5, SUSE 10.1, Mepis, Gentoo, etc.) have opened the eyes of many former windows users to a new and more open way of looking at things.
Wine, and companies like transgaming are making it easier to have the capability to enjoy the games and applications without forcing a user to own/install an entire operating system for a few applications.
Being vocal in the vendor supported forums (nvidia, ati) gives them impetus to continue to improve and support the non windows users, and get us to a point where it doesn't MATTER what OS is being used.
Of course this line of thinking scares the hell out of microsoft, but even that sometimes leads to better and improved thinking and products...so who knows?  ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.03 02:07:00 -
[165]
Originally by: Hllaxiu 39fps just sitting outside an empty station is a problem because as soon as stuff starts to happen, your FPS will be around half that. I'm getting 15FPS under cedega when just undocking with no one there, if people start to get on grid, I start to get a slide show. This seems pretty bad for an X800, even with poor driver support, so it makes me wonder if I need to set something else.
My references were to nvidia. ATI has new drivers on a monthly basis, but as to performance and tweaking, I'll leave that to those who are using the ATI gfx to assist. --Did you post the problem in the cedega EVE forum as well? ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.04 02:25:00 -
[166]
Originally by: Augustus Tiberius I'm using Cedega 5.2.5 and the very latest kernel (2.6.17), and the Nvidia 8774 drivers, but for some reason the graphics in EVE jerk when I move the mnouse..
It seems to work fine if you move the mouse slowly, but anything more than that and its almost as if there is something interrupting it, and it freezes for a second or so. Moving the mouse around makes this freeze keep happening..
This is a show stopper for me. I'm sure it worked the other night when I first tried Cedega.. but for some reason its not having any of it now. :-(
Any tips pleease?
Try this thread in the transgaming eve forum:
Mouse Issues ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.05 13:53:00 -
[167]
And..........we're down again. What I thought would happen with 4557.......welp, patcher works perfectly over here, but under 5.2.5 cedega, the game crashes after showing the splash screen with a dump log request that never happens.
No news on transgaming's side this time. Patch for the patch...now we wait. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.05 14:08:00 -
[168]
Dang these forums. Submitted support request to transgaming's site. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.05 14:24:00 -
[169]
Originally by: Rudie Capone
Originally by: Sevarus James And..........we're down again. What I thought would happen with 4557.......welp, patcher works perfectly over here, but under 5.2.5 cedega, the game crashes after showing the splash screen with a dump log request that never happens.
No news on transgaming's side this time. Patch for the patch...now we wait.
Yeah I'm downloading the full client to reinstall and see if it might just be a ug with the patcher
I wish you luck, however, the 4560 patch that was on the test server also crashed in this manner, so we're probably gonna have to wait for a transgaming patch. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.07 01:14:00 -
[170]
From Transgaming's Admins in our own support forum:
<snip> Just wanted to let you know that Cedega 5.2.6 has been released to fix the startup issue in the EVE 4561 patch. As some of you may already know, this patch now checks to ensure Windows 2000 or XP is being used. Thus, it is now necessary to specify one of these compatibility modes when running EVE Online through Cedega. We have provided a GDDB profile to automatically make this change when the profile is used.
Unfortunately as some of you have noted in the past, EVE's performance under Cedega is worse when run in winxp compatibility mode than when run in win98 mode. We are aware of the issue and are investigating solutions to the problem. Thanks for your patience while we investigate further. <snip>
That they are aware means this will get resolved, as I've said before, "sooner than later".
Personally, the biggest 'lag' is the session change, but not all session changes. Docking is fairly quick (not great), but undocking and logging in are issues right now. My frame rate in warp and in belts, while a little lower than prior to this patch, are not horrible. At least we know that the problems are getting worked on. Nice to have support vs. silence. -glass is half full guy.  ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.07 02:51:00 -
[171]
Originally by: death2nite still impossible to play at least for me its actually gone from bad to worse. so much for eve under linux 
So much for eve under linux....for a day or two. Transgaming has already officially posted in the EVE forum there with an acknowledgment that there is a problem and that they are aware of it and are investigating. This indicates official support from them. They do the same thing everytime there is a STEAM update, or a WOW update, etc. Understanding that you are NOT running the application natively is the first step. Transgaming has been very quick to fix issues that break supported applications, which WE ARE NOW. (supported).
CCP has indicated that they aren't OFFICIALLY working with transgaming YET.
I'd say this is just a bump in the road.
Also, you may want to change the XP setting to win2k for the eve settings. It is still laggy on transitions, BUT its not as bad as the XP setting. (Just tested it.)
Patience folks. Some of us have been waiting two years to even be ABLE to play EVE under Linux. The nature of MMO's is a moving target, and there will be patches where we are behind. Being in the officially supported category just means the waiting will be lessened.
Sev ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.07 13:07:00 -
[172]
Originally by: BigWhale Well porting a piece of software is not such an easy task. Phyton here makes things easier, but my guess would be that EVE client heavily relies on DirectX libraries for graphics, sound and communication.
Graphics part could be unified with OpenGL ;) so there would be almost no porting. However sound and communication layers would require more effort.
Hm, how would 'open source the client' sound? Too bold and daring? :))
Sorry, I'm an open source fan, but even an open source mmo that is out now, doesn't open source the client fully. The reason? hacking to cheat. Period.
Eve is about an "open source" company as I've ever seen in some respects. Consider:
1. Client is free to download. 2. Expansions cost nothing. EVER. 3. No credit card needed to try the game for up to 2 weeks.
All you pay for is the 'service'.
I'm not a moderator, but please folks, this isn't really a thread (or has been) for arguing over porting and what CCP should do. This is and has been a thread where we linux users help each other to get the application working under our operating system of choice.
The argument over 'what' ccp should do is not up to us...it is up to the company that owns and produces the game that we all love.
That said, I too would be beyond happy if they DID port the application, but I'm not going to argue it here, and it would be appreciated if we kept this thread as an information tool for linux users rather than the 'mess' that occurs in the "general" forum everytime this subject comes up.
Sev ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.09 11:19:00 -
[173]
Just an update regarding the problems with EVE+ cedega from the transgaming devs:
<snip from transgaming forums> Hi all,
Just wanted to give a bit of an update on the EVE situation.
We have tracked down the cause of the issue and confirmed that it is due to the forced switch to Win2K/XP. This triggers a different behaviour, which results in the severely hampered performance. We expect that a fix will be available in the near future.
<snip>
Just an fyi. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.13 06:06:00 -
[174]
Edited by: Sevarus James on 13/09/2006 06:12:42 Edited by: Sevarus James on 13/09/2006 06:11:35
Originally by: Takigama one thing i found very interesting about the eve client model is the way its based off an open source core (stackless) which would have made it very simple to port, then it uses the directx api (and now the ms crypto api if im reading correctly?) which make it very hard to port.
Its like some OSS guy came along and did the initial coding, then someone very anti-oss did the rest.
I think one thing that would be very kewl is a community based effort to port the parts of the code that are "tough". CCP are about as likely to make the eve client open source as microsoft are with windows, but if you were to break it down into its components with ccp only porting "parts" of the code (particularly sensitive parts like the network layer stuff) then asked the community "ok, so here's the binary stuff we have so far, it needs a graphics driver and a crypto driver. These are the function calls we expect to make and what they are expected to do... engage!" they'd probably get quite an interesting responce.
If fact, i'd be quite supprised if the code base itself wasnt at least partly already designed along those lines.
I think the response from the open source community especially the GAMING community would be amazing. I don't think, however, there was any "anti-oss" sentiment involved though.
They used what they knew. Consider as well that five years ago (when EVE was in development) the non MS platform world was much less mature (from a gaming standpoint) than it is now.
It wasn't until two years ago that I considered a full time switch away from windows due to the limitations of the linux platform for gaming in general. Of course Carmack and company were porting to opengl, but the rest of the world was firmly in the directx and it (linux) was (and still is from some pundits) not ready for "the desktop".
Stackless made some heavy issues go away, and the company was familiar with it. To make the game commercially viable, there wasn't a lot of choice. Of course there 'was' choice, but to get the broadest brush, directx was the way to go.
Here is a link to an open source MMO currently running under linux, windows and mac. At the bottom of the page is the links to why they are using 2 separate licenses:
Planeshift ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.15 16:44:00 -
[175]
Oh dear gawds. The TEST PATCH works beautifully with 5.2.6. Now Transgaming is going nuts building fixes for this mess (4561), and it might have ABSOLUTELY nothing to do with the cedega build. Murphy's law says cedega puts out 5.2.7. CCP puts out 4562.........and we're back to square one on the latest transgaming build. lmao.
Well at least 4562 works with 5.2.6.
whutta mess.     ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.15 17:04:00 -
[176]
Edited by: Sevarus James on 15/09/2006 17:04:40 Just a heads up...I posted a support request to Transgaming letting them know that the test build -4562- works perfectly (at least on ubuntu 6.06lts/nvidia) with the current cedega 5.2.6 release.
Sitting on the test server as I type this, it is starting to seem to me that CCP has corrected something goofy rather than a cedega incompatibility. MANY windows users are reported wierd hitches and problems with the 4561 build, and its possible that our emulation of the game is just exaggerating problems that are native to the 4561 code rather than some transgaming glitch.
Scratching my head on this one. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.15 19:26:00 -
[177]
And a further update...it appears that 4562 IS the fix. At least per one of the devs on the transgaming site.
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.15 22:03:00 -
[178]
I sincerely hope so. This is from the test server a short time ago with the 5.2.6 client:
Smoothage
And docking/undocking and everything else was silky smooth...and this is the strangest thing, but after several days on my emergency backup XP-EVE disk, I like the look of the game under cedega better than the native side. The XP side has a 'razor-y' edged look to it, while its somewhat 'softer/easier' on the eyes under cedega.
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.16 04:27:00 -
[179]
Originally by: Yaevep
Originally by: Sevarus James ...snip... Smoothage ...snip...
Nice hardware, mine looks nothing like that ;)
It doesn't? Here's another shot from the test server with interface 'on'. notice the drop in fps, but still pretty decent for 1900x1200. Interface on
I have a 24" acer ws display, so I do use all of it. 7600GT pci-e x2 dual core 3800 rig. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.16 13:19:00 -
[180]
Edited by: Sevarus James on 16/09/2006 13:19:24
Originally by: Daar That's weird... I still can't even get pass the first loading screen of EVE with the latest Cedega... how am I to get to run it on the test server, if I never really get to even enter the username and password?
First off what version of cedega? which engine of cedega? 5.2.5, 5.2.6 which? What video card, and which version of EVE.
The most recent discussion here is about the TEST SERVER. The tranquility side is still a pain to log in with. The patch on the test server has fixed the problems...but hasn't been released to tranquility. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.19 09:06:00 -
[181]
Originally by: Ravow Now I am unable to login, I have alawys te latest version 4562 but I have a Protocol Incompatible on Test server...
Its possible the server isn't up Rav. the test server doesn't always stay online...and they do bring it down for stuff. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.21 01:23:00 -
[182]
Originally by: Dale Cussler
Originally by: Ultrabug I can confirm it also work on a Gentoo / nvidia box.
Just waiting for the deployment now... plzkthx! 
Works on Gentoo/ATI box too :)
Test works at least. Tranq is so busted it's making me eye a spare IDE disk I have and thinking of installing XP again :(
I'm doing that (XP on seperate drive) while the fixing is going on. I run a corp in game, so I 'havta' get online regardless of cedega. That said, I don't think you'd be completely happy even on the XP side right now. I'm seeing some of the same things we are on the cedega side, only with less 'delay'. Also it crashes more frequently, with BSOD's AND ctd's. When running pre-dragon with cedega, the ONLY crashes I experienced were with node deaths that caused disconnects.
CCP is working on this though. Sharkbait even blogged today about hotfixen' and tranq issues. They are also in client fix mode as well as the test server hasn't been available or with incompatible protocol messages....usually means its offline to public while getting smacked around with bug fixing hammers.  ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.22 03:52:00 -
[183]
On the video driver front!
First up we have the new ATI drivers released.
Phoronix has a nice little write up: Phoronix ATI page
and while we're at it, on the NVIDIA front phoronix also has a preview of the NVIDIA 1.0-9XXX series should be unleashing on us:
Phoronix Nvidia preview ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.22 19:13:00 -
[184]
Originally by: InsaneMachine Ok, I have a problem with cedega. I can start the game, and go to the log in screen. If I log on, the progress bar loads, then the character screen is supposed to show up, this doesn't happen. It just sits on the login screen. Attempting to log in again, fails due to previous log in attempt. I should mention that I just copied over my EVE folder from my windows partition. Is that a no-no? Didn't want to redownload the entire thing.
Also another thing is sound related, I think this is more cedega related than EVE, but if I have any other sound app going, EVE does not detect the sound and starts with sound disabled. I use alsa with oss emulation.
Right now, that is one of the problems. The xp problems with 4561 are causing huge delays (up to minutes in length.) This will get resolved when CCP patches tranquility as its an xp regression issue with their code, not cedega's. sigh.
As far as sound goes, this occurs to some machines depending on drivers with onboard sound cards. (especially nvidia nforce boards with the nvidia board drivers.) I personally tossed an old turtlebeach santa cruz card in, disabled on board sound, and now alsa AND oss work fine and multiple sounds work.
I have discovered that OSS seems to work better for eve than alsa (*****ling popping hissing issues with it.)
So to sum up. Until CCP updates our clients with the next patch to get rid of issues that are causing problems with not only us cedega/linux users but also some windows users, we're kinda' stuck. That both transgaming and CCP are aware of the problems means this will be sooner than later, but with CCP working on server side issues lately, it might be a 'bit' before this gets resolved. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.23 17:19:00 -
[185]
Originally by: Yaevep New patch for Sisi and we're back in business, works just fine with Cedega.
Ditto. Its a revision of the 4561 patch...and I will confirm that its working as well. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.25 09:49:00 -
[186]
an interesting bit of news from the latest wine conference recently concluded. Taken from the winehq page article:
<snip> Direct3D10, which will ship with Windows Vista in a few months, doesn't seem to be a large cause for concern. At first glance it appears to be more of an evolutionary change rather than revolutionary. New shader support will be needed, but extending ours once OpenGL supports it should be pretty easy. Stefan mentioned Microsoft is currently offering a lot of incentives for Windows developers who develop D3D10-only games since they'll only be usable on Vista - there's no plan to backport D3D10 to XP. Dan Kegel asked if that means we should port Wine's forthcoming D3D10 implementation to Windows, which would be relatively easy when we switch to WGL.
<snip>
Appears dx10 ain't gonna be no big thang for us on linux after all. This I'm glad of, as I would prefer the BEST client rather than the poor stepchild client. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.26 22:05:00 -
[187]
Its both. Any time a build number changes, i.e.: "Build 4561 to 25245 addresses Dragon Optimizations and Fixes," this indicates a change to the client as well.
While this number is higher than the last SISI patch I tested (25095), the problems that cedega has had with session changes (logins, gates, stations, etc.,) were no longer a problem there. We shall see if those fixes stayed with this new patch.
Set those long skills though! ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.27 22:21:00 -
[188]
90%? The limited online testing I've done seems to be equal to pre-dragon on frame rate around stations/gates. No more jitter, and the transitions are now back to normal. It is GOOD not to boot an xp drive again. ahhhhhhhhhhhhhhhh.
Now until Kali 1, we're back in business it appears. (hopefully kali 1 will be a mutual code drop for transgaming again... ) ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.28 20:20:00 -
[189]
Originally by: Dale Cussler I hoped this last patch would fix things but I'm having problems. Every time a portrait is loaded, or a ship icon, station icon, whatever, I crash. Hard. Portrait loading leads to a 'CTD', whereas the other icon loads (i.e. fly to a station, click the station and it needs to fetch the little icon for in the overview) my PC just locks up solid. Can't ssh to it either from the outside to reboot it so I have to give it a hard boot.
Any ideas as to what this might be?
Possibly ATI? Are you on the latest ati drivers that were released a few days ago? These drivers were supposed to fix some the problems seen with EVE and other games under linux. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.09.28 20:35:00 -
[190]
Edited by: Sevarus James on 28/09/2006 20:39:34 Edited by: Sevarus James on 28/09/2006 20:38:49 Edited by: Sevarus James on 28/09/2006 20:36:15
Originally by: Dale Cussler Edited by: Dale Cussler on 28/09/2006 20:27:28
Originally by: Sevarus James
Originally by: Dale Cussler I hoped this last patch would fix things but I'm having problems. Every time a portrait is loaded, or a ship icon, station icon, whatever, I crash. Hard. Portrait loading leads to a 'CTD', whereas the other icon loads (i.e. fly to a station, click the station and it needs to fetch the little icon for in the overview) my PC just locks up solid. Can't ssh to it either from the outside to reboot it so I have to give it a hard boot.
Any ideas as to what this might be?
Possibly ATI? Are you on the latest ati drivers that were released a few days ago? These drivers were supposed to fix some the problems seen with EVE and other games under linux.
Yup, ATI X1300 :) And I did update to those drivers just now. Figured it might be that so went to see if new ones were available. Loaded it up, fglrxinfo now reports the 8.29.6 version.
I did some more tinkering, removed cache folder, cleared out some things, but it still happens. I could circumvent it by being REAL quick on the escape key and setting it to never generate a picture, so I'm safe from clicking people in channel.
However, whenever someone in my address book signs on it'll bomb out. Lock up solid as a house. Whenever I accidentally click a planet, station or gate in space, I'm also screwed. Just looks like it makes some sort of call to fetch the images that -really- doesn't want to work right.
I can't imagine that this is a problem that -everyone- has.
Would a kind soul that can run EVE in Cedega with character pictures on, using an ATI card, please toss their prefs.ini up on here and preferrably their cedega settings if they've been changed from the default 'eve online' GDDB entry?
If I can replace mine with those and it works, I can just run a few diffs and see what the heck is causing it.
Another note, maybe not related to ATI but I'm getting some graphic artifacts in all 3D views. I see a big wireframe cube float around me, it seems to me to be the "skybox" that the nice visuals are rendered onto. Haven't been able to get rid of it.
If I could just get EVE to run without crashing on the damn images I'd have no need for that XP partition I keep around :/
The only other thing I can think of is that it just doesn't like to render the DDS files for characters but that seems very remote.
Check this:
From the Transgaming EVE forum:
<snip> Some portraits crash when loaded including at character creation. Not all character portraits will crash, but certain face textures will. For doing show info & in address book this happens once. Disable ARB_VBO. Regarding the above as well, some textures do not render leaving black lines. <snip>
Another replied with: <snip> Disable ARB_VBO and it won't crash anymore. However, face textures will still be messed up. <snip>
You might want to give that a go. The setting is under the properties/graphics tab for the game. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.06 10:27:00 -
[191]
Originally by: Mort Dyken Edited by: Mort Dyken on 06/10/2006 09:09:18 Cedega finally brought me back to Eve, as I will never ever run a Windows OS again.
Running very stable on Dapper Drake, Athlon XP2200+, Nvidia Geforce 5900XT, 1024Mb Ram.
The only issue is that I seem to be losing FPS when doing long travels - around 40% after 40 jumps, but still it does not crash. As I had the same problem und Windows XP when I left Eve a year or so ago, I'm not sure if it's related to Linux.
Welcome back!
The fps loss...I've seen that mentioned in windows users posts as well. Its possibly a client bug...as in memory leak. You might check the memory usage (either by enabling the cedega overlay or invoking the system monitor) to see how much memory is being used. If you're hitting or getting near the gig mark, then it will be disk swapping that is causing the frame rate hit. I use 2 gig on my rig and am not running into any fps loss but its not unheard of. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.12 23:03:00 -
[192]
Originally by: marcouk2 I've never run a linux system before but as my CompSci course at uni has a fair bit of linux usage in so i'm thinking of settting up my own linux system. Is there a guide anywhere to setting up a linux system with regard to distros and such in order that it can run games like EVE or if not are people who have EVE running on linux already able to give me some recommendations.
Cheers for any help given.
I'll second Elfiger's recommendation. I'm happily (2 years now) running Ubuntu. As you indicated that you are dealing with linux in the lab, Ubuntu should be a fairly painless installation...no more difficult than say, an XP install...and usually an EASIER install in most cases, as the livecd will give you a fair indicator if your system will have problems with the installation. :)
Also, having seen a lot of forum activity outside of this site regarding cedega/eve/gaming in general, biggest recommendation: NVIDIA. Regardless of distro chosen, in the gaming world of linux, this is the biggest bit. While ATI can/does run, it has more problems and less performance at this point in comparison to nvidia.
We have a good sub-forum on the transgaming site for folks with issues/problems and such, so its a good place to go as well if you run into EVE issues.
Cedega EVE forum ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.14 22:00:00 -
[193]
Edited by: Sevarus James on 14/10/2006 22:00:25
Originally by: Anders1 I'm gonna install Linux later on another partition and see if I have any luck this time. Last time I tried it in 2005 it wouldn't even run...
Is it possible to run it using Ubuntu/Debian wine, so I don't have to compile it myself?
Currently EVE runs well ONLY under the cedega platform. Transgaming
Elfiger and a few others have been working with wine ( WineHQ ) but currently wine doesn't work with EVE without using a slightly older version + tweaks. Elfiger could give us an update here in case I'm all wet on this part, but I DO know that as of version 0.9.22, EVE will 'install', but will not play with a default install of wine.
You do NOT have to compile anything under ubuntu to get cedega to work. You need to make sure that you are using the nvidia or ati binaries (proprietary) and preferably the NVIDIA as it is at this point the far better video solution under linux.
----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.15 06:54:00 -
[194]
As for glitches, if you mean beyond the normal glitches in EVE than I'd say yes. I'm use it 100% of the time, and the corp that I run PVP's and I'm having no issues or non-eve crashing/glitching even under heavy load.
Th better the cpu/gpu the better the result, and THERE your mileage will vary. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.16 10:43:00 -
[195]
Originally by: neur0n Anyone with a Radeon X800XT with 3D hardware enabled managed to pass all cedega test?
i do glxinfo | grep direct and it shows yes, however when i run the tests in cedega the 3D hardware test fails..
Am using latest ATI drivers, Cedega 5.2.6, Xorg 7.0.
A lot of good info regarding the failed acceleration issues in this thread:
ATI transgaming thread ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.16 22:23:00 -
[196]
Bless ya Elf...was kinda' worried you were buried in the war with the hobbits and had left us. 
Thanks for the update there. More solutions is ALWAYS better. Hopefully the work going on with wine will give even more choice to the EVE community. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.20 23:18:00 -
[197]
Edited by: Sevarus James on 20/10/2006 23:18:56
Originally by: Makko Verillia Follow up to my post above: I am finding an unusual issue. If I play for 2-4 hours, eventually EVE will slow to a crawl; usually I just log out, then re-open EVE (I use cedega). Last night while playing, usual slow down happened after about two hours. I was about to log out, but I hit ESC twice, so the ESC window came up for about five seconds. I noticed right away the rendering speed looked QUITE a bit more fluid. I checked the FPS counter and it had show up to 50fps in space, while outside a station in Sobaseki.
WTF?
I was able to replicate this after another hour of play as well.
Vid memory not emptying out? I don't know, I'm not that technical. The oddest part was this happened no matter the res. I run 1024x768 or 1280x1024 depending on what I am doing in game.
Fluxbox is my wm for speed reasons; I noticed a loss in KDE of about 10fps consistently. Distro is SimpleMEPIS (Dapper 6.06)
Anyway, there it is, for what little to nothing it may help.
For what its worth...its not just you. Windows users as well as CCP have been trying to get this one figured out for awhile as well. The odd part is that it isn't consistent for all users, and when it does happen, there seems to be no one reason for it to occur.
See this thread as an example:
framerate plea ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.23 14:33:00 -
[198]
Originally by: death2nite my first install of ubuntu was a disaster eve wouldnt play for beans but i recently did a hardware upgrade AMD Athlon x2 4200 and reinstalled ubuntu from scratch and while eve runs better.. frame rate is still low and even at that its playable except for moving the mouse, which drops frame rates even further making it really unplayable, and completely impossible with 2 clients running. i figured perhaps if i install the dual core kernel it would improve. it actually plays worse. it stays on one core and no way to get it to utilize both cores. i personaly feel that untill whatever the problem is with moving the mouse is fixed it will never be very playable for me. so im stuck using winblows for eve only.
Check this thread for the mouse issues. Don't know if it will help you but here ya go:
cedega eve forum thread ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.24 06:28:00 -
[199]
Originally by: El***ER did anyone with the mouse problem check if the problem also exists in wine?
Elf, if you could repost the setup for wine for EVE, I'll test it...however, the issue seems more related to mouse polling on specific types of mice than it does the distro/wine/cedega+eve.
My own setup doesn't have mouse issues....my issue is with 3d total freeze using the dual core k7 kernel (smp). (i386 has no problems, just a slightly lower frame rate).
A repost of the links for wine+hack would appreciated, as I'd like to start testing wine as well. Cedega is my gaming 'home' as I'm running a corp and need to know its gonna work 'right now', but I appreciate multiple options as choice is what makes things better all around, and the knowledge and feedback could be of use for the wine development side. -no programmer here, but I know a few bits about the stuff.  ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.25 00:45:00 -
[200]
Edited by: Sevarus James on 25/10/2006 00:49:29 Edited by: Sevarus James on 25/10/2006 00:49:00 Edited by: Sevarus James on 25/10/2006 00:48:47
Originally by: Makko Verillia OK, I must ask the question: Who has gotten the Kali patch on, and tried Sisi? I'm going to try at home on my EVE-Dev install - what it is there for. Anyone yet though?
Okay, tried this as well, and under cedega it gets through to the splash screen....hangs.....then dies. I didn't have it running via a console, so there were no error messages, but my bet is the errors are the same as yours.
Elfiger, Makko is talking about the test patch for SISI, not Tranq production.
Are you (Elfiger) referring to the KALI test on wine as 'working' with the patch? Or the Dragon client?
If things hold true as they did with Dragon, CCP will code drop to transgaming when they feel the build is close enough to production to warrant the drop.
The only annoyance for me as a user and subscriber to BOTH EVE and CEDEGA is that I cannot be a part of the process to make sure that not only is the new client stable and working with as few bugs as possible, but that it works on both platforms. (linux and win).
I understand however, that a new client codebase such as KALI with major changes to map views and such will most likely break things...doesn't make me feel better when I wish to assist in the testing process, but oh well. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.25 12:54:00 -
[201]
Here is the thread I posted the Cedega breakage to. I've also submitted a problem 'support' report to transgaming.
kali testing bug reporting thread ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.11.02 14:13:00 -
[202]
I'm not getting quite the same results as you...however I'm running at 1900x 1200, and my fps undocked is much closer to the windows side. (in station, windows fps is higher).
Not noticing any difference to session changes. (not faster or slower).
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.11.14 15:49:00 -
[203]
General FYI: Today's patch installed fine under cedega 5.2.7. Post patch logged in with no issues and saw no apparent problems.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.11.15 04:00:00 -
[204]
Originally by: Yarod Cool Has anyone else had problems creating petitions in EVE using cedega?
I've only had to create 2 petitions in the recent past (both being for isk sellers in local channels), and no, no issues at all here with that. Worked fine and were resolved/responded to by GM's in very short amount of time.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.11.21 04:00:00 -
[205]
Originally by: Kappas. Hey
Thought I'd give running eve a bash under linux with cedega tonight...
When I start it up, it cycles between the graphics, ie, the red image with EVE ONLINE - Red Moon Rising and goes through a couple of cycles before it shows the login boxes then starts the whole cycle again resulting in me not being able to log in...
Anyone have any ideas?
First is cedega passing all tests? If you are using the open source video drivers, you're gonna have problems. 2nd. which video card? If ATI, there are others here that can help with that.
If nvidia card, then make sure you are running the nvidia drivers as opposed to the open source.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.11.23 23:33:00 -
[206]
Elf, have you had a chance to look at or test the vivox side of the new client? The audio still has me worried a bit. (played around with SISI a couple weeks ago, but not the voice stuff.)
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.11.29 09:37:00 -
[207]
Originally by: El***ER looks like the voice stuff isn't working atm as I don't even get the join audio stuff on windows
And the answer to that one is.......late december. probably a good thing as the feedback on the vivox client was in general.....bad.
Of course now we Cedega users are behind the wine users as cedega ain't working. sigh. Gonna break out the 'elf-instructions' if transgaming doesn't have a cedega patch in their news section.
At least CCP is acknowledging we linux users. That, is something anyway. (2nd line of known issues: "Cedega is not supported at release. We are still working with them to solve the last of the issues".
Perhaps not with codeweavers yet, but cedega is better than no support.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.11.29 20:30:00 -
[208]
Elfiger, .9.26 is out. Will your patch work with that? Or is .9.24 specifically required to run EVE? Want to make sure before I run through Dencal's step by step to install and test.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.12.04 20:56:00 -
[209]
Originally by: El***ER did anyone try the registry file/key I added to http://elfe.mine.nu/eve/linux/ with cedega?
Hadn't seen that you'd put that in there Elf. (my .9.26 install has been pretty stable, save for mem leaking, so will give this a shot.)
Will post later.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.12.04 22:47:00 -
[210]
Its running. Frame rate is now officially 'crap' compared to dragon and before. It is slightly better than straight wine, but not by much. Hopefully tomorrow's CCP patch will clear this up.
Updated Linux Desktop+EVE+EVE-TV |
|

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2006.12.13 06:02:00 -
[211]
From the latest Transgaming Update:
<snip> The developers at CCP also jumped in to lend a hand when a break was introduced in EVE Online by the recent Revelations update. Thanks to the folks from CCP for working with us to identify the problem, thus allowing TransGamers to once again be able to play one of the world's coolest Sci-Fi multi-player games under Linux. The requisite fix for this issue is now available in Cedega 5.2.8. We are working hard with CCP to ensure that future updates on the EVE test servers get a workout with Cedega, to avoid this problem in the future.
<snip>
Glad to hear this from TG.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Namtz'aar k'in
|
Posted - 2007.01.20 05:35:00 -
[212]
new SIS patch breaks eve /cedega/ and wine. No keyboard input is being recognized to get past the login screen. Anyone else having problems with this? I also posted this info to the game dev forum.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Eden's Fire
|
Posted - 2007.01.29 23:32:00 -
[213]
I got a chance to try testing too late. (At least for cedega). Installed the arial font, went to the test server....and its back on the current load rather than a test load. 
So...we shall see.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Eden's Fire
|
Posted - 2007.01.30 12:57:00 -
[214]
Edited by: Sevarus James on 30/01/2007 12:57:00 Edited by: Sevarus James on 30/01/2007 12:56:15 Edited by: Sevarus James on 30/01/2007 12:53:47
Originally by: Arnaxh Hello guys. I have read through the linux threads here and on other places as I am thinking of doing the switch from windows.
My question is whats the best choice for performance? Wine or Cedega? My computer specs. are AMD64 3200+, 1Gb RAM and Geforce 7800 GTX 256Mb. I want to completely get rid of Windows so I want playable performance for all situations in Eve.
How much does Cedega cost? Is it the subscription fee of 5$/month alt. 55$/year?
//Arnaxh
Both ways (wine/cedega) work...or at least did prior to the patch. (haven't had time to test).
Cedega, currently is the performance winner, as transgaming is focusing on that aspect, however, wine is quickly catching up, and performance is not drastically lower. That said, there are still some graphical glitches with wine (as of .9.29 testing....9.30 is out so this may have changed).
Cedega is a 15.00 charge but this gives three months of membership/support...with a 5.00 charge/month thereafter which gives access to updates and support access.
I will NOT go into the philosophical differences some people have against cedega vs. wine. This is just a post to let you know whats what.
As well as cedega and or wine, you need to choose a distro that will easily make the switch, and if you are NEW to linux, then your best bet from forum support as well as ease of installation would be a debian based distribution.
My PERSONAL recommendation is Ubuntu 6.10, but there are other choices to be made depending on what you want. UBUNTU
A good place to look for the various distros and what they offer is here:
http://distrowatch.com/
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Eden's Fire
|
Posted - 2007.01.31 03:03:00 -
[215]
Originally by: El***ER looks like the Eve is running well with wine (don't ask me why as the build versions are the same)
the arial.ttf is still required for entering the pw (~/.wine/drive_c/windows/fonts/arial.ttf)
Ran some quick testing with cedega, and it is working fine as well. Some folks in the transgaming eve section were reporting log in problems that were resolved by the 'arial fix'. I had already dropped the .ttf file in so didn't see any issues.
Also, tested the client by changing overview settings and this did NOT crash the client, even though that is listed as an issue by CCP for a follow up 'fix-patch' tomorrow.
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Eden's Fire
|
Posted - 2007.01.31 03:12:00 -
[216]
Originally by: Zevrik
Originally by: Dwindlehop Eve under Cedega and Teamspeak 2.
Whenever I have Teamspeak 2 running, Eve can't get access to my audio. It throws a warning about no audio drivers being installed on startup. I would really like to be able to hear Teamspeak chat and Eve sound effects simultaneously. Has anyone encountered this problem and solved it? Anyone who doesn't have this problem, can you tell me details of your audio setup?
I think I'm using OSS sound in Cedega. I tried ALSA but I don't believe it made a difference. I have an Asus P4P800 motherboard using the integrated audio ((ICH5/ICH5R) AC'97 Audio Controller). Teamspeak works fine by itself. I use ALSA in my 2.6.17 kernel. I run Debian unstable. Eve works fine by itself. When I combine them I can't get audio from both applications.
I believe the TS linux client uses OSS, OSS doesn't share audio. Don't remember how to fix it but search for TS and Alsa.
This is from transgaming forums:
<snip>
Hello
I was surprised how easy it was in the end to get the sw-mixing working, when I followed this short howto:
Linux-gamers TS faq link
There are a few steps that have to be done:
* Install alsa-oss * Run TeamSpeak with alsa-oss * Tell Cedega to use alsa * Run any game * Speak and listen to your mates, and enjoy sounds and music from your game
It seems to be important that Cedega is configured correctly: Quote:
[winealsa] "UseMMap" = "N" "pcm0" = "default"
These two settings seem to matter (at least for me). Oh, and trash your ~/.asoundrc (maybe you better rename it) - it looks like ALSA has been getting quite good at mixing by default.
This work for me on an Audigy Player (I had some problems before) and surprisingly on an intel8x0 onboard soundcard. So please tell me, wheter this may solve your problems too.
<snip>
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Eden's Fire
|
Posted - 2007.01.31 12:11:00 -
[217]
Originally by: Arnaxh thanks for the info Sevarus James I was thinking of trying ubuntu as it seems like a good starter distro and many linux-eve installs seems to work good with that.
Good luck to you...and have fun. Make sure to test hardware by running the live disc first though...if you have 'problems' that will show you before you commit to an install.
When installed, make sure to get the proprietary nvidia drivers installed as well. Go here for an automated way to get this installed:
ENVY
This is a script that one of the ubuntu guys has put together to install the drivers, and is very very clean, as well as making sure that all the stuff necessary to accomplish the install properly is taken care of as well.
If you decide to go with straight up wine ask here or search this and the 'without cedega' thread in this section for the how-to's. Elfiger maintains the eve stuff in the wine pages Wine-Eve section
If you go with transgaming, ask here as well or in the transgaming eve section...we'll get ya going. 
Updated Linux Desktop+EVE+EVE-TV |

Sevarus James
Minmatar Meridian Dynamics Eden's Fire
|
Posted - 2007.02.03 11:10:00 -
[218]
Anyone else having problems with icons (portraits and some items) showing black? Using cedega 5.10 + new revelations version I'm suddenly having portrait problems. I haven't changed any settings that I'm aware of from pre-patch to post. Game still runs fine, but this is annoying.
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.02.14 15:48:00 -
[219]
Both. short answer. couple threads in here on how to install and run with cedega as well as a thread using wine.
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.02.27 01:57:00 -
[220]
Are there any ATI users here who have fixed the black screen login 'hang' with cedega 5.1.0? I'm noticing quite a few people with all tests passed (in this and other forums) with ATI cards having this issue...any fixes? I ask as I do NOT use ATI and am unable to assist much with this issue and not having any issues either on the wine or cedega side.
Ubuntu 3d-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.01 06:26:00 -
[221]
Edited by: Sevarus James on 01/03/2007 06:22:49
Originally by: Cpt Psycho
Originally by: El***ER what wine version are you using? wine-0.9.30+patch, wine-0.9.31 or git source?
as the git source has at least one crash issue (ctd when you open the map)
The latest, 0.9.31. It is from their ubuntu repository. Think it might make any difference if I tried to compile it on my own?
It shouldn't. .31 has all of the 'fixes' rolled in, so compiled by you are not, its gonna be the same thing unless you are adding to it somehow. (using .deb here, and it works on the nvidia side.)
That said, I've got a Presario x1000 lappie that has the exact same ATI issue as you. I'm no longer fully supported by ATI. The closed binary driver on this card (mobility 9000) actually WILL work...as long as an external monitor is plugged in, as the driver doesn't recognize the lcd screen. (its specific to this laptop and well documented in the x1000 forums as a driver issue.) The open source drivers DO work, but playing 3d games on it is a bit like going to the dentist for a root canal without anesthesia.
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.04 23:26:00 -
[222]
Originally by: Stitch Thirteen
Originally by: Ralle030583 Edited by: Ralle030583 on 04/03/2007 15:22:40 Edited by: Ralle030583 on 04/03/2007 15:15:12 somebody get eve to work under openSuse10.2 and wine0.9.32 ??
revelation logo appears but get black login screen
Ralle--
Just being sure, but that's exactly the problem I had that was fixed by copying Arial.ttf into the appropriate directory. May not help you, but it fixed it for me.
Confirmed on this one. Just installed it to a vanilla ubuntu 6.10 laptop with open source ati drivers and wine .9.30. Eve starts with a black screen. Closed/killed eve and wine. apt-get the msttcorefont package, and then copy the arial.ttf file to .wine/drive_c/windows/fonts and then restarted eve. While the open source ati drivers are no speed demons, EVE started up and worked beautifully.
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.06 04:03:00 -
[223]
Edited by: Sevarus James on 06/03/2007 04:00:09
Originally by: Dr Shevchenko Running Ubuntu 6.10 and Wine 0.9.32 - and I'm really impressed with how Eve through wine has improved (since I last tried it with Eve over a year ago).
Everything seems to work, except for the Solar System Map (which causes Eve to crash). Also the Universe map doesn't render correctly. My fps are about 40-50, without tweaking any wine settings at all.
(BTW if CCP release a Linux client or at least the option to use OpenGL for better WINE performance, I'd probably switch to Linux at home for everything...though unfortunately they are making a new Vista-only client rather than an OpenGL one :/ )
Just an fyi, but if you step back to .9.30 (and apply elf's patches) or .9.31, you won't have the map crashes. That apparently is something flaky with .9.32. --there are still memory leaks in those versions, but not 'horrible'.
And, whilst there are a couple of glitches yet with wine, I personally haven't had a windows partition on my systems for a year now. (cedega user here.)
As to performance, I had the pleasure to be involved in a MASSIVE fleet action the other evening which resulted in FREGE killing 3 enemy carriers in a fight that lasted for hours, and my system performance was actually BETTER than some of my corp/alliance mates performance. System was stable, fps was floating between 5fps and 15fps during the heaviest parts of the fighting, and this was running with 1900x1200 fullscreen. Some of the windows guys were reporting 2-10fps during that fight with lower screen resolution on similar hardware.
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.18 06:01:00 -
[224]
Pictures usually say a thousand words, so after testing .9.33 plus 2 accounts plus compiz on the following rig:
amd dualcore x2 3800 2 gig corsair 128bit dual channel ram nvidia 7950 with 9755 drivers ubuntu 6.10 wine .9.33 (no additions)
I've gimped the pictures with text to point out what is going on.
Personally I'm stunned at the progress made with wine in the last couple months. Right now, if cedega doesn't get *****ing, they are going to lose the fps war vs. wine.
The first shot is using the compiz window selection mode: compiz chooser
The second shot is the fabulous spinning cube: Cubed....FTW!
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.18 21:16:00 -
[225]
Edited by: Sevarus James on 18/03/2007 21:16:52 Edited by: Sevarus James on 18/03/2007 21:13:13
Originally by: Pardot Kynes Edited by: Pardot Kynes on 18/03/2007 10:47:15 Sevarus, I really wonder how you manage to have so much FPS :/ I got nearly the same computer as you (AMD 64 3800+X2, 2Gb RAM, 7900GT), and I barely run a fullscreen client in 1680x1050 with Cedega. I got 70FPS in station, and 15 undocked.
I tried the taskset, no difference. Have you any ideas to improve my FPS ?
15fps undocked? It sounds like EVE is running in a window. I use the Taskset utilities to force cedega (or in the pictures above, wine) to run on a single core. For some odd reason on my hardware the cpu 'flips' occasionally which causes eve's 3d graphics to freeze. With taskset there is no cpu flipping as the application is locked to a single core and no freezing. (Taskset does NOT affect framerate one way or another by the way..its just to set "affinity".)
As to framerate, have you played with nvidia settings at all? The nvidia tool has choices you can make to increase framerate in and improve performance. (performance slider being one of them--mine is set 3/4 toward performance.)
Undocked, fullscreen wine or cedega at a station I get between 29-42fps. Now at our corp's large tower, my fps is considerably lower, but that drop isn't a "wine/cedega" specific problem. In fleet actions, as well as normal smaller engagements framerate is lower, but still above 10-15fps at the worst, which was no different at 1900x1200 under windows.
Also please keep in mind that the pictures in my post above are using the new version of wine (.9.33). Each client is 'taskset' to a single core. I have messed about a bit with cedega running 2 clients, and its a pita.
Oh, and using compiz, I am seeing NO framerate difference on the clients compared to no 3d gui.
Here is the command I use via a launcher to run the clients: client 1 taskset 0x1 wine explorer.exe /desktop=eve,1280x800 /home/computer/.wine/drive_c/Program Files/CCP/EVE/eve.exe client 2 taskset 0x2 wine explorer.exe /desktop=eve,1280x800 /home/computer/.wine/drive_c/Program Files/CCP2/EVE/eve.exe
EVE itself is set to 1280x800 FULLSCREEN. (running eve set to windowed mode causes bigtime slowdowns fps wise.) (eve runs 'fullscreen' IN a wine or cedega window.)
I will say in cedega's defense that some of the graphics glitches I see with wine do not exist, or are less obvious. (shield boosting, mining drill graphics, etc. come to mind here.)
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.20 12:57:00 -
[226]
Just as additional info: running wine .9.33 without the elf patch, I created a new character, and ran the entire tutorial process (in and out of stations, deadspace and cargo opens/closes, plus all the other tutorial stuff) without a single glitch. (plus one tutorial agent mission post "aura" sections. The ONLY things I can see are a few of the graphical glitches (mining lasers, plus bent shield rep effects). No other problems.
Also, even with the hardware cursor there, it was barely noticeable most of the time. Frame rate was never an issue during any of these phases.
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.20 22:30:00 -
[227]
Edited by: Sevarus James on 20/03/2007 22:33:51 Edited by: Sevarus James on 20/03/2007 22:26:59
Originally by: El***ER could you post your test result on the wine appdb?
sound to me like the Eve+wine can change to gold status now
I'll do that later tonight from work. Oh, just fired up both test clients, patched them at the same time, and fired em' up. Still seeing no real issues other than the known graphics bits. If I can't get to that tonight, I'll post it tomorrow after the vampire shift is done. 
-edit....switched from compiz to beryl .2 and still no issues with frame rate. (transparent cubes RULE! -grin.)
Transparent cube+2 eve clients and other stuff
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.21 01:02:00 -
[228]
Originally by: Trelennen Edited by: Trelennen on 21/03/2007 00:10:02
Originally by: El***ER running the RedistD3DXOnly.exe might cause some strange console output but as long as the d3dx9_30.dll file lands in windows/system32 it should be fine
I can't reproduce the problem with the cargo window here. Check if you can narrow it down to specific items in the hold/ship and post your gfx card/gfx driver version.
Well, tried today, after EVE patching. Made several tests (similar to those I made before), changed what I had in my cargohold, changed fitting, etc (opening cargohold with both the fitting screen button and the right click on ship in station and in ships lisg). No crash. Back in my old setup (fitting and hold).
Then decided to go in space, as I hadn't tested it yet. Went out with my cargohold opened (it's an executioner, out of the station in Kulelen where most skills are sold, with two named mining laser fitted, 1 AB I, 1 offlined small armor rep - never really fitted this thing, just brought it in once at the beginning while mining - but it didn't do much with that :p -, and two skills in cargohold - connections and EW drone interfacing - as well as two gatling pulse lasers and two multifreq lenses - lasers are not repackaged though).
There's one line in LogServer that seems to keep coming right before crash though Quote: Open D:/CCP/EVE/res/UI/Texture/UITexLib_01.dds
Crashed when tried to log back (due to cargohold opened most likely). Logged with my winbox, docked, repackaged and stacked the two lasers, then undocked. Crashed again while attempting to log in back. Docked with winbox, same. Onlined the rep (yeah it was long time ago, at the time with the skills and the ship I couldn't ;)), same. Still, I'm supposedly in the same situation as at first login... Reseted cache/Settings, could log in. Crash again at cargohold opening. Reseted again, and opened inventory from fitting screen. Removed everything and put it in items screen, then closed items. Logged out then in. Opened the items screen, no crash. Closed it. Then opened my empty cargohold through right click on the ship from the ships list => crash...
As for my GFX Card, it's not really a "card" :p It's an Intel i810 integrated chipset (was already crap at the time, worse now, although at the time EVE ran with it on Windows - but there's been some graphical updates since though, as at the time 800x600 was still possible ;)). As for the drivers, well, they're intel open source drivers, integrated into Xorg, and there's been no recent updates on them (and have latest Xorg for Ubuntu 6.10, i.e. Xorg 7.1.1 - package version ubuntu6.2). So this prolly has something to do with my gfx card if nobody else gets this issue :/
Originally by: Mamede
Originally by: Mort Dyken El***er was referring to Wine, not Cedega. For me, Cedega is running like before the patch.
so I have no idea what happened..I tried with vanilla wine too, downloaded the client again installed in diferent folder tried different cedega versions..and nothing :( I just have a black screen after the EVE revelations splash :(
Would prolly not have worked before either if you hadn't, but do you have the arial.ttf font in your wine/Cedega windows/fonts directory? (could have been moved/deleted by mistake, who knows).
Not having any of these issues (tried it). Are you, by any chance, running the windows install of EVE? My own testing is with a copy of eve installed BY cedega, and the wine tests are with clean clients as well. It is my understanding that there some potential graphical glitches running the native windows install via cedega/wine.
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.21 03:53:00 -
[229]
Originally by: cargo2000 Edited by: cargo2000 on 21/03/2007 03:38:58 Hi, i decided to install wine 0.9.33 the same day as the patch to keep things interesting.
Now I am getting the black screen that a few others have mentioned. I tried the file/dir linking but that is not working in my case. Is there another fix that I am missing?
thanks
btw
I am running zenwalk 4 (slakware 10.2 offshoot) with ext3 file system and a Nvidia graphics card.
Instead of linking, have you copied th arial.ttf directly to the windows/fonts directory? That resolved my problems both with cedega AND wine recently.
Elfiger: sent screenshots as well as updated the appdb for EVE 3.14 section. just fyi.
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.21 06:47:00 -
[230]
Originally by: Pardot Kynes I've also tried to disable the powernowd, but no framerate evolution.
Still 60-70 FPs in station, and a crap 10-15 FPS in space :(
My NVIDIA settings is set to performance, and I will give a try in messing up with Wine registry keys to improve the FPS.
Just curious, but do you have anti aliasing stuff turned on via the nvidia tool? 60-70fps in station is normal. the 10-15 outside is not. (with the hardware you indicated.)------------unless of course you are in jita. then it would be COMPLETELY normal due to the high traffic and tons of crap in that system. My tests are in low sec or in starter systems where the numbers aren't quite as high.
powernowd shouldn't really be an issue any longer btw, but I do just so it doesn't throttle back accidentally as it used to. (it shouldn't really affect frame rate.)
Ubuntu 3d-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.21 23:37:00 -
[231]
EVE voice and wine / cedega
Just a quick test after enabling the service. Wine .9.33 locks up when trying to get into game (station/space).
Cedega DOES log into the game, but no corp/local channels show up. Escape to check audio tab shows NO voice /vivox stuff whatsoever.
Ubuntu 3d-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.27 23:00:00 -
[232]
Originally by: Libertina
The only issue I have is nvidia driver related, getting black window interiors when using beryl. But thats happening for other applications too, not just eve, workaround: set force AIGLX does the trick, but mouse is getting choppy due to crappy drivers :D
I'm not seeing this "black window" situation. I switched out to Beryl .2 and am using "automatic" settings for my rig. (nvidia 9755 drivers), and no issues with windows at all...that I can see.
Care to elaborate?
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.28 08:44:00 -
[233]
Originally by: Libertina
It is this bug. Annoying, but all the solutions offered result in less performance on my 6600GT. Back to Metacity it is for me :D
One thing you might know how to do though, how can I open up more than one client without the previously opened one turning dead black? Any answer on that would be appreciated.
Ahh. As I'm running the 512meg 7950GT, thats probably why I'm not running into this yet. 
As to multiple clients, are you referring to cedega, or wine? If wine then: <snip> Here is the command I use via a launcher to run the clients: client 1 taskset 0x1 wine explorer.exe /desktop=eve,1280x800 /home/computer/.wine/drive_c/Program Files/CCP/EVE/eve.exe client 2 taskset 0x2 wine explorer.exe /desktop=eve,1280x800 /home/computer/.wine/drive_c/Program Files/CCP2/EVE/eve.exe <snip>
Cedega I use solo and full screen as the main client...if I need to log the alt in, I'll open it via a wine window on another desktop and switch 'tween em'. Starting multiple instances of cedega, I haven't really played with it yet.
(the TASKSET can be ommitted if you are running a single core, or aren't running into cpu 'flipping'. Should run fine with "wine" as the first bit in the launcher parameter or from the command line.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.30 00:58:00 -
[234]
Originally by: Lady Mayhem stuff
Try it with .9.33
There were discussions here and elsewhere that .9.32 had regression and other problems as well as memory leakage.
My results: 60-70fps in station 25-60fps in space (12-20 in heavy combat or pos lag) are with .9.33 and ubuntu 6.10 + nvidia 9755 drivers. (I'm also running beryl).
I"m not as familiar with the intel core duo, but you might (just to check) use taskset to bind the session to a single cpu to verify that you're not getting cpu 'flipping' or other such confusion between multiple processors.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.31 00:15:00 -
[235]
Originally by: BigWhale
AMD Athlon(tm) XP 2600+ While inside POS forcefield I get around 4.5FPS in space around 15FPS and while fighting six rats or so, 10FPS. Too far from any station to check FPS there. ATI cards seem to suck... :/
The xp2600 is probably going to be a bigger bottneck on framerate than the video card at this point. I tested eve with an agp nvidia on my old 2600 box, and the frame rate was comparable to what you are seeing. EVE=older gfx engine= faster cpu=better fps.
That said, the ati drivers aren't as robust as nvidia (still) when it comes to gaming, but they have gotten a LOT better.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.31 22:48:00 -
[236]
Originally by: Nomad90 i have Fedora Linux Core 6 and Eve Online last patch. i cant enter my password :( client says : Please enter a valid Password
Please see the posts in the last couple pages on how to install the arial.ttf font. That will resolve this.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.31 22:49:00 -
[237]
wine .9.34 is out.
Wine Homepage
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.01 07:57:00 -
[238]
Originally by: Dragonaire Hi thought I'd post something about running eve on OpenSuSE 10.2. It runs fine once I updated everything. I tried the new wine 0.9.34 and it works but I'm having low frame rate but in line I believe with the hardware of my laptop and how it runs under windows XP. Get about 5-20 FPS which is around 75% of what I seem to get in windows I need to do more testing on both to be sure. Seems to be stable for several hours of playing even helping on lvl4 mission and going thru drone complex. You can pick up the new wine from OpenSuSE site already so don't have to build it yourself either 
Good to know. I'll be testing this one in the next couple days (workus interuptus). Curious to know if the xcursor fix mentioned in the news about .34 takes care of the hardware cursor issue that was there with all previous wine versions. (I know that elf had a work around for that.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.04 07:46:00 -
[239]
Edited by: Sevarus James on 04/04/2007 07:43:49 Phoronix just reviewed the latest ati drivers, and other than a new control panel, they are no better than the last 2 or 3 sets of drivers performance wise. ATI has fallen behind in several areas to the NVIDIA cards/drivers on the linux side, and while there is hope for improvement, its still the "green" card for the win at this point.
The .34 wine + 1.4.1 rev patch shows slight fps improvements with my nvidia rig. It is showing the same 'slight' improvements with 5.2.10 cedega as well.
Cedega's home page is showing a 'reveal' logo which shows "It's Coming". This should be the release that gives: "...support of the GL Shading Language (GLSL) for Pixel and Vertex Shaders 2.0, and Framebuffer Objects (FBO) for off-screen rendering." --as well as several other improvements.
This is probably also the version of cedega that CCP is going to announce official support for, although that is MY conjecture based on the CCP announcement of "a linux client in three weeks".
Knowing full well the "soon (tm)" statements, and the fact that is a bit over three weeks now, I'd say this is probably as good a guess as any.
We shall see.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.04 11:32:00 -
[240]
I've got a compaq x1000. same video. No go. The last ATI binaries that worked are way old, and frame rate was choppy at best when it did work. I've tried to get it to run with the open source drivers, and haven't had any luck either. I'm going to try again with fiesty fawn (ubuntu 7.04) as a last shot, but if you're running that 9000 (or the mislabeled 9200 mobility), it could be s.o.l. time.
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.05 01:13:00 -
[241]
Originally by: Nephtali Zabulon
Originally by: Sevarus James I've got a compaq x1000. same video. No go.
You mean that there is no way to play EVE with this damned graphic card ? don't you ? I'm little bit disappointed I have to say. If I have to buy another computer to play EVE, I don't think I would do it.
Originally by: Sevarus James I'm going to try again with feisty fawn (ubuntu 7.04) as a last shot, but if you're running that 9000 (or the mislabeled 9200 mobility), it could be s.o.l. time.
What do you mean by "s.o.l" ?
Be blessed for your involving in the free space.
s.o.l.= S***T Outta Luck
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.05 12:38:00 -
[242]
Edited by: Sevarus James on 05/04/2007 12:37:23 Edited by: Sevarus James on 05/04/2007 12:34:46
Originally by: Nephtali Zabulon
Originally by: Sevarus James
---further edit: Actually it DOES sorta work.....but with the open source ATI drivers, its a horribly slow process, and the resulting graphics once in game are in a word.......hallucinogenic. the frame counter indicates 2-3 fps, but the graphics are a patchwork quilt of nonsense for the most part. The 2-d menus however, seem to work fine, so I suppose the compaq x1000 with the 9000/9200 mobility + open source COULD be used for skill changing.
Great ... I'm joking. Thanks for testing. I will start playing EVE when I would have to buy a new laptop.
Have a good day and see you in a quiet long time in space.
Regards
There IS a way to get that laptop playing eve. Load the default XP system it came with, and get the Omega drivers from here:
Starting from Catalyst 6.6 and up, the following cards/chipsets (including Mobility) are no longer supported by the ATI or Omega Drivers: -this list includes the 9200's.
The v3.8.252 omega drivers DO work. This is absolutely better than nothing, and if you are using good A/V at LEAST you'll be able to use the laptop for your eve fix. I do NOT know what performance will be like, but it WILL (most likely) run. (I used my compaq x1000 for EVE almost exclusively when I purchased it, and EVE ran fairly decently on it.)
Hope this helps out a bit, if you are still checking back.
Please understand that it is NOT EVE that is the problem here, it is ATI's fault for orphaning the mobility chipsets so quickly. The open source drivers for linux do work, but they are NOT up to speed for 3d EVE gaming. (The open source drivers for linux do, however, work VERY well for opengl gaming.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.05 23:33:00 -
[243]
Originally by: Nephtali Zabulon Edited by: Nephtali Zabulon on 05/04/2007 16:24:36
Originally by: Sevarus James There IS a way to get that laptop playing eve. Load the default XP system it came with, and get the Omega drivers. [...] The v3.8.252 omega drivers DO work. This is absolutely better than nothing, and if you are using good A/V at LEAST you'll be able to use the laptop for your eve fix. I do NOT know what performance will be like, but it WILL (most likely) run. (I used my compaq x1000 for EVE almost exclusively when I purchased it, and EVE ran fairly decently on it.)
Hope this helps out a bit, if you are still checking back.
Please understand that it is NOT EVE that is the problem here, it is ATI's fault for orphaning the mobility chipsets so quickly. The open source drivers for linux do work, but they are NOT up to speed for 3d EVE gaming. (The open source drivers for linux do, however, work VERY well for opengl gaming.)
Dear Minmatar friend,
Thanks for those perspicascious advices. I'm conscious that the cause of my problem isn't EVE but ATI support. It is well known : ATI behaviour towards linux drivers s***s c**ks. Actually, I didn't make any partition on my system and thrown away the defaut XP because this laptop has be given to me(lucker indeed). I installed Ubuntu, there was no way to keep XP on it. If I feel courageous and if I have time to waste, I will manage to install an XP system and try with the omega drivers who support my mobility radeon 9000.
Have a good day, fly quickly, shoot precisely and keep an eye on your capacitor pilots 
Actually, you CAN do both. Use gparted (or another partition editor) to resize the disk. Move/resize the linux partition to the second half of the disk and then install XP to the newly created 1st partition. Once you've done that, check the ubuntu wiki for the grub 'howto' to reset-up grub so that it recognizes the dual boot configuration. viola', now you can play EVE, AND have the stability and security of the ubuntu partition for all else.
Just remember that ati is't turning a blind eye toward the linux side, they are actually improving those drivers quite a bit, its the dropping of support for HARDWARE across the board on video chipsets that aren't that old that is the real problem. (When they dropped support for these processors they did it with the win-drivers as well as the nix side.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.05 23:43:00 -
[244]
Just as an fyi for those following this thread, Cedega 6.0 is almost here. Splash Page
The apparent date for release will be April 14th (unless its somehow delayed).
From the members news page the following information might be of some help for those of you using Cedega:
<snip> Technology Progress
Last month, we were hard at work putting the finishing touches on our support of the GL Shading Language (GLSL) for Pixel and Vertex Shaders 2.0, and Framebuffer Objects (FBO) for off-screen rendering. Our developers have found even more ways to improve performance and have continued to eliminate regressions. We revised our implementation of Direct3D Occlusion Queries based on some new performance data we obtained, which has improved frame rates on some video cards for a number of games, including Battlefield 2Ö and related titles. We also fixed some issues that some users were experiencing with Vertex Buffer Objects (VBO), and squeezed out the regressions that had crept into our handling of pixel buffers and were affecting some games.
While testing some of the online multi-player capabilities in some of our supported and soon to be supported titles, we discovered a number of issues. To resolve these, several outstanding winsock and wininet issues had to be addressed, and some potential buffer overflows were also fixed. This should lead to more stable online play. While we were at it, we fixed a few bugs that dealt with the amount of memory that we report back to applications. This only affected systems with more than 2GB of memory, and only in specific circumstances.
We also did some work to improve Cedega's integration with certain window managers, including GNOME and KDE. This will be noticed mostly in Steam-based applications, where certain windows previously had borders and title bars supplied from the user's window manager in addition to the ones drawn by Steam itself. This didn't look quite right and often caused mouse focus issues. We no longer draw these extra window decorations when requested not to by the application.
We have also improved Cedega's GUI to provide the ability to copy the system and hardware information into the system clipboard. This will make it easier for users to provide this information when making support requests, so please, make use of it! As well, the GUI will now clean up after itself and remove temporary files created when installing an engine update directly from the web, within the GUI.
Another improvement that will undoubtedly be appreciated by users with high-end graphics cards is improved handling for amounts of video ram greater than 256MB. Our validation routines for this had been written several years ago, long before cards with 512MB or 640MB of video ram were available, or even heard of. As such, it was somewhat deficient and incorrectly reported only 32MB of video memory to applications when unexpectedly large values of video memory were encountered. If you are fortunate enough to have such a card, you can work around the issue until the next release is available by specifying 256MB of video in the relevant location in the GUI. (Specifically, in the Edit -> System/Hardware Information dialog.)
This month saw a number of user-supplied patches make their way into the main Cedega code base. Notably, T. Beckmann provided a stubbed implementation of faultrep.dll (which is required by some newer games), SLIST support in kernel32.dll, and support for Windows XP-style document locations using environment variables. R. Crittenden supplied us with some richedit dialog fixes, and we have also integrated riched20.dll from WineHQ. Our continuing thanks goes out to these users as well as the WineHQ developers for all of your hard work and effort!
<snip>
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.09 00:50:00 -
[245]
Originally by: Bish Ounen well, I have followed all the directions listed here, and I am able to launch EVE, i get the splash screen, and then a black logon screen. Anyone have any Idea how to fix this? i have read through all 35 pages of this thread (Ah! my eyes!) and have found NO answer to this question.
Does anyone know how to fix this problem?
Without knowing whether you're using the cedega client or the wine client, first, what version of wine are you using (if you are using wine)? Does glxinfo report "direct rendering=yes"? What video card? What drivers? What distro? And last, but not least, have you installed the msttcorefonts package? Have you copied the arial.ttf file to the /wine/windows/fonts directory (or the same in the cedega equivalent)?
Just like any other tech support request regardless of OS, there are a lot of variables that if answered, would greatly assist those of us capable of pointing you in the right direction. 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.09 13:25:00 -
[246]
Originally by: Pyrius Omega Hi,
Sry if I have not read all of the postings to Linux. I'm new to Linux. Matter of fact I'm downloading Ubuntu 6.06LTS right now. Just a few questions about Linux and gaming. What kind of fps can I expect compared to windows xp pro?
I'm running the following: win xp pro sp2 bfg geforce 6800 oc 256mb modded to quadro 4000 intel 2.4c stock 1 gig ram My current fps are in station - 114 fps and in space depending on how many are logged in between 24 to 85 fps --- gaming play and warping from gate to gate or warping to stations.
Thanks....
At a rough guess......in station cut the fps in 1/2 so, say 60's. (and here it really don't matter. lol. Above 30fps and you'll not notice a difference.) In space, 15-50fps -depending on cpu more than video, but a 6800oc pci express card is still decent.
That said, cedega 6.0 is coming on the 11th, and coming with a TON of improvements specific to games, as well as official EVE support, so these numbers could be outta date by then. Under wine the performance is acceptable.
My specs as reference: 3800 x2 amd, 7950GT (eVGA), 2 gig ram nforce4 board: in station: 65fps. (ctrl+f9: 125fps) normal in space: 29-60fps packed pos: 9-16fps (my windows xp buddies are reporting 8-12fps at the same POS btw.) Fleet fight (75 ships + carriers + bubbles= 5-16 fps) (using cedega 5.2.10)
Recommendations: april= ubuntu 7.04. At the least get the 6.10 (edgy release) as it has improvements over the 6.06LTS release. 9755 nvidia binary drivers.
If you are using the wine version make sure you use the .9.34 release. frame rate is fairly comparable to the cedega numbers.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.11 15:15:00 -
[247]
Initial cursory test of cedega 6.0.........has seemingly broken eve. Or...how NOT to upgrade on patch days. sigh. More later today....at least wine works. 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.12 00:29:00 -
[248]
Originally by: Zevrik
Cedega 6 is also working fine here, no noticable improvements over 5.2. Actually had less fps with 6 with my settings, switched to using the Default scheduler and I'm getting the same exact fps as 5.2.
Nothing starts. I can see it calling 2 winservers + winex, but then the cpu drops back to 'rest' and the processes go to sleep....until the game command is stopped, or the stop button is pressed from the interface. Going to purge the entire thing and reinstall, but I'm not sure this is just me. Several other folks are experiencing similar problems in the cedega forums,while others are having no problems.
It appears (when run from the command line) to be throwing one of the old "unhandled exception" errors I used to see when CCP would patch and break cedega. Apparently its the reverse this time.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.14 03:13:00 -
[249]
Do NOT use .9.35 wine. This thing has a HORRIBLE memory leak. 1 client chewed through nearly 2 gig ram in 15 minutes. Just fyi. .9.34 is fine. .35 ain't.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.14 11:39:00 -
[250]
Originally by: Ghavrah Spelk Hey, Been running wine 9.33 on FC6. No real problems, other than the undock crash, until now. I was playing yesterday evening, and when I tried to start it up tonight X crashes as soon as the game starts to come up... Not really sure whats going on here... I'm thinking about upgrading to 9.34 but I wanted to run this through you guys first.
Thanks Pagan
No real issues with .9.34. Stay AWAY from .9.35 though....memory problems. X crashing...possible something else has changed? update/ upgrade or something? Its ALSO possible something fubar'd with video drivers? I had a problem with 9755 nvidia drivers last week where X would crash on ANY graphical application start.....reinstalled them, and problems went away...discovered it was a crash with Beryl that had caused the problem. Just tossin' ideas out.
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.15 08:53:00 -
[251]
Edited by: Sevarus James on 15/04/2007 08:50:56
Originally by: Loden Edited by: Loden on 14/04/2007 15:47:37 Edited by: Loden on 14/04/2007 15:39:34 Pentium 4 single-core 3.0ghz w/ HT 1GB DDR SDRAM Radeon X700 PRO 256MB PCI-x16 openSUSE 10.2 Cedega 6.0
Game resolution is set to 1280x1024 (I'm sorry, I can't play on anything less than native. Besides, my entire screen went funny when I tried it.)
All FPS numbers according to the Cedega FPS tracker. Character screen FPS: 20-45 Docked FPS: 15-35 Space: 5-15
Any ideas why the game is running so poorly? It doesn't do this on Windows on the same hardware.
I have followed a bunch of tips I have found to optimize the prefs.ini such as fixing the buffer and the voiceenabled option, and the advancedDevice thing to turn off VSync or whatever the interval thing is. I'm running in Fullscreen, have the latest drivers, and turning music off didn't impact FPS at all. I also found a few people on random boards across the web saying general Linux gameplay is improved by adding a line saying "videoRam xxxxx", where xxxxx is the RAM on your GPU (obviously) into your Xorg.conf under Device helps, but it was 1 or 2 FPS improvement if at all.
Basically, I've followed every tip and trick I've found on these boards and everywhere else and I'm still getting crap performance. Any ideas...? 
one word: RADEON
The ONLY other thing that I can think of here is to try it with hyperthreading 'off'.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.16 11:26:00 -
[252]
Originally by: Groves111 Hey sevarus, the specs you gave, what resolution are you running eve on and this is in fullscreen mode right? Just another question, are there any graphics options you can set to increase game performance, im getting about 20fps in space. My specs: AMD athlon 64 3500+ 1Gb ram 7900GT FC6 Cedega 6 latest nv drivers
Could it just be my pc needs an upgrade?
Thanks, Groves111.
Its possible an upgrade would help, but that cpu ain't bad. Personally I would never EVER EVER use fedo....er.......fedora, but then I'm a dot deb kinda' guy. Teasing aside, the debian and debian based distros for some reason or t'other are putting out better fps numbers than the rpm based ones. -why, I have no idea. (Slackware from what I've read, as well as properly config'd gentoo are also good in the fps department as well.)
As for boosts, I'll edit this post again when I get home from work, but the nvidia settings tool can be yer friend. If you have AA on or vsync on, turn em' off. EVE looks just fine without them, and as they say, framerate is life. The cedega settings I've posted in here somewhere, but I'll repost settings here in the edit later.
Also, there are some regedit tweaks for wine (if you are using that) which can be found in the appdb for eve 3.14 or here in the thread. (elfiger's page has links to those tweaks, and I believe his page link can be found in the top sticky thread as well.
Lastly, a few folks have indicated some issues with a lower fps value with the 6.0 cedega engine. You might want to try using the 5.2.10 engine just to compare. Personally I'm seeing no difference, and perhaps a slight boost in some areas with 6.0 -shrugs.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.17 15:42:00 -
[253]
Originally by: Heliope For those who actually run EVE under linux, and I tried some time back, how many clients can cedega/wine and a computer comfortably manage with a moderate video card. I am sorrily tempted to try it out but alas, driver support for ATi cards remains sketchy under linux. Especially the XT1950 which I have.
But still.. is it possible to decently run 4 accounts under LiNUX with XGL (or variant) and have four full screen desktops/eve clients (with rotation)
Don't know about 4. I love testing and such for EVE, but 2 clients is ALL i'm paying for. I broke my own "single account/ entity" rule to do that. That said, if you play with the "nice" settings under wine, it oughta work. The 2 clients on my dual core seem to run very very well together. As you are only needing high fps on the active client, EVE probably would work just fine.
It can work under cedega as well, but I've been more interested in tweaking settings under cedega for fps performance, so not as sure there.
The only drawback is that ATI card. Its not the card as it is more ati's crappy drivers. HOWEVER, per the phoronix forums, it appears that hope is on the way. One of the ATI devs posted to those forums indicating that a completley rewritten from the ground up driver is on its way soon. Hopefully this will get that brand of cards in line with or exceed the nvidia side. I used to be an ATI fan until I switched to linux a couple years ago. I swapped brands immediately, and have been fairly satisfied. The more support linux from the hardware guys, the better! 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.18 08:48:00 -
[254]
Originally by: Heliope Yes, I was affraid of that. The XT1950 isn't the most supported card out there. And I didn't have the intention of purchasing a new card for 500 dollar specially for the hope I can run under linux well with my needs.
It'd be easier to test if I had such a card already. I am affraid as it stands that I might have to wait for the new driver.
500? Check it, the 7950's 512 meg ram run about 200...(what I use.)
7950 example pricing
That's a lotta card for not much money. (Loving my eVGA 7950).
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.18 10:38:00 -
[255]
Edited by: Sevarus James on 18/04/2007 10:35:22 Edited by: Sevarus James on 18/04/2007 10:34:48
Originally by: Heliope But is -that- card enough to run 4 accounts under linux? Or for that matter, is any card?
Its near the top of the line for dx9 cards and has 512meg ram, pci-expres. Knowing that even with two clients, only the one with focus gets 'priority', I'd say it would. If the equivalent hardware will run 4 under xp, then yeah, I'd say with tweaking you could run 4. Remember, when eve loses focus, its framerate drops considerably.
Personally, if I were to RUN four clients, I'd get A. quad core rig with 4 gig ram(assigning each client to a single core), or B. 2 machines with dual core processors and 2 gig ram each.
The quad core rig would be optimal as you could run each client on a beryl cube face (full screen) and ctrl+alt mouse drag to each face, or use keystrokes to zip 'tween em. ---yeah I'm a beryl fan. 
Originally by: Groves111
Thanks Sevarus, those posted tips worked, i get about 45fps in station, 35fps in space and 25 with rats shooting me. Even though they arnt as high as yours it is an improvement and they dont really fluctuate beyond 5-8 fps.
.....and, you are very welcome Groves111. That was actually kinda' fun fiddling with the settings and checking results. Felt like the old days of dos squeezing the last drip out of the settings to get a game to run optimally. -heh heh.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.22 05:51:00 -
[256]
Edited by: Sevarus James on 22/04/2007 05:50:26 Edited by: Sevarus James on 22/04/2007 05:48:07
Originally by: Pyrius Omega install help please....
I have downloaded 9.35 and then read the postings here. I uninstalled it and downloaded wine 9.34 to a folder on my desktop. How do I install from there? I'm using ubuntu 7.04.
Thanks
If you have an older version of wine installed already, make sure you uninstall it prior to doing the following:
First, extract the compressed file into that folder. I recommend (for ease of switching versions) creating a wineXX folder in your home directory. --the XX is for the version, i.e: wine34 or wine32 or wine35.
From the command line, change to the folder with the uncompressed files and do the following:
./configure ------------this will do the initial prep work. If there are dependency issues, make sure you download the indicated packages required to complete the task, and then run the ./configure again. (the command line out put, as well as the config.log file will tell you if anything is missing. Also in the /include directory the config.h will give you info as well.)
Then, when that's done the next 2 commands:
make depend &&make ---------------------this step means go get some coffee and such. Once this has completed, the final step is:
sudo make install -----------this step requires root authority in order to work. With Ubuntu, the sudo command is all that is required. Under other distros you need to use the root authority to run it. This step installs the compiled and ready wine version to your drive.
Note: Anytime you change versions, to uninstall wine, go to this wineXX directory, and run:
sudo make uninstall --------this will remove the copy of wine from your machine. It will NOT, however, get rid of your user .wine directory, the settings or the applications installed. This makes changing versions a breeze as it doesn't require reinstalling the applications already there.
Once done, you can run
winecfg ------this allows you from a gui to set certain parameters. Remember that as EVE requires win2k or winxp to be reported to it, that in winecfg under the applications tab, change this to "Windows XP" in the Windows version area.
There are other tweaks that can be done to regedit and such, but this is just a basic 'howto'.
Hope that helps out.  WineHQ's installing from source page
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.22 06:51:00 -
[257]
Part deux:
The last post was assuming you downloaded this file: wine-0.9.34.tar.bz2
If you downloaded wine-0.9.34.deb, then all you need to do to install is to double click the file. You indicated in the other thread that you are running ubuntu 7.04, which has the gdebi-gtk application. When double clicking the .deb file, it will bring up the gdebi-gtk installer and will install the binary (.deb file) and take care of any dependencies the application may have. --much easier. ;)
The EVE installation process as well as the "winecfg" process remain the same.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.22 23:03:00 -
[258]
Just a short reply here, but you really REALLY need to visit the Ubuntu forums in the "absolute beginner talk" section. Some of what you are asking here really is in learning your new "os" rather than getting EVE running. The post above here is a good breakdown of the shell.
Ubuntu Forums
Make sure to register so you can use all of the features (especially the extended search stuff). Unlike some linux forums, ubuntu is especially good/considerate of "newby" questions and assistance...but BEFORE you ask, make sure to search on keywords as almost ALL of what you are going to be asking has already been asked and answered. There are also links to literally hundreds of "how-to's" which can walk you through a LOT of stuff.
winecvs is the source code. In my long post I showed you how to compile this version. if you downloaded the "tar" file then that is what you have. If you downloaded the .deb version, then you can use my short follow up post on how to install this.
Again, when playing with source code and compiling stuff, it is BETTER to learn a bit FIRST before jumping off the diving board in the deeper end of the pool. 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.25 05:10:00 -
[259]
Originally by: Dedwin Edited by: Dedwin on 25/04/2007 03:12:53 I'm not getting broken audio in Wine or Cedega.
One thing I've found with the newest Wine. Everything works fine, but if I leave the game idle for a while, my whole system halts to a crawl. Maybe this is related to the memory leak in .35 Wine? This never seems to happen while I'm actually at the comp and playing. If I try to jump into a terminal, I get lots of weird USB errors and I'm seldom allowed to enter commands into the terminal. I have to do a hard reboot. Haven't noticed this in the newest Cedega.
//edit: I've got no other solutions to the blank login screen. If you're still getting a blank login, try posting to the Wine site.
It isn't "maybe related to the memory leak" it IS the memory leak. The reason you are having the errors and such is that you are out of ram and its trying to run without any. Cedega is not wine and isn't the same codebase in general, thus you will not have this problem there. The solution is to uninstall .35 and use .33 or .34 which do NOT have this issue. It is a reported and known issue on winehq, and will probably be fixed for .36.
the only other thing regarding the blank screen I can think of is an incorrectly installed gfx driver. (if the font copying didn't get it.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.04.25 12:50:00 -
[260]
Originally by: Patch86
Originally by: Sevarus James
the only other thing regarding the blank screen I can think of is an incorrectly installed gfx driver. (if the font copying didn't get it.)
I don't think it can be that. All the tests I've run have ruled it out, and every other game I try to run in Wine works like a dream.
Did you do a 'clean' install of EVE to wine, or copy from XP?
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.05.01 22:40:00 -
[261]
Originally by: Dwindlehop Edited by: Dwindlehop on 30/04/2007 05:04:46 Has anyone tried to get Eve Voice to work under Linux?
Currently that's a no. I believe this is vivox' fault more than it is EVE's. Annoying, but with the state of development of wine as well as Cedega, it won't be long before we're able to chat there as well.
For now, if you've enabled the free voice trial, make sure to put "voiceenabled=0" in the prefs.ini file...or you will have serious issues with crashing, as well as the loss of corporate and local channels in game if you don't crash.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.05.09 05:26:00 -
[262]
Just a thread update for those counting.
wine .9.36 apparently has resolved the memory leakage issues. I've tested it a bit, and it appears to be smooth and back to normal on memory usage.
The gfx glitches with planets some stations and stuff are still there, but these, as have been mentioned previously, are not show stoppers.
On the cedega side, gfx wise, 6.0 has resolved almost all of the gfx goofiness with EVE. stations are rendered well, planets, objects no longer shimmer and artifact and framerate (nvidia 9755) is about the same as the prior version (5.10).
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.05.14 01:05:00 -
[263]
Originally by: quantawitch do not try to install wine 0.9.37. after installing eve dies after the login screen with the following errors:
Quote: fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x180e70) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x1619c8): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub caliban@hyperion:~$ fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found! (XRandR) fixme:dbghelp:fetch_thread_info Couldn't open thread 22 (87)
with kubuntu 6.10 and a nvidia graphic.
/quantawitch
From the winehq appdb regarding EVE: What works login screen
What does not conneting to the server/switching gfx mode
What was not tested everything ingame
Additional Comments 0.9.37 has a regression so better stay with 0.9.36 for now
<snip>
.36 is working just fine, so the last line is good advice. :)
I've duplicated the error above with .37 so confirming the error above.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.05.15 07:42:00 -
[264]
Just remember that in your "home" directory, "dot" files such as .wine are normally hidden from view. If you are using ubuntu you can see these files by opening a nautilus window ('my home') and right click and "show hidden files".
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.05.21 09:43:00 -
[265]
Originally by: Dachhel I have followed the guide on page 35. The Client starts, I can enter my login-data, then the character-selection screens appears as normal, except that it does not show my characters, all three pictures are empty, and I cant select a character. Anyone knows a solution, or has a hint?
thx, Dachhel
If you're using wine with the install guide on 35, you need to understand that wine .9.36 does not need a lot of the stuff included there. Install wine (.9.36 as .37 is garbaged for eve), then use it to install eve.
Ensure that the video drivers (opengl 3d stuff) are setup.
Make sure to get the arial.ttf files into the proper directory, and you should be good to go.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.05.21 11:18:00 -
[266]
Originally by: Pyrius Omega Hi Servarus,
I have .36 setup with with Eve. It runs really slow. However; after reading your last post, I don't think that I have the open gl drivers. Could you point me to them? I did copy the arial.ttf from the regular windows to the windows' folder within drive_c.
The game does load but paint drying is much faster. Could not having the opengl drivers be the cause of this? Btw, I did start using Ubuntu 6.06. Would it be better to upgrade to 6.10 or 7.04 for better performance?
You first need to indicate which video card. ati/nvidia? For both of these, you need the binary drivers. The drivers that come with the distribution are open source and are crap for 3d gaming.
I would HIGHLY recommend 7.04 as its much more up to date, and better performing.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.04 00:07:00 -
[267]
Originally by: rig0r Edited by: rig0r on 03/06/2007 12:14:00 Wine 0.9.38 was released two days ago. Just gave it a try, but it doesn't get me any further than the login screen. It gets stuck at the 'Logging in' popup. I don't get the double mousecursor anymore so I assume that is fixed now. Now if only it would let me login 
Quote: fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0 fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:1 fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17d200) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x158070): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub
I also gave Sisi test a try. With .36 I get stuck after the character selection screen (Entering game as...), with .38 I have the same issue as on Tranq. Cedega gets stuck after the splash screen ...
Yep, SISI breaks compatibility. This isn't new, unfortunately. Oveur remarked that the linux/mac clients have no release dates yet, and that while cedega is a CCP partner, new builds 'could' break compatibility...and as happened the last major patch, we're not able to test the new stuff because of this breakage yet again. 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.05 01:35:00 -
[268]
Good to know. If git is already basically "working" then hopefully we'll be in business on sisi with "released stuff" sooner than later. Right now neither .9.36 or cedega like the code on sisi.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.07 01:44:00 -
[269]
Edited by: Sevarus James on 07/06/2007 01:46:00 Edited by: Sevarus James on 07/06/2007 01:43:53
Originally by: El***ER I checked wine 0.9.36 again with the current sisi build and couldn't find a problem so far, logged in a char in agil station, undocked and redocked without a problem
just don't forget to check the ~/.wine/drive_c/windows/profiles/username/Local Settings/Application Data/CCP EVE/settings/prefs.ini file for the correct settings
Okay. added "voiceenabled=0" to the prefs.ini in "profiles" section as pointed out by elfiger, and yes .9.36 DOES work fine with the test server. My question is......WTF???? Since when does the prefs.ini get used OUTSIDE of the CCP/cache folder? Up until (on XP as well as wine) this is done via the cache folder. Thanks Elfiger for the heads up there, but it really surprised me.
Oh, and under ubuntu 7.04 /wine.9.36 I do not have to disable audio, as it works just fine. (as far as it goes. there is still some clipping and such, but it "works".)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.10 07:11:00 -
[270]
Edited by: Sevarus James on 10/06/2007 07:09:37 Just tried .9.38 which is now out. It barfs on alsa reg entry. EVE starts, but dies on 'loading bulk data'. I submitted info to wine.
.9.36 is still the eve king for wine.
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.14 02:41:00 -
[271]
Edited by: Sevarus James on 14/06/2007 02:42:39
Originally by: Eladrel hm... its not there, how would I go about finding it? I know I've got wine installed (man my kingdom for a graphical ui) but just don't know where it was installed to.
Its a "dot" directory in your home folder.
example: /home/USER/.wine/drive_c/Program Files/CCP
dot directories are hidden normally. If you're using ubuntu/gnome, you can open your home folder and do a ctrl+H and this will show you the hidden folders and files. you can also use the nautilus menu and click "view > show hidden files".
You can make a link to the .wine folder by right clicking it and selecting "make link". This will give you a folder that 'points' to the .wine folder so you have something visible in your home directory, or wherever you want it to be. example: drag that link to your desktop...viola' instant shortcut to the directory.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.17 09:56:00 -
[272]
From my post to the EVE section in the cedega forums:
Wine is working (.9.36) with SISI (Revelations2) because it conforms to the standard windows 'way' of doing things. The rev2 update is changing the way windows stores caching/+other data:
quoting the patch notes:
Quote:
Client Changes General compatibility changes for Windows 2000, XP and Vista, to better comply with Microsoft recommended best practices for data file locations, which are now being enforced on Windows Vista.
Game capture, log and cache folders have moved from "C:\Program Files\CCP\EVE"
* The capture and logs folders are now located under "My Documents\EVE" * The settings and cache folder are stored under o Windows 2000/XP: "C:\Documents and Settings\%username%\Local Settings\Application Data\CCP\EVE" o Windows Vista: "C:\Users\%user%\AppData\Local\CCP\EVE"
To get this to work the old way the patch notes indicate the following:
Quote:
The location of the settings folder can be forced to remain where it was stored prior to Revelations II. This can be useful when connecting a second client to a test server and not mix settings between the clients.
* If the user choses to revert to this storage format, the shortcut needs to be modified to refer to: "C:\Program Files\CCP\EVE\eve.exe /end /LUA:OFF". Note the switches (/end and /LUA:OFF) are case sensitive.
I added the "/end /LUA:OFF" to the command line options section for my test client, and the splash for REV2 does come up, but then hangs, and crashes. I used "cedega /location/eve.exe /end /LUA:OFF" from the command line, and it shows the following error:
Quote:
:~/TransGaming_Drive/Program Files/CCP2/EVE$ cedega eve.exe /end /LUA:OFF /usr/lib/transgaming_cedega/gddb.py:24: RuntimeWarning: Python C API version mismatch for module gddb_parser: This Python has API version 1013, module gddb_parser has version 1012. import gddb_parser
The splash screen shows up, then hangs there for about 20 seconds and then dies.
If that error (gddb pthon) is correct, then it will be a very small fix for cedega to correctly implement to get EVE working with Revelations2.
In the meantime, post patch day, wine .9.36 should work (unless they make any last minute changes to the game client code).
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.20 01:08:00 -
[273]
IF (big if here) the cedega 5.2.10 engine is working, try the following in the command line options section of the game settings section:
/end /LUA:OFF
Because EVE now defaults to the "my documents" crapola, it is no longer storing the cache folder and such to its own directory. (Much to the anger of many who LIKE the fact that it didn't toss stuff around prior to this supposed "fix").
the command line parameter is supposed to force the eve.exe to look in its own directory (as it was normally prior to this patch.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.20 02:02:00 -
[274]
Edited by: Sevarus James on 20/06/2007 02:02:37 Cedega dev responded short while ago in the transgaming eve forum indicating that they are working on the fix, and should have news very soon.
CEDEGA is currently NOT working with REV2, and trying to work around ain't gonna fix the issue. As I reported earlier, it appears that their games database has an issue with the version of python eve wants. (version mismatch.)
The LUA switch is at least allowing it to get past the first login, but its hosed until engine update by transgaming.
AND UPDATE:
From Booner in the eve cedega forums:
Quote:
Hey everyone,
I'm sure you are all eagerly waiting to get playing Revelations 2 under Cedega. We have prepared a 6.0.2 release to resolve the issues that occur when launching. Unfortunately we ran into some deployment issues and haven't been able to release it yet.
To get you going in the meantime, you can work around the startup issues by creating the "Local Settings/Application Data" folder under ~/.cedega/EVE Online/c_drive.
Happy gaming! Daniel
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.20 05:23:00 -
[275]
Originally by: Major Quilan Wine 0.9.39 with patch works. First time ever for me ; music is slightly distorted ; but everything else works so far.
On Cedega:
Quote:
To get you going in the meantime, you can work around the startup issues by creating the "Local Settings/Application Data" folder under ~/.cedega/EVE Online/c_drive.
I tried this -- it gets me passed the EULA page, but then a complete crash.
A few cedega users in their forums are indicating that this DOES work. gotta luv patch days. 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.06.30 15:14:00 -
[276]
Soooo
Anybody else having issues with wine not recognizing ALSA as being on the system?
I've wiped wine off the box (completely, including the home .wine ) installed and de-installed, saw NO errorss in .configure or make install, but when running winecfg, ONLY OSS shows up.
.9.36 had NO ISSUES detecting alsa and setting it up. Is this something distro specific, or?????
(Ubuntu 7.04 here.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.07.03 23:30:00 -
[277]
Originally by: Ryushe Hi there,
Running wine version 0.9.33 (default with Ubuntu it seems). Now everything works fine, except I cannot type in any chat window. I can however write mails, look up characters and all that, but no typing in chat windows. I opened a convo with someone else, and what I type doesn't even arrive at the other end. Anyone had this happen or does anyone have any ideas on how to fix this? My Ubuntu install is a fairly recent one, and was updated today. Hardware wise I got a GForce 7600GT in here.
Thanks.
If you scroll back a page or three here, you'll see that you have to put the voiceenabled=0 line in the new location for the prefs.ini file.
Also, if the .wine directory has shortcut links to "my documents" and such, you need to delete those and create actual folders in there, add the prefs.ini line, and it should work.
Actually, best bet is to install .9.40 which resolves a lot of issues with wine+eve.
This thread Linux--no chatting thread
has the specific fixes which will get your chat windows working again.
.9.40 is still recommended as it resolves a lot of 'issues' with the new client.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.07.09 10:54:00 -
[278]
Originally by: ChiangFa I have just installed EVE with the latest version of WINE. I have two problems. The first is that before logging in a message say me I have no audio drivers, and obviously there will be no audio at all. The second is that I can't do many things in game, one above all docking in station!! For example, if I select an object in the overview there is no option in the upper right, and choosing it with a right click won't do anything. I had to go to Windows and dock my ship... Ehm... I am not too experienced in Kubuntu or WINE, so I'd like if someone could help me out with these issues... Thanks guys.
Not a kubuntu user, so I'll leave that to others, but on the audio driver side, from a command prompt run: winecfg. Go to the audio tab, and make sure alsa and oss are selected.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.07.10 01:18:00 -
[279]
Originally by: Skrypt ffs. Can we get some cliff notes here? This ridiculous thread has been going since 2003 and it's full of more garbage than I can be arsed to sift through.
Oh, and a sticky on the cliffs would be pwn.
kthxbye.
Almost didn't respond to this as its tone is a tad "coad" for this forum section, but if you raise yer eyes a quarter inch to the sticky in this section, you'll see some "cliff notes", as well as some posts regarding getting better performance and such....and only a few pages long.
This thread was started back when EVE was NOT playable via linux/wine/cedega/mac/etc., and has been a rolling support section as things have improved over time, as well as changes to wine and cedega.
From a technical perspective, seeing the evolution of support for EVE is interesting in and of itself, as well as the groans and huzzahs as things finally started working.
As long as there are eve updates, cedega updates, wine updates, this thread will live as its a good place to look at the last 3-4 pages for answers.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.07.12 16:11:00 -
[280]
Originally by: Zechis I figured it out in xubuntu. I'm kinda new, but is it possible to run it in Puppy linux?
don't know...however. If you can run wine or cedega via puppy (and I suspect you can) and have the nvidia/ati binary video drivers, then I wouldn't see why not.
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.07.12 22:32:00 -
[281]
Originally by: Nangiala Lejondotter I'm getting a black login screen on Ubuntu 7.04 running beryl.
This rolls in the console:
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3876 < primary_done=9760) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3876 < primary_done=9760) err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dbbe8 fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dbbe8
Anyone having these troubles too?
I test with wine under ubuntu 7.04 and Beryl. No issues. This looks like a sound card/driver issue.......and its my bet that you haven't gotten "voiceenabled=0" set. Without that, cedega will load, but corp/local chats don't show. Under wine you get a crash. Also, if you don't have arial.ttf copied into the /windows/fonts directory, you will definitely get nothing but a blackscreen as well.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.07.20 22:59:00 -
[282]
Edited by: Sevarus James on 20/07/2007 23:04:45 Edited by: Sevarus James on 20/07/2007 23:01:01 Edited by: Sevarus James on 20/07/2007 22:59:29
Originally by: Moriiko this might seem a bit odd to some people, but i run eve in windowed mode, as is with wine eve doesnt have any window borders.
if i set wine to use a desktop of the desired resolution, that works great up until i want to run two copies of eve.
i load the second copy and it loads it into the same desktop space, as yet i dont know how to switch between them. Also, i dont know how to split them so they are their own entities on the taskbar..
any ideas or suggestions are more than welcome :)
I create separate launchers using the following command for each launcher:
wine explorer.exe /desktop=1,1280x800 /home/"user"/.wine/drive_c/Program Files/CCP/EVE/eve.exe
wine explorer.exe /desktop=2,1280x800 /home/"user"/.wine/drive_c/Program Files/CCP/EVE/eve.exe
You can change the initial desktop rez in that command to whatever is appropriate. EVE will change the size of the window when launched to whatever it is set at in 'settings'. When you change the rez in EVE, that desktop window will resize.
By using separate launchers you can also point to different EVE installations.
By using this method (creating desktop shortcuts and using the launcher tab from there to put the above listed commands in), you will have "bordered" EVE, which are fully movable.
If you take a look at my sig link you will see the end result of using the launchers.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.07.25 06:31:00 -
[283]
Originally by: Kutscher eve locks after the splash screen with cedega and wine :(
This isn't happening for all users. (For instance, wine and cedega on my rig are working just fine.) We are getting a patch at downtime, so wait until after this is implemented. It is VERY possible that these issues will go away post fix-patch.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.07.25 13:37:00 -
[284]
Those who HAVEN'T crashed, probably won't post emergency patch. Just tested via cedega 6.02 and wine .9.41, and EVE works fine over here. (but then, I didn't experience the crashing some are reporting prior to the latest emergency fix.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.07.31 21:29:00 -
[285]
Originally by: Deus Excelsior Edited by: Deus Excelsior on 31/07/2007 10:48:26 Ok guys.
Not sure if this has been resolved or not yet. Ive gone through a lot of forum posts and just got myself confused. Im new to linux and the only way im sticking with it is if I can play EVE!
I have an ATI Radeon 9800. When I installed Cedega 6.0 I failed the first two tests. They came up red but I could still see the images they wanted me to see. I figured it was a bug. Patched to the 6.0.2 whatever and decided to install eve. I got the splash and hang.
I copied that lib file so its above:
-rw-rw-r-- 1 ghost ghost 148518 Jul 25 05:57 lib.ccp -rw-rw-r-- 1 ghost ghost 1567727 Jul 25 05:57 stdlib.ccp -rw-r--r-- 1 root root 148518 Jul 31 06:33 lib2.ccp
The splash image loads, and goes away and it seems nothing happens after that. My fonts are installed (at least I believe they are.) I installed an RPM to fedora, opened up my fonts dir and just C and Ped them to the respective folders.
I read somewhere something about a wrapper to export opengl and I have NO idea what that means. If anyone wants to help me out here Id appreciate it. Forum is best so if anyone else hasthe same problem they can fix it.
Thanks!
Failed which two tests? If you failed the graphics test, then you haven't installed the ATI binary drivers. (not the open source ones, rather the FGLRX drivers.)
I do not believe that cedega is having issues with the splash/n/crash bug (could be wrong, but its mostly wine users seeing that issue.)
Cedega also doesn't need the font files moved over. (That was resolved in 6.02's release.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.08.20 04:00:00 -
[286]
Edited by: Sevarus James on 20/08/2007 04:00:28
Originally by: Thoreau
fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked
IIRC that message refers only to the initial login screens.
As far as EVE running, I'm having absolutely no issues with 6.02 cedega (for primary playing.) or wine .9.41 (which works just fine, and is what I test with and use when in need of multiple clients on the desktop cubes.)
recent cedega 6.02 defense fleet shot (fps is about 22-25 when zoomed in....27-35fps when zoomed out as in the shot): Linkage
Ubuntu 7.04 /cedega 6.02, nvidia 7950gt (latest drivers.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.08.21 09:22:00 -
[287]
Originally by: Gord Ackfordham
Originally by: Sevarus James recent cedega 6.02 defense fleet shot (fps is about 22-25 when zoomed in....27-35fps when zoomed out as in the shot): Linkage
where did you get that fps/ram monitor from? is that a cedega option? (shame, i use wine instead)
The 'white' fps monitor is, of course the ctrl+f ccp built in one. The green text is cedega's monitoring which can be turned on/off via the cedega GUI.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.08.28 11:53:00 -
[288]
Originally by: UberL0rd
Originally by: Gord Ackfordham does this mean that .44 works without patching? maybe i should try emerging it.
I can confirm that 0.9.44 work without any patches on Gentoo/Linux. I mined for around an hour this morning and the game did seem a lot smoother and things like the market browser loaded more quickly, although no reported FPS increase. This may be more to do with only 17,000 ish people playing compared with the normal 36,000 ish people when I play in the evenings.
Just an fyi, but the amount of people online won't affect how your client responds....it is the amount of folks on your NODE that will have more of an effect.
sitting out in 0.0 space with 36000 online, I can detect NO difference in responsiveness...it is when you hit a node with a fleet fight, or 200+ (oh, say...jita like numbers) that you're going to see stumbling.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.08.29 00:02:00 -
[289]
Originally by: Boba F3tt
Originally by: Moriiko i too am using cedega and when i try to load eve all i get is the eve splash screen, then nothing.
Any ideas?
wine 0.9.39 works fine
With or without sound???
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.08.29 10:39:00 -
[290]
Quoting Transgaming staff in the cedega forums:
"FYI - we are aware of the issue and will have good news shortly."
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.08.30 01:19:00 -
[291]
Just did initial tests with cedega 6.03 and EVE is back to functional WITH sound.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.09.17 08:26:00 -
[292]
Originally by: Boba F3tt
Originally by: Miril working just fine except text is corrupt and thus unreadable in some parts of the login screen and ingame gui. I have copied arial.ttf in place, but it doesn't seem to make a difference.
Same here, wine 0.9.45 on Slackware + ATI Radeon 9800 Pro
Just set up .9.45 on ubuntu 7.04 box. No corruption seen in text. (nvidia 7950GT) Sound works and all the issues occuring post patch seem to have been fixed in this version. Just an fyi from this corner.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.10.20 01:31:00 -
[293]
Originally by: ZURAN 666 Edited by: ZURAN 666 on 19/10/2007 23:32:28 I have eve working with Wine in Ubuntu 7.10 with a few problems.
I used the apt-get install wine to get the latest wine version.
I used sudo apt-get install msttcorefonts to install the microsoft fonts.
I copied the fonts over to winec:/windows/fonts and started up the installer and ran eve. Started first time like a champ. I have sound etc.
Now to the problems. I think they may be related. I have the font issue where I can't see what people are typing in chat room windows. I also get the blinking thing while I am typing to a window where everything I type blinks. I am also not able to see the undock Icon. Also, sometimes in the chat window when people put stuff in I will get misc icons of ships and items and things instead of what they typed. Other than that everything beautiful. I am getting around 50 fps according to eve's monitor thing when docked and 28-32 fps in space.
I have an AMD 64 Orleans XP3800+ processor. 1024 megs of RAM and an X1650 512 meg video card. Yeah I know mixing radeon and ATI is kinda silly on an ASUS mobo, but when I got the parts the only 512 I could afford was a radeon.
*******UPDATE**********
I installed Compiz and the XGL drivers for my radeon to get that to work. It worked great. But, when I tried to get into eve I was down to 1.2 fps. The graphics even when docking sucked. I have removed compiz and the XGL drivers needed for it to work on my radeon card. For some reason I am not able to get the fps back and my system is still running slow with eve. I am not sure how to do a roll back as I am a new Linux user. Eve is what was keeping me from installing linux a long time ago. If anyone can offer some assitance on how to get things back to normal as far as settings I would greatly appriciate it. As I do not mind reinstalling Linux it took a bit of time to get things the way I hav them.
Simplest way would be to do an "alt" "f2" and type: "metacity --replace". This will unload the compiz manager and use the default window manager. Run EVE. When done running EVE, you can go back to the compiz manager by doing:
"alt" "f2" "compiz --replace"
You don't/shouldn't have to roll back anything. Just remember before running EVE to switch to the metacity manager.
AMD/ATI will have drivers out in the next month or so that alleviates these issues, but currently the ATI card/drivers are gimped when it comes to compiz.
(On NVIDIA with current drivers this isn't necessary.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.10.28 09:05:00 -
[294]
Originally by: J'Mkarr Soban Well, I finally switched to Wine from Cedega, after Transgaming insist on using the same cedega folder for both the linux eve client and anything else they make. Which is annoying if you need to play eve properly in-between testing.
Well, I get the error listed above: "fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked" constantly.
Also, when I'm running under compiz-fusion, it's really, really jerky and horrible, even though the game FPS meter says I should be getting the smoothest framerates I've ever had in Eve! Running on a different failsafe session works lovely except for some really really random switches in framerates even in the same system after undocking.
So I guess I've got two questions: Can anyone help with the error? And can anyone help me get compiz showing the true framerates? For the latter, I have Sync to vblank turned off everywhere, from the driver up to compiz itself, and I've pushed the refresh rate of compiz up to 200 (following some speed-up guidelines). I've done some testing, and when sitting in space it's fine, when in station (even when not loading the environment) it's horrible and nasty. Warp tunnels are icky too. Other than that, everything seems lovely and smooth as it needs to be. I've tried compiz with vblank on, and nothing, either. Anyone got any ideas? I'm at my wit's end, I don't want to have to switch windowers every time 
ATI card I'm guessing? See my post a few above yours for the interim solution regarding compiz and EVE /compiz issues.
If this is nvidia, then I'm not sure why you would have compiz issues, but the same solution would apply. Turn off the 'candy' while playing eve. Close EVE and turn the candy back on. --my own rig with nvidia + compiz fusion has no real issues, but I've heard of similar problems on nvidia hardware.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.11.24 23:59:00 -
[295]
Edited by: Sevarus James on 25/11/2007 00:00:44 Test wine .9.49 with source change. I did not have to do anything other than rebuid it and get SISI trinity (latest buid) running.
FPS is way lower than with tranq client, multiple clients are possible, but only with taskset to each one. (to different cores.)
Seeing slow climb in memory usage as client is used.
I, however am NOT seeing an FPS drop as jumps are completed, rather some systems just seem to hammer frame rate, while others do not.
Further testing shows that when scrolled out (minimizing ship) fps returns to 45-60.
Focusing on npc rats (look at) shows nice reflection and effects on the textures with no real frame rate drop.
I'm guessing here that its the OLD ship textures that aren't "playing nice".
Inside stations I'm now getting 20-30fps BETTER than tranq+wine .9.49. (50-60fps on tranq., 70-90fps on SISI)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.11.25 11:15:00 -
[296]
Edited by: Sevarus James on 25/11/2007 11:21:51 Testing with wine .9.49 + latest Trinity Build: 3.2.43952
As wine .9.49 is NOT the officially supported client, I still thought it may be useful to show trinity + .9.49 performance with a capture of system monitor.
First, running the client WITHOUT taskset (to bind the client to a single cpu) is marked, and then a second run is marked with taskset binding the client to a single processor. Note: on my system, there are noticeable "hitches" when running with a dual core with no taskset utility, which correspond directly to the sysmon spikes between the two cpu's.
Secondly, the memory usage is noted from start of client run to end of client run. This is a memory leak that will kill longer sessions.
It is VERY interesting to note that when looking at npc ships, reflections and new effects are obviously present due to the new gfx engine, as well as higher frame rates, YET when reset view to the player ships (old textures), frame rate drops DRASTICALLY. (1/2 of tranquility fps with same views). Scrolling out to minimize the ship gfx immediately resolves low fps and the client shows 25-40% improvements in fps with the new client.
Here is the system monitor capture: System Monitor capture with notations
This post was also submitted as a bug report to CCP. Hopefully it can be of some use. (cpu issues with certain dual cores are duplicated exactly with the cedega tranquility client without "setting the session to one cpu.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.11.25 11:49:00 -
[297]
Originally by: rig0r Ok, it seems taskset is mandatory with the new engine, I didn't need this before. Anyway, binding each client to a core works pretty well ! I do not see the FPS drop Sevarus is seeing, actually I get about 20FPS more than before !
about 80-100FPS in station (was about 60-80) about 40-60FPS in space (was 20-40)
GeForce 7800GTX.
I would be very interested to see what your fps counter says when you do a "look at" an npc ship in space rather than your own ship. I was very surprised to see the fps change between an npc ship with all the lighting effects and the player ship textures (being much higher viewing the npc ship).
I also noticed that when jumping through a gate the fps was much higher while the ship was sitting "cloaked", and immediately dropped when the ship decloaked. I was in a sabre the entire time, so its also possible this fps drop was specific to certain ship models? -speculating here.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.11.27 23:45:00 -
[298]
Logged into SISI just fine. It DID take much longer between login screen and entering game, but it may have been doing the gfx check. (wine just loads with old gfx).
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.12.01 02:13:00 -
[299]
wine .9.50 is out. d/ling now.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.12.02 00:57:00 -
[300]
.9.50 + 44750 Trinity client is "hanging" here as well, but not locked up. It does the bulk data and authentication stuff, then sits at the login screen, fully responsive. (I can still escape change window size, audio, etc.) It just won't connect and move onto the player selection screens. If I wait I can click connect again, but this time it pops up the following dialog:
"The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in."
ctrl+q does end the session. A restart works until past the authentication/data again.
So long and short is that the client doesnt work, but its not locking up or CTD'ing now.
(I had to manualy change the dll/kernel32/sync statement to "true" and configure/make/install wine to get this far. Wine .9.50 still has that line as "false" from source.)
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.12.06 01:31:00 -
[301]
Edited by: Sevarus James on 06/12/2007 01:31:44 Cedega/Official client running very well. There is an NV_VAR bug that has been reported to Nvidia that requires most distros to uncheck via the config panel. FPS isn't super jumped over the old client, but its working. (80fps in station vs. 55fps old client..45-50fps in space vs. 29-38fps old client.)
testing with wine.9.50 tossing same errors as reported here and crashing. (with source plus bindIO fix.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.12.06 13:35:00 -
[302]
Edited by: Sevarus James on 06/12/2007 13:35:52
Originally by: Becka Call This just sucks; its slower with cedega than wine; My vent runs in wine that means I have to have wine and cedega running at the same time and that is killing cpu and memory; This just sucks. Im running same fps but I had to drop my resolution from 1280x1024 to 1024x768 to get the same 
See this post: FPS Guide
Scroll down to the graphics tab section. See it? There are two drop down sections there. Video Ram and AGP vertex.
You can LIMIT the amount of card ram being used by the cedega client there to FREE UP stuff for the wine session.
Example if you have 512meg card, limit it to 256meg. Futz around with it, and you will see that you CAN, in fact, use both clients more efficiently.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.12.12 10:45:00 -
[303]
Edited by: Sevarus James on 12/12/2007 10:49:02 Edited by: Sevarus James on 12/12/2007 10:46:47 Mini, you install the 'stub'. Then you run the application either from the command line or via the menu (see my sticky first pic link up top in the fps thread).
The FIRST time this runs, it goes through the license agreements and such and THEN downloads all of the necessary pieces including the client.
Edit here----it would ALSO HELP if you'd check the stickies up top...you would have found this link:
help
You do not have to pay for anything other than EVE, and then only after the trial is up.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics PURGE.
|
Posted - 2007.12.26 16:49:00 -
[304]
Well well. wine-git (as of 12/26) doesn't need any patches...that I can tell. It loads and runs premium gfx at decent fps, but but see this attached pic for the "drat, its almost there, but not quite" stuff:
Gfx glitching
Wherever that shadow goes, objects get covered by it. (ships/station exteriors, etc.)
Scrolled out just right though, premium gfx is a thing to behold:
HDR in station
Unless I'm missing something via reg keys. I haven't played with NV_VAR under wine...where would that be place? registry? If so, how? (as in where and syntax, etc.)
This is using FBO in the registry.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics PURGE.
|
Posted - 2007.12.27 18:28:00 -
[305]
Edited by: Sevarus James on 27/12/2007 18:29:21
Originally by: Lynn Skykin I didn't get Wine to run EVE properly (wine-git, yesterday). It would show the login window properly, but I couldn't log in. It would just sit there doing nothing. Clicking again makes EVE something was corrupted or something ("unpleasant online experience" or whatever, I don't remember what it said exactly)
The Cedega client wouldn't even work at all. But that's maybe because I'm not running one of the supported distributions (Arch linux)
Did you copy the arial.ttf files from msttcorefonts into the /windows/fonts directory? That is usually the numero uno problem that you are describing.
And you need to check your runnin processes. Just clicking on eve again may crap out because you have zombied processes left the from the last try.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics PURGE.
|
Posted - 2007.12.28 17:56:00 -
[306]
Finally figured out what was happening with the clipping and blank areas. I THOUGHT I'd turned "shadows" off, but it had somehow turned back on. With shadows off, things look good with no apparent gfx issues. Will be testing some more, but this is really sweet stuff on the wine side of the house.
When .9.52 is released this is "gold", but until the issues with shadows are fixed it won't be "platinum" yet.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics PURGE.
|
Posted - 2007.12.29 12:51:00 -
[307]
Edited by: Sevarus James on 29/12/2007 12:52:58 Some shots at the .9.52 release.
wine .9.52 was released 12/28. It will run eve premium (including the premium gfx). Just make sure to have the arial fonts in the /windows/fonts directory, use alsa for sound via winecfg and if you do run the premium gfx, make SURE to set shadows to "NONE".
Also per Snow's post, these settings should be included in the registry: DirectDrawRenderer (set to opengl) OffscreenRenderingMode (set to fbo) VideoMemorySize (set to your video memory size)
Go here to see how to set these: Wine useful registry keys page
Frame rates under initial testing are boggling my head as they are literally only small percentage under what I am seeing testing premium under native xp at this point.
Screen shot attached here: Fullscreen shot leaving station in gelfiven wine+premium gfx
A windowed shot with premium gfx in station: In station and windowed view
Settings window for premium: settings for eve
Another instation view: http://dl.eve-files.com/media/0712/windowed_premium_gfx_wine52.jpg
Last, fps view in jita undocked: 32fps+ at lag central
The only issues I'm seeing at this point is that the warp tunnel gfx is goofed up a bit, and on my particular hardware, eve voice works to listen, but it won't work via alsa or oss with the microphone. Others have indicated this works, so this is probably sound card/system related.
The only other audio issue I'm seeing here is that some UI audio is 'blank' such as warp noise/engine noise.
As a proponent of whatever works best, I, at this point say that wine is far away in the lead.
I still use eve official for eve voice stuff (corp) as we're testing that corp wide for general non fleet/pvp usage, but I'm wishing at this point Transgaming would post and at least let us know where they stand, because right now, wine is kickin' it.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics PURGE.
|
Posted - 2007.12.29 13:34:00 -
[308]
With this rig: 8800gts amd x2 3800 ubuntu 7.10 2gig ram ---running compiz fusion + extras
Premium graphics + wine.9.52
1900x1200 fulscreen AND 1400x1050 windowed (no difference to fps):
in station: average 80fps in space: 38-55fps belt with rats: 28-40fps (average: 35fps)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.07 20:14:00 -
[309]
Originally by: Nikunin
Quote: I had the same problem Maybe you work with the "Classic Version". Install the "Premium version" With me, it work
Do you use the elfe patch ? and how ?
If you install the wine .9.52 version, and then use the PREMIUM version of EVE, you do NOT need any patches at this point. Its working. I cannot say if the "classic" version is different other than it not including the new gfx package, but almost ALL wine testing in this section has been reporting with the 'PREMIUM' edition installed.
Keep in mind that if your video card will not support the premium graphics, this version automatically fall back to the classic content.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.11 20:25:00 -
[310]
wine .9.53 released a little bit ago. Will be testing.
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.13 13:08:00 -
[311]
Originally by: El***ER
the right click options in space can be on windows to as Eve had problems with that a long time ago (the star in fd- basicly blocks any useful right clicking, someone able to verify that on windows?)
I've tested via XP/premium, wine .9.52/.9.53 (git) premium and classic and cedega classic, and there is an issue with .9.5x + premium and the bounding box. If you switch to classic gfx, this problem immediately goes away. The wrapped client also does not have the issue.
Basically the ship's "box" is magnified badly in the premium version under wine and forces the user to hunt for a spot at the extreme of the screen to find the normal right click menu.
Also, at least for my rig, shadows "on" do NOT cause fps drops. what occurs, however is that the player's ship is drawn as a shadow in a strange way, and this shows up by covering other objects depending on how zoomed in or out you are. The fps stays normal, but its not playable.
With shadows off, the client looks great, works fine other than the bounding box issue....BUT.....it crashes randomly sometimes killing X completely. And by random I mean random. sometimes it will be fine for an hour + (including jumping/docking/fighting) and then it will just crash or freeze up.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.14 00:33:00 -
[312]
Edited by: Sevarus James on 14/01/2008 00:35:20 Edited by: Sevarus James on 14/01/2008 00:34:50 This seems to be getting this thread off track a bit methinks. Weather one prefers the wine solution, or the CCP sponsored/supported solution isn't the point.
This is the "linux" forum.
CCP's OFFICIAL client only has support extended to certain distros and hardware. Wine does not have the same limitation.
So there is a place FOR BOTH SOLUTIONS to be worked on, helped out and tested here. This isn't the CAOD forums starbooze. If official works for you, the MORE POWER to ya mate.
It works great for me as well, but I also test and report/feedback on the wine side as well, because for some people it MAY BE THE ONLY WAY TO PLAY for one reason or another.
So lets back off the picking sides of a fence that ain't really there and get back to what this forum/thread is really supposed to be about, and that is supporting each other to PLAY EVE.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.14 10:16:00 -
[313]
Originally by: Muscaat
Originally by: Sevarus James ....BUT.....it crashes randomly sometimes killing X completely. And by random I mean random. sometimes it will be fine for an hour + (including jumping/docking/fighting) and then it will just crash or freeze up.
Just a thought - what's your memory usage like at these points?
I find that something, somewhere in the Eve/Wine combination is leaking memory, so the client eventually causes my system to swap itself into a coma. The clue to this is the start of lots of HDD activity, and I've put a button visible on my second screen that runs "killall -9 ExeFile.exe" - it's the only way to save my system when that happens...
Its never been an issue (memory). My rig is a 2gig set up, and these crashes are occurring randomly. (I've been watching memory and its never been more then 1.3 gig total usage). I agree there is a leak, as 1.3 gig used with a single client and minimal background applications running is a bit much, but the crashing has never happened with low memory issues.
My bet is that something is happening under the hood that throws an exception that can't be overlooked, and down it goes.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.23 16:21:00 -
[314]
Frankly, Starbooze, we GET your opinion. I get it as well. This thread is a 'wine' thread and while I support the official client, I ALSO support the wine side, as it is a different solution, not JUST for EVE, but for windows applications in general.
I'm noone official, but having been here for quite awhile, I'd ask you to tone it down a notch. This is for mutual user support. If YOU have bugs for wine, then getting an ID on the winehq.org website and BUG reporting your issues THERE is the best way to approach it as this is by NO MEANS an official support mechanism for wine or eve.
There are wine users here who denigrate the ccp solution as well, and tossing "back/n/forths" by users of either solution is NOT going to fix issues. All it does is alienates the posters/readers here and that means that you'll get ignored.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.24 00:24:00 -
[315]
Originally by: Starbooze
Sevarus, your mad that the wine client does not work and that I have reported it. Sorry for that. I support the wine client as you do, but I choose not to bury my head in the sand and pretend no bugs exist, thus I bumped the bug report in hopes of reviving the discussion and stimulate some possible work around ideas.
I just re-read my post. Mad? How on earth do you get "mad" from my post? I do NOT have some of the issues you reported. It ain't perfect, but are you reporting in the winehq area? If so that will do MORE good than here. Your TONE is the problem.
Originally by: Starbooze
If that offends you, perhaps Linux forums are not the place for you. It is within those that real discussions take place, sometimes aggressive, yet always productive in the end. Old bugs get rehashed, solved, and new ones brought to bear.
Not the place for me? Offends? Methinks you doth protest too much. I've been here (tech forum) for a coupla' years. Trust me when I say that TONE matters, and yours is a bit more than aggressive, its confrontational, and that will NOT help your cause, heart in the right place or not.
As to the "are you?" bit at the end of that post, you have got to be kidding me. 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.24 03:06:00 -
[316]
Edited by: Sevarus James on 24/01/2008 03:06:28
Originally by: Starbooze
Point taken. My approach is business only. Not really interested in making any friends. Dont care about that, got plenty IRL. My ONLY interest is in getting whatever bugs that exist with both the wine and Official clients, fixed ASAP. Those issues exist for me with the wine client --Not a big deal for me at all, as the Official Client works just wonderfully. However, my hardware is about as average as can be for this day and age, and my OS (Ubuntu) certainly is not out of the norm for Linux Distro's, so it very hard for me to believe that others also do not experience some, if not most, of these issues. Silence does not indicate that problems do not exist. Merely that some within these forums have intimidated them into staying quiet about them. This is both unhealthy and should be discouraged by the Forum Mods. If I have taken an offensive tone, it was unintended.
I completely understand....and the other thing is that "text" can be flat and EASILY taken out of context.
I too want to see issues resolved. Here though is more a facility for helping each other FIX things that are fixable by us. (Not to say that people like E lfe ger who CAN fix stuff aren't here as well, but you know what I mean.)
I also know that these threads sometimes stay "quiet", but that's the nature o' the beast. Your help and feedback here adds to the community, and I've been happy to see your assistance in a lot of these threads.
My only advice is to take the deep breath and read it back before hitting the send button. OF course I prefer the sugar approach as opposed to the hammer, and that's not everyoone's way, but its done well for me over the years. 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.24 23:06:00 -
[317]
The ONLY changes to my regedit:
Run "wine regedit" from command line. Expand the following:
HKEY_CURRENT_USER WINE
then, add this:
Direct3D DirectDrawRenderer -opengl OffscreenRenderingMode -fbo VideoMemorySize - 640
(Change the videomemorysize to what your card has.) Screenshot of this of how it should look: Registry Editor
The following shot is of the escape key menu with settings as is for all of the following links
Escape Key Graphics Menu
Here are some screenshots of "issues" as well as some that are NOT issues on my system:
1. Funky Portraits
2. Warp Tunnel issue
Fixing this at this point appears to be toggling from 24bit color to the 24bit 8 bit alpha:
3. Warp tunnel "fixed"
Large objects ARE rendering on this system. I am experiencing NO station/ship glitches on this rig.
4. Large Object 1
5. Large Object 2
6. Large Object 3
On this system, the f10 map isn't perfect, but if it 'glitches', all I've had to do was get back to normal screen and then f10 again to have full functionality:
7. F10 Map with autopilot set
Hope that helps a bit.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.25 01:00:00 -
[318]
Edited by: Sevarus James on 25/01/2008 01:00:48
Originally by: Zepharim Aye, that does help, alas I still can't get large objects to render. I had to registry entry set correctly. After adding the two other keys it was still the same situation.
I wonder what it is that prevents the objects from being rendered, and why it varies across the cards. Perhaps the nvdia 8 series cards can manage it, as I assume you have an 8800gts from your graphics memory size of 640. I'm using a 7900gs with the latest envy drivers. Memory size is 256mb, so perhaps it's a memory issue?
I will swap out the 8800 for a 7950GT and test, but that card has 512meg as well. HOWEVER, I don't believe its the memory.
Here is the section of my xorg.conf that "may" have something to do with the issue:
Section "Screen" Identifier"Default Screen" Device"nVidia Corporation G80 [GeForce 8800 GTS]" Monitor"Generic Monitor" DefaultDepth24 Option"AddARGBGLXVisuals""True" <--without this, I"ve had rendering issues in the past. EndSection
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.25 11:34:00 -
[319]
Sorry starbooze...as you can plainly see from my mapbrowser....its working. (not perfect, but it DOES work.) That screenshot I attached is from wine and I plotted an autopilot course, spun the 3d map, flattened it, changed from pilots in space to stations, etc., etc., and it all worked.
I am at a loss as to 'why', but so far folks who are having issues are on 7xxx cards. I'm on an 8800gts and I'm not seeing those issues, or the issues with large problems. (even the warp tunnel I fixed by toggling the 24bit 8bit alpha with 24bit and vs. vs.)
The map though...IS working here via wine .9.53.
My fps via wine is similar/better/worse/even to my cedega rig.
I'm not trying to undo your issues, merely showing that on this rig, the issues are far less prevalent or non existent in some cases.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.25 22:57:00 -
[320]
Edited by: Sevarus James on 25/01/2008 22:58:40 Edited by: Sevarus James on 25/01/2008 22:58:10
Originally by: Starbooze
To clarify, because I know this causes alot of confusion, the map browser is the second post screenshot which I provided. NOT the starmap which from which you see the different shiny stars and such things. From within that, you right click on a star, and one of the options which comes up is, "show in map browser". Try that, and then come back with the screenshot of it actually working.
You mean this?
Starmap1
Starmap2
It DOES corrupt, just like your screenshot...but a simple escape key >menu> display and graphics>
SWITCH from 24 bit t 24bit with 8 bit alpha, or EVEN switch to 16 bit.
Apply it. Fixes that browser. Then, screen shot the before and afters and bug report em' as this really is an issue, but there is a work around (as I've described above.
Anytime I see a glitch in gfx in the wine client, I use the 24bit > 8bit alpha > 16 bit as a toggle. It fixes the glitch.
As I'm not a programmer, and have seen these issues reported already, this is my fast/down/dirty non-programmer fix until the gfx issues are fixed in git.
System specs:
cpu: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+ cpu_ghz: 2.0 memory: 2027 videocard_manufacturer: NVIDIA Corporation videocard_type: GeForce 8800 GTS/PCI/SSE2/3DNOW! videocard_ram: 640 agp_aperture_size: 512 videocard_driver_version: 2.1.2 NVIDIA 169.09 soundcard: NVidia CK804 with ALC850 at irq 1 soundcard_driver: ALSA Version 1.0.14 machine_bitness: 32 kernel: 2.6.22-14-generic x_version: Xorg Version 1.3.0 distro: Ubuntu 7.10 GUI version: eve-000066
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.25 23:03:00 -
[321]
Originally by: Dapperdrake Sevarus, did you visit Caldari/Amarr/Gallente space ?
For me, Minmatar's gates and stations looks fine, but all others don't render at all ...
PS: thanks for the screen of your regedit ^^
I've seen the "black outline" as well. (First time in amarr space after driving from minmatar > caldari > amarr territory.
I relogged. No more black outline. I've checked ALL races stations gates on that trip from minnie space to the throne worlds, and had ONLY the rendering issue on the amarr station, and that went away with a client restart.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.26 07:27:00 -
[322]
Originally by: Starbooze
Originally by: Sevarus James
It DOES corrupt, just like your screenshot...but a simple escape key >menu> display and graphics>
SWITCH from 24 bit t 24bit with 8 bit alpha, or EVEN switch to 16 bit.
Apply it. Fixes that browser. Then, screen shot the before and afters and bug report em' as this really is an issue, but there is a work around (as I've described above.
Anytime I see a glitch in gfx in the wine client, I use the 24bit > 8bit alpha > 16 bit as a toggle. It fixes the glitch.
As I'm not a programmer, and have seen these issues reported already, this is my fast/down/dirty non-programmer fix until the gfx issues are fixed in git.
Those things I consider to be the obvious things to do when things dont work, thus, I have tried all of that and still get as shown above. I do have some programming know how, and so, have tried many additional "under the hood" things as well. I think we can safely say that this is an issue for the 6xxx and 7xxx NVIDIA cards/drivers. I get these same issues on my laptops Nvidia 6150 card as well. Being that it really cant be a hardware issue, it must therefor be a driver issue. I have the latest drivers, which had many fixes for the 8xxx cards, but apparently still contain, or created new issues for the older cards.
That'd be my take on the issue as well. It DOES happen on the 8xxx cards, but is easily dealt with....still a "bug", just not as bad as on the older cards.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.26 11:51:00 -
[323]
Originally by: El***ER Edited by: El***ER on 26/01/2008 11:24:13
Originally by: Sevarus James The ONLY changes to my regedit:
Run "wine regedit" from command line. Expand the following:
HKEY_CURRENT_USER WINE
then, add this:
Direct3D DirectDrawRenderer -opengl OffscreenRenderingMode -fbo VideoMemorySize - 640
(Change the videomemorysize to what your card has.) Screenshot of this of how it should look: Registry Editor
/me slaps forehead OUHHHHH
under Direct3D you shouldn't create a key with the default value of fbo you need to create string value in Direct3D named OffscreenRenderingMode with value fbo
WINDEBUG="-all,wined3d" should show a difference after doing that
trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a90 for d3d9 support
vs.
trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Using FBOs for offscreen rendering trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a50 for d3d9 support
Regedit
Whoa. Elfe....thanks for that. I got that "bit" quite a few pages ago and never looked back....but over here things HAVE been fairly smooth. Is it possible this is what is causing the rendering problems n the 7xxx cards moreso than on the 8xxx series?
I'll make that change and test regardless. Thanks! 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.27 13:56:00 -
[324]
Tested this elf's way, and the way I had it.....and I'm thinking I could set offscreenrenderer to "flibertygibet" and it wouldn't hurt or make a difference. It made no apparent difference to what I'm seeing with the client in my example shots linked in the last page.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.01.28 03:45:00 -
[325]
tested .9.54 with shadows "ON", and in station it appears to be rendering correctly now with almost no frame rate hit. Undocking though.....slideshow city. On my system prior to .9.54 shadows on drew a "shadow" of the player ship at an odd angle which obscured objects behind it. This seems fixed, but in space, the fps hit is still unusable.
As to the character portraits, I deleted the portraits folder, and haven't seen the "black masking" issue since.
(using fbo)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.02.04 08:11:00 -
[326]
Originally by: Aurix Lexico Edited by: Aurix Lexico on 03/02/2008 23:11:10 I haven't found an answer so far, so, I'm gonna ask it here. I'm running Ubuntu 7.10.
Anyways, I ran into the same BindIoCompletionCallback problem as the people on pages 56-60ish, so, I added
87.237.39.199 work_you_damn_thing 87.237.39.200 work_you_damn_thing
to my /etc/hosts file, and then ran
/etc/init.d/networking restart
but when I ping 87.237.199, and 87.237.200 I still get a response, and EVE still crashes. I'm on a wireless network, if that matters.
Or, you could tell me how to get wine-git, and install the patch mentioned on page 59 (second from the bottom)
Actually you don't need git to fix that problem...its been fixed for bit now. (.9.54 works just fine.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.02.05 06:04:00 -
[327]
Originally by: Aurix Lexico Just one more thing, does anyone know how to connect to the test server? I tried setting advancednetworking in prefs.ini, but that didn't work. I then tried to change boot.ini, and but that failed validation, and I had to reinstall eve. 
IF it is working with wine..you have to copy your existing install to a "ccp2" or somesuch directory. run the client with the /end /LUA:OFF suffix to keep settings separate from the main settings.
Then, you need to go here: Singularity patches
Download that patch and install it to the newly created 2nd copy of eve. The patch to singularity will automatically point you to that server.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.02.05 07:10:00 -
[328]
Originally by: Otar Kinsbane When trying to install Eve on Wine, I get through the verifying installer section, but right after it's done verifying, it tells me
Quote: This installer requires admin access, try again.
I searched the forums for a solution and I wasn't able to find one that works, any suggestions?
Sumtin tells me someone installed wine as root. That would be the only reason I can think of you would be having that issue.
1. install wine via normal package management or 2. If installing from source then the ONLY "sudo"/su command would be for the make install section. (./configure make depend && make should NOT be run as admin).
Which distro are you using?
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.02.18 12:43:00 -
[329]
Originally by: Lira Reib Edited by: Lira Reib on 18/02/2008 08:13:09 Having a little trouble with the patch, trying to apply it to 0.9.55. Any help would be appreciated.
(EDIT: version wine-0.9.55-208-gfd67f32, acquired via git earlier today)
$ patch -p1 < trinity.diff patching file dlls/kernel32/sync.c Hunk #1 succeeded at 1084 with fuzz 2 (offset -830 lines). patching file dlls/wined3d/surface.c Hunk #1 FAILED at 2939. 1 out of 1 hunk FAILED -- saving rejects to file dlls/wined3d/surface.c.rej
What patch? There is no patch necessary to run EVE with .9.55 these days. Unless I'm missing something? distro specific?? 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.02.20 20:18:00 -
[330]
No patch issues with .9.55 / premium gfx here on either 1.02 or 1.03.
I had one client that needed both patches and this went without a hitch as well.
Ubuntu 3d Beryl-Linux Desktop+EVE |
|

Sevarus James
Minmatar Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.02.25 22:50:00 -
[331]
.9.56 is out and initial testing shows some improvements with shadows "on", but still some strange fps drps when panning around in space. Docked with shadows "on" appears to be yielding normal fps, but in space, especially around large objects (stations/gates) depending on camera panning, the fps will still drop to 2-5fps and will stutter badly. This is much improved over .9.54 and somewhat improved over .9.55 but is still unplayable.
With shadows "off" the client is responsive and plays fairly well, with fps averaging 32-45 under normal loads.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.03.15 22:39:00 -
[332]
Post patch + .9.57 wine I'm seeing a lot of excessive memory usage. (1.3 gig +). After 20-30 minutes the client begins to hitch and fps drops to a crawl (guessing thrashing issues due to memory).
Up until this happens its been a LOT more stable since the boost patch.
I'm also seeing windowing issues with compiz fusion still, but switching to metacity its working fine in full screen. --unchecking via winecfg the window manager will let it "fullscreen" properly under compiz, but if anything craps out with the client, it hangs the desktop and forces me to restart the gdm completely.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.05.21 01:29:00 -
[333]
Originally by: Spud NoSkill Tks for the guide Deb, but I have the problem where the two panels at the bottom of the screen are not disappearing when I run Eve. I've only just install Ubuntu 8.04 and am learning it as I go. Also some of the planets look a little glitchy ... but i can live with that. Premium graphics look ok but i can't see bottom of the screen fully !!!!!!
Any ideas ?
Just as an fyi, this was (if you have compiz enabled by default) an issue (regression) in wine not fullscreening properly when used in conjunction with compiz. This has since been fixed in 1.rc1.
I have noticed that using 'extreme cache' will cause memory problems (reported to winehq) by not releasing memory back to the system. On a 2 gig ram system, this will cause major issues fairly quickly. Running with "normal cache" seems to work as it should.
On 8.04 Hardy with nvidia 8800GTS amd dual core AMD x2 3800, fps under wine is right at about 20% lower than native xp, with no gfx issues to be seen. I still find the 'bounding box' to be a slight annoyance under wine (it is "broader") than the official wrapped client or XP, but its only a minor hindrance.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.05.23 22:26:00 -
[334]
Just tested RC2 (out today), and it appears that things are still running fine with tranquility.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.05.24 01:36:00 -
[335]
Edited by: Sevarus James on 24/05/2008 01:37:20
Originally by: Element 22
Also, once I've installed wine your way I can't seem to uninstall it, sudo apt-get remove wine simply brings up that there is no wine, but I can run wine.
First off, you have to understand that manually compiling and installing wine (which is what you did following those instructions) BYPASSES the apt database (which is what apt-get uses to install/remove/remember whats on the system.)
To get rid of (uninstall) wine manually:
sudo make uninstall
is the command to use in the same directory that you installed from.
As to your blank screen problem, without system info, tis a bit difficult to say why you are having problems.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.05.30 19:11:00 -
[336]
Edited by: Sevarus James on 30/05/2008 19:11:28 Wine 1.0-rc3 was released today. Initial testing (docking/gate to gate, character sheet, markets, UI testing, fps counter) all seems to be working as expected with Tranquility. Just an fyi.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.06.09 01:45:00 -
[337]
rc4 is out. No issues to report here. (that i've seen.) nvidia 8800gts dualcore 3800 x2 2gig ram
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.06.10 22:41:00 -
[338]
I'm using 1.0 rc4 and just updated to EA. Notta problem or a glitch. GFX under premium (hdr off of course) look great. fps undocked and docked appear the same as pre EA, and I'm not seeing any tearing or gfx issues at this point. |

Sevarus James
Meridian Dynamics Cosmic Anomalies
|
Posted - 2008.06.15 01:20:00 -
[339]
.rc5 is out. No issues to report as of yet with this one either. (eve premium is running.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2008.11.15 22:26:00 -
[340]
Edited by: Sevarus James on 15/11/2008 22:28:37 New beta nvidia drivers are out. 180.06. Getting a bit better fps with them in testing wine clients.
X_86 Driver page
x64 driver page
|
|

Sevarus James
Minmatar Meridian Dynamics Un-Natural Selection
|
Posted - 2008.11.16 22:43:00 -
[341]
No, wine 1.1.8 + premium isn't suffering from the glitches that are currently plaguing the current official client.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics Un-Natural Selection
|
Posted - 2008.11.21 21:08:00 -
[342]
Edited by: Sevarus James on 21/11/2008 21:08:18
Originally by: Sar Ferredj After some investigations on other threads my lag problem should be linked to weapons grouping . . .
Same explanation for models disappearance . . .
Bet on another buggy new feature ?
Patch on 11/22/08 coming!!!!
See this for a LOT of the issues currently plaguing the official client, and (as I've been discovering since my last post, issues affecting the wine/crossover side as well) :
patch notes:
Build 69477 to 70124 addresses Patch Notes for Quantum Rise 1.0.1
Critical
* Fixed an error that would occasionally cause a ship to disappear after jumping through a gate. This error would also cause client delays in loading up the space scene and models after the jump. * Fixed performance issues that would occur when loading a scene when running 2 or more clients at the same time, such as when docking. * Fixed a performance issue that would cause client slowdown after 30-45 minutes of playing. * Fixed a memory leak issue when ships appear on screen. * Fixed an issue that could occasionally result in a crash when switching effects on and off while in battle. * Fixed a memory leak that would occur when loading a large number of models. * Fixed an issue that could cause a crash when entering warp. -----------------------------------
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics Un-Natural Selection
|
Posted - 2008.11.22 03:21:00 -
[343]
Originally by: armas Updated to wine 1.1.9, ye olde focus bug remains 
Only Eve specific fix listed this time (from notes): 10592 EVE Online login screen causes some gfx corruptions
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Tribal Liberation Force
|
Posted - 2008.12.01 02:37:00 -
[344]
Originally by: Mal Foronzonost run eve on wine at your own risk.... i gave it a try ... started feeling all cool because it was working and then it froze in the middle of a easy lv4 mission.
needless to say i lost my ship (faction mods etc) and didn't even bother to petition as i figured it would not be supported.
the premium and'normal' game play in wine is good but lockups due to high dps taken is not nice.
I too was having lockups (since 1.1.6) with premium gfx. About once an hour of continuous play and things would get wierd and or just ctd.
I shut off compiz and all and I mean ALL of the wierdness quit happening. Last night for example, online for 6+ hours with 80% of gate travel through multiple regions and a few other bits n' bobs, and NO issues at all. (Plus my fps was about 15% higher.)
Personally I believe that a lot of the crashes/ctd's and lockups have more to do with WHAT is being actively run 'beside' wine, rather than EVE being the singular culprit.
In a perfect world everything would place nice with each other and there wouldn't be any crashing or oddness, but we ARE talking about software here. 
At least with linux, when one app goes south o' the border, its easily recoverable without finger wandering to power/reset buttons, eh? 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Tribal Liberation Force
|
Posted - 2008.12.05 00:48:00 -
[345]
Speaking of "fixed". The new UI fixes on SISI have DRASTICALLY improved framerate with premium+wine. I'm seeing 20-30% better FPS with the new sisi client, and that is BEFORE turning any of the new effects choices off. See this thread for more info: New UI testing on SISI
Also, with the testing client, the f11 mini-maps are working.
10-35 fps better than tranquility under normal conditions is a BIG improvement.
Plus the UI toggles for effects is going to REALLY help for fleet and larger NPC mission stuff.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Tribal Liberation Force
|
Posted - 2008.12.06 08:17:00 -
[346]
Some new info. I grabbed the latest EVE SISI patch this evening, installed it and logged into.........Tranquility.   
This apparently is NOT a bug per the devs in the development forum, rather a "release candidate".
Anyway this was with 1.1.9.
I upgraded to 1.1.10 which is now out, (and DOES fix the bounding box issues with clicking around the ship and such, btw).....and started the test client, and it blew chunks. It blows up with a "memory destroyed, but 23 pieces left" error. It DOES work with tranquility client, but heads up regarding Eve not working next update with the newest wine beta unless something is fixed with wine. (the test client works fine with 1.1.9).
Downgraded to 1.1.9, and all works. I didn't get a chance to test the freeze/focus issue as I was more concerned with getting the test client back and running. (The test client by the way has the UI improvements which GREATLY improve overall fps with the client.)
Also there are "fixes" in 1.1.10 which supposedly fix pulseaudio >alsa issues. On the tranquility client, the "fixes" made things worse. See: Alsa wine bug issue
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Tribal Liberation Force
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Posted - 2008.12.06 09:15:00 -
[347]
and disregard the last post of mine.........apparently my 1.1.10 install was corrupted.
reinstall of 1.1.9, and then update to 1.1.10 and the test client is now working.  Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Tribal Liberation Force
|
Posted - 2008.12.07 14:46:00 -
[348]
I had the same issues (see a few posts ago)......but a wipe of wine (completely) and a reinstall of it and EVE and it seems to be working fine.
Also, it might be me, but with the test (sisi) client, I can get to tranquility, but when I put the sisi extension on, it crashes with memory issues.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Tribal Liberation Force
|
Posted - 2008.12.09 02:52:00 -
[349]
See this post of mine. We're getting an x-mas present big time with this new client. (check the screenshot link for fps counter.....its 50% faster than my fps on tranquility in same spot with same settings.)
Game Dev forum post/link
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Tribal Liberation Force
|
Posted - 2008.12.15 08:47:00 -
[350]
Edited by: Sevarus James on 15/12/2008 08:49:37 I had too many issues with 1.1.10 and SISI. As a matter of fact after the last SISI update (5.20.72112) wine 1.1.10 crashes with a memory exception everytime before login screen no matter what.
Backing off to wine 1.1.9 resolved the issues on SISI, and it appears intermittent zombie issues with tranquility. I'm willing to bet that the memory issues that CCP has acknowledged may have something to do with the problems. Wine 1.1.9 does crash occasionally, but watching sysmon it appears that EVE's memory usage after a point starts to increase and at a certain point it crashes. This may have something to do with its caching, but I'm not mr. debugger guy to say this with any certainty.
Updated Ubuntu Compiz-Linux Desktop+EVE Premium |
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Sevarus James
Minmatar Tribal Liberation Force
|
Posted - 2008.12.16 17:49:00 -
[351]
So far testing the new patch with wine 1.1.9 I'm seeing that EVE is very VERY unstable under compiz. (ubuntu 8.10). Under compiz EVE loads, works and then crashes with no apparent errors or heavy increase in memory usage.
Switching the window manager to metacity (command: metacity --replace &) shows EVE to be VERY stable and memory usage staying consistent.
Using the ctrl+alt+shift+m and watching memory graph usage, I'm seeing a very stable usage pattern with only small spikes in "blue memory".
system monitor seems to be holding at between 635meg > 705 meg depending on actions and location. These results are approximately 45 minutes of constant usage, autopiloting 5 jumps back and forth, docking/undocking, and checking markets. Updated Ubuntu Compiz-Linux Desktop+EVE Premium |

Sevarus James
Minmatar Gradient Electus Matari
|
Posted - 2008.12.19 23:43:00 -
[352]
Posted a request for info regarding linux/mac clients in the game dev section. If they won't come down here, I'm interested to see if there is any response there.... just fyi. Updated Ubuntu Compiz-Linux Desktop+EVE Premium |

Sevarus James
Minmatar Gradient Electus Matari
|
Posted - 2009.01.17 12:43:00 -
[353]
Just installed wine 1.1.3. So far no issues to report. All seems well with eve client (premium gfx).
nvidia 8800gts ubuntu 8.10 amd x2 dualcore 3800 |

Sevarus James
Minmatar Gradient Electus Matari
|
Posted - 2009.01.18 02:38:00 -
[354]
Originally by: rueckfall
Originally by: Sevarus James Just installed wine 1.1.13.
fixed it for you
damn the finger funumbles!   |

Sevarus James
Minmatar Gradient Electus Matari
|
Posted - 2009.02.09 11:26:00 -
[355]
Originally by: Doublewhopper Edited by: Doublewhopper on 09/02/2009 10:51:08 I have problems with wine on a laptop that uses a GeforceGo 5200 with OpenSuse 11.
The official client delivers around 25 fps. The wine client delivers only around 5 fps.
I tried to optimize the wine client (wine 1.1.14) to reflect all settings from the official client, but there is almost no change in fps.
Is there a comprehensive list of wine optimizations to run eve?
I only found a guide from Sevarus James for the official client. Can anybody help me?
I've pulled that post down and inserted ccp's letter dropping support for the official client. just fyi.
Also, I HATE to say this, but a 5200 gfx card is at the very VERY bottom of cards supported by EVE (even under windows) and your fps isn't going to be that optimal regardless.
There several threads in this section that have general tweaks to the registry to provide better fps for wine, as well as the eve wiki, and on the wine.org pages there is a general registry section showing the changes necessary.
In general the following section is what needs to be tweaked...this is specific to my system, but should give the general gist:
[Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="640"
Those settings in the user.reg file for wine are generally the changes needed to speed things up. Again, a geforce go 5200 isn't going to produce miracle fps one way or another, but I hope that helps.
Updated Ubuntu Compiz-Linux Desktop+EVE Premium |

Sevarus James
Minmatar Gradient Electus Matari
|
Posted - 2009.02.09 23:08:00 -
[356]
SISI is back up. the 5.20.73201 > 77718 update is about a gig in size. downloading it now. More on this one later. |

Sevarus James
Minmatar Gradient Electus Matari
|
Posted - 2009.02.13 08:38:00 -
[357]
Edited by: Sevarus James on 13/02/2009 08:38:25 The biggest problem after googling that model is this: "The Toshiba T2450 initially comes with an Mobile Intel 945GM with 256MB, integrated."
If you're running with the intel gfx solution, you are going to have problems. As 3-10-09 ENDS the classic gfx client for EVE, until the 3d drivers for the intel card improve, it will be highly problematic to get eve running under linux with that hardware.
You had it running "fine" under vista as its 3d accelerated drivers for that hardware could handle it. (my guess is after 3-10, even vista on that box would have issues.)
Updated Ubuntu Compiz-Linux Desktop+EVE Premium |

Sevarus James
Minmatar Gradient Electus Matari
|
Posted - 2009.02.14 02:11:00 -
[358]
Wine 1.1.15 is out. source available via wine.org.
Updated Ubuntu Compiz-Linux Desktop+EVE Premium |

Sevarus James
Minmatar Gradient Electus Matari
|
Posted - 2009.02.27 22:58:00 -
[359]
Wine 1.1.16 is now out. fyi.
Updated Ubuntu Compiz-Linux Desktop+EVE Premium |
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